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Blender To Unity 3D Artist Jobs (NOW HIRING)

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

This onsite position is responsible for blending artistic expertise and technical ability, creating ... Iterate on Unity 3D scene implementation to finalize product and other creative requirements.

... Cinema 4D, Blender oder 3ds Max * Kenntnisse in Photoshop oder ähnlicher Bildbearbeitung ... 3D Artists * Hohe Eigenverantwortung und kurze Entscheidungswege * Moderne Hardware und ...

Senior Technical Artist

Las Vegas, NV

$116K - $139K/yr

This onsite position is responsible for blending artistic expertise and technical ability, creating ... Iterate on Unity 3D scene implementation to finalize product and other creative requirements.

Room 8 Group is an end-to-end strategic partner in external game development. Working across all ... Understanding of the import and materials setting in the engines (UnrealEngine 4, Unity, Lumberyard ...

Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small ... Description As an Artist on the Tools & Technology team, you will contribute with your strong 3D ...

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

Iterate on Unity 3D scene implementation to finalize product and other creative requirements ... game artist or engineer. * 2+ years of experience developing and maintaining tools and writing ...

From cutting-edge portable power to industry-leading screen protection and durable phone cases, our ... Proficiency in 3D software including Keyshot as well as Maya, Blender or similar. * A degree in ...

From cutting-edge portable power to industry-leading screen protection and durable phone cases, our ... Proficiency in 3D software including Keyshot as well as Maya, Blender or similar. * A degree in ...

From cutting-edge portable power to industry-leading screen protection and durable phone cases, our ... Proficiency in 3D software including Keyshot as well as Maya, Blender or similar. * A degree in ...

Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ever-changing world of Unity Development. Typical projects include 2D & 3D games as well as ...

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Blender To Unity 3d Artist information

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How much do blender to unity 3d artist jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for blender to unity 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are popular job titles related to Blender To Unity 3D Artist jobs?

For Blender To Unity 3D Artist jobs, the most frequently searched job titles are:

Infographic showing various Blender To Unity 3D Artist job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 89% Full Time, 7% Part Time, and 2% Contract. Highlights an 78% Physical, 4% Hybrid, and 18% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D 产品可视化设计师 / 3D Product Visualization Artist

New York, NY • On-site

Contractor

Re-posted 17 days ago


Job description

我们正在招聘-名 3D 产品可视化设计师,为 AI 消费硬件制作高质量静帧,产品页面图,广告素材和发布视觉.你会从 CAD/STP,CMF 方向和不完整的设计输入出发,快速产出可信,精致,可复用的渲染资产.
工作职责
• 清理 CAD/STP 模型并建立适合渲染的场景,材质,灯光和摄像机.
• 制作白底产品图,生活方式场景,细节特写,分解图和电商 PDP 资产.
• 准确表达塑料,金属,玻璃,织物,半透明和表面处理.
• 根据工厂样品和反馈快速调整 CMF,比例和细节.
• 交付有组织的源文件,纹理和可复用场景.
任职要求
• 提供消费电子或产品可视化作品集.
• 熟练使用 Blender,Cinema 4D,3ds Max,KeyShot,Octane,Redshift 或同类工具.
• 能处理 CAD/STP 输入,理解 PBR 材质,色彩管理和合成.
• 品味好,速度快,能在输入不完整时独立推进.
English
We are hiring a 3D Product Visualization Artist to create polished stills, PDP imagery, campaign assets, and launch visuals for AI consumer hardware.
Responsibilities
• Prepare CAD/STP models and build production-ready scenes, materials, lighting, and cameras.
• Create clean packshots, lifestyle scenes, detail views, exploded views, and e-commerce assets.
• Render plastic, metal, glass, fabric, transparency, and surface finishes accurately.
• Iterate quickly from factory samples and CMF feedback; deliver organized reusable source files.
Requirements
• A strong consumer-electronics or product-visualization portfolio.
• Fluency in Blender, Cinema 4D, 3ds Max, KeyShot, Octane, Redshift, or comparable tools.
• Experience with CAD/STP inputs, PBR materials, color management, and compositing.
• Excellent taste, speed, independence, and comfort working from imperfect inputs.