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Backbone Network Engineer Jobs (NOW HIRING)

In this role, you are responsible for Engineering and Architecture of Roblox Backbone and Edge Network. You will ensure that we are making the right investments with our global expansion to provide a ...

Deployment Engineer working on Backbone Network capacity deployment. This role will be focused on network deployment (IP, optical), and network operations (decommissioning, retrofitting, capacity ...

$76K - $105K/yr

Lead network engineering team and drive initiatives to scale our IP and Optical backbone while maintaining consistency and stability * Drive technical roadmap, cloud connectivity strategy and budget

... backbone interconnects. In this role, you will drive strategy and execution across complex network ... Production Network Engineer Responsibilities: * Lead the design and delivery of large-scale ...

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How much do backbone network engineer jobs pay per year?

As of Sep 11, 2026, the average yearly pay for backbone network engineer in the United States is $109,040.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,000.00 and $133,500.00 per year, depending on experience, location, and employer.

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Infographic showing various Backbone Network Engineer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 83% Full Time, 10% Part Time, and 6% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $109,040 per year, or $52.4 per hour.

Principal Network Engineer

San Mateo, CA โ€ข On-site

Roblox
Software Developmentย โ€ขย 51 - 200 employees

Full-time

Re-posted 16 days ago


Job description

As a Principal Network Engineer, you will work cross-functionally to plan the growth of Roblox's global production network to support rapid user growth. In this role, you are responsible for Engineering and Architecture of Roblox Backbone and Edge Network. You will ensure that we are making the right investments with our global expansion to provide a great experience for all our users worldwide. We run services and a hosting platform with some unique complexities, so this role is an opportunity for the experienced network engineer to take on new challenges in addition to applying their existing expertise.

You Will:

  • Serve as a Principle Engineer for Roblox's Backbone Network.
  • Drive future design, deployment, and operations for Roblox's large-scale Network Infrastructure.
  • Engage in design, qualification, and validation of new technologies, and ensure new technologies are deployable at scale and are safely operable.
  • Collaborate with the Network Tooling Team to automate workflows and improve telemetry, observability, and alerting.
  • Work with net tools to automate existing workflows and improve our telemetry and alerting framework.
  • Participate in on-call rotation to support the global network infrastructure 24x7.

You Have:

  • 8+ years of work experience responsible for designing, deploying and operating large-scale networks.
  • 5+ years of work experience designing and managing large scale Backbone and Edge Networks
  • Experience configuring and troubleshooting routing and switching protocols (BGP, IS-IS, MPLS, RSVP-TE,).
  • Working knowledge of network protocols (TCP/UDP, DHCP, DNS) and experience with IPv4 and IPv6.
  • Experience working in a multi-vendor environment with hands-on experience with networking hardware.
  • Experience in at least one programming language like Python, Go, C/C++ is a plus.
  • A track record of successful collaboration with multidisciplinary teams.