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Augmented Reality Unity Developer Jobs in Nevada

Senior System Administrator

Las Vegas, NV · On-site

$91.06K - $199.37K/yr

JT4, LLC provides engineering and technical support to multiple western test ranges for the U.S ... realistic, integrated test and training environments and prepares our nation's war-fighting ...

Senior System Administrator

Las Vegas, NV · On-site

$91.06K - $199.37K/yr

JT4, LLC provides engineering and technical support to multiple western test ranges for the U.S ... Dell EMC Unity Storage * Cisco Switches; routing and VLAN configuration * Fortigate Firewall ...

Augmented Reality Unity Developer information

What is an Augmented Reality Unity Developer job?

An Augmented Reality Unity Developer is responsible for designing, developing, and optimizing AR applications using the Unity engine. They work with AR frameworks like ARKit, ARCore, and Vuforia to create immersive digital experiences that overlay virtual content onto the real world. Their role includes coding, 3D asset integration, performance optimization, and troubleshooting to ensure smooth interactions. They often collaborate with designers, artists, and other developers to bring AR concepts to life.

What are the key skills and qualifications needed to thrive in the Augmented Reality Unity Developer position, and why are they important?

To thrive as an Augmented Reality Unity Developer, you need strong skills in Unity3D, C# programming, 3D graphics, and experience with AR platforms like ARKit or ARCore, often supported by a degree in computer science or a related field. Familiarity with tools such as Visual Studio, Git, and 3D modeling software, along with relevant Unity or AR certifications, is commonly expected. Creative problem-solving, effective communication, and adaptability help developers excel, especially when working cross-functionally with designers and stakeholders. These abilities are crucial for delivering engaging, high-performance AR experiences that meet both technical and user requirements.

What are the typical daily responsibilities of an Augmented Reality Unity Developer?

An Augmented Reality Unity Developer typically spends their day designing, developing, and testing AR features and applications using the Unity3D engine. They collaborate closely with designers, artists, and other developers to integrate interactive 3D content, optimize performance, and troubleshoot technical issues. The role may also involve researching new AR technologies, participating in team meetings, and maintaining documentation to ensure smooth project development. This dynamic environment offers opportunities to contribute creative ideas and quickly see the impact of your work within innovative projects.
What are popular job titles related to Augmented Reality Unity Developer jobs in Nevada? For Augmented Reality Unity Developer jobs in Nevada, the most frequently searched job titles are:
What job categories do people searching Augmented Reality Unity Developer jobs in Nevada look for? The top searched job categories for Augmented Reality Unity Developer jobs in Nevada are:
What cities in Nevada are hiring for Augmented Reality Unity Developer jobs? Cities in Nevada with the most Augmented Reality Unity Developer job openings:
Visualization Manager

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 13 days ago


Job description

Company Description

Build More Than Projects. Build Your Future.

Since 1976, Martin-Harris Construction (MHC) has grown into Nevada’s largest general contractor, delivering impactful projects across the Southwest from our offices in Las Vegas, Reno, and Denver. But what truly defines us isn’t just what we build — it’s how we build it, and who we build it with.

At Martin-Harris, you’ll be part of a team that takes pride in doing things the right way. Our work spans a wide range of industries and project types — from fast-moving tenant improvements to complex, large-scale ground-up developments exceeding $100M. With expertise across all delivery methods and in-house self-perform capabilities, we’re equipped to take on challenges of any size — while giving our teams the opportunity to do meaningful, career-defining work.

We are a relationship-driven company, grounded in core values of integrity, accountability, respect, teamwork, and shared success. These values aren’t just words — they shape how we lead, how we collaborate, and how we support one another. Here, your contributions matter, your ideas are valued, and your growth is a priority.

Whether you’re early in your career or looking for your next step, Martin-Harris offers the opportunity to learn, grow, and make an impact alongside a team that’s committed to excellence.

If you’re driven, motivated, and ready to be part of something bigger—we’d like to meet you.

Job Description

The Visualization Manager leads MHC’s visual communications and immersive technology initiatives within the Virtual Design & Construction (VDC) department. This role is responsible for transforming complex building and construction data into compelling, accurate, and engaging visual narratives that support project pursuits, preconstruction planning, and operational execution.

As a strategic leader, the Visualization Manager oversees a team of visualization specialists and directs the production of high‑end renderings, cinematic animations, 4D/5D visuals, and AR/VR experiences across a national portfolio of complex projects. This role bridges technical construction knowledge, advanced visualization workflows, and executive‑level storytelling to elevate how projects are conceived, communicated, and delivered.

Key Responsibilites

Leadership & Strategy

  • Develop and execute the national visualization strategy for the VDC department.
  • Lead, mentor, and manage a team of 3D artists, visualization specialists, VDC engineers, and technical animators.
  • Establish scalable workflows, performance standards, and resource allocation across multiple concurrent projects.
  • Partner with Preconstruction, Marketing, and Operations leadership to define visualization needs for pursuits, interviews, client presentations, and internal planning.
  • Act as a thought leader for immersive technology and visual innovation within the organization.

Production & Execution

  • Direct the production of photorealistic renderings, cinematic animations, and interactive visual presentations.
  • Ensure visuals accurately communicate construction phasing, sequencing, site logistics, and final built conditions.
  • Oversee BIM‑to‑Visualization workflows, including the translation of Revit and Navisworks models into real‑time and offline visualization platforms.
  • Maintain alignment between visual outputs, construction intent, and project reality.
  • Support proposal deadlines and executive presentations with polished, high‑impact visuals.

Immersive Technology (AR/VR)

  • Champion the deployment of Virtual Reality (VR), Augmented Reality (AR), and mixed‑reality tools.
  • Support virtual mock‑ups, spatial coordination reviews, and client walk‑throughs.
  • Collaborate with project teams to integrate immersive visuals into planning and decision‑making workflows.

Quality Control & Standards

  • Maintain strict QA/QC standards for all visualization deliverables.
  • Ensure technical accuracy of construction processes depicted while maintaining top‑tier artistic quality.
  • Develop and enforce visualization standards, templates, and asset libraries.
  • Review and approve final deliverables before external or executive release.

Research, Development & Innovation

  • Continuously research, test, and evaluate emerging visualization software, AI tools, and hardware.
  • Lead pilot initiatives for new visualization and immersive technologies.
  • Optimize workflows to reduce production time while increasing output quality and consistency.
  • Contribute to digital twin and reality capture visualization initiatives in collaboration with VDC leadership.

Minimum Qualifications

  • Bachelor’s degree in Architecture, Construction Management, Engineering, 3D Animation, or a related field.
  • 7+ years of professional experience in architectural or construction visualization.
  • 3+ years in a leadership or managerial role.
  • Demonstrated experience working within or alongside a VDC/BIM department on large commercial projects.

Preferred Technical Qualifications

  • Advanced expertise in visualization tools such as:
    • 3ds Max (V‑Ray / Corona)
    • Unreal Engine
    • D5, Enscape, Twinmotion
  • Strong working knowledge of AEC platforms including:
    • Revit, Navisworks, AutoCAD, Procore
  • Ability to clean, optimize, and prepare complex BIM models for visualization pipelines.
  • Advanced post‑production skills using Adobe Creative Suite (Premiere Pro, After Effects, Photoshop).
  • Experience integrating construction schedules into visual animations (4D), including Synchro.
  • Working knowledge of reality capture workflows and digital twin visualization.

Core Competencies & Expectations

  • Ability to translate highly technical construction and engineering concepts into clear, compelling visual narratives.
  • Strong leadership presence with the ability to manage multiple high‑visibility projects under deadline pressure.
  • Exceptional presentation, communication, and storytelling skills.
  • High standards for quality, accuracy, and innovation.
  • Strategic mindset balanced with hands‑on technical capability.
  • Strong alignment with MHC values and commitment to continuous improvement.

Travel

  • Limited travel may be required to support major pursuits, project milestones, or technology initiatives.
Benefits
  • Medical Insurance
  • Dental Insurance
  • Vision Insurance
  • Life Insurance
  • 401(k) with company match
  • Parental Leave
  • Paid Time Off (PTO)
  • Paid Holidays
  • Long-term and Short-term Disability Insurance
  • Supplemental Insurance
Additional Job Information

Interested applicants must submit their resume for consideration using our applicant tracking system. Due to the high volume of applications received, only candidates selected for interviews will be contacted. Candidates must be legally authorized to work in the United States. Unsolicited resumes from search firms or employment agencies, or similar, will not be paid a fee and become the property of Martin-Harris Construction.

Martin-Harris is a zero tolerance and drug-free environment.

Associates may be required work onsite of an active construction project that entails a job trailer setting and typical noises from an active construction project.