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Augmented Reality Software Engineer Jobs in California

Company Overview Red 6 is an innovative Augmented Reality (AR) technology startup leading the way ... Working closely with Engineering leadership, Product Management, Chief Engineer(s), and Program ...

Experience with computer vision and augmented reality. * Proficiency in code and system health, diagnosis and resolution, and software test engineering. About the job Google's software engineers ...

Senior Software Engineer

Sunnyvale, CA

$143K - $189K/yr

We do that through a combination of imaging, machine learning, and augmented reality, extracting ... In this team, that translates directly into how we build software. Strong engineering is a given ...

Senior Software Engineer

Sunnyvale, CA · On-site

$143K - $189K/yr

We do that through a combination of imaging, machine learning, and augmented reality, extracting ... In this team, that translates directly into how we build software. Strong engineering is a given ...

Senior Software Engineer

Sunnyvale, CA · On-site

$143K - $189K/yr

We do that through a combination of imaging, machine learning, and augmented reality, extracting ... In this team, that translates directly into how we build software. Strong engineering is a given ...

Augmented Reality Integration: Design software architectures that seamlessly integrate augmented ... Drive the adoption of DevOps practices, automation, and CI/CD pipelines to enhance software ...

Augmented Reality Integration: Design software architectures that seamlessly integrate augmented ... Drive the adoption of DevOps practices, automation, and CI/CD pipelines to enhance software ...

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Showing results 1-20

Augmented Reality Software Engineer information

See California salary details

$54.5K

$145.2K

$212.7K

How much do augmented reality software engineer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for augmented reality software engineer in California is $145,177.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,600.00 and $179,500.00 per year, depending on experience, location, and employer.

What cities in California are hiring for Augmented Reality Software Engineer jobs?

Cities in California with the most Augmented Reality Software Engineer job openings:

Infographic showing various Augmented Reality Software Engineer job openings in California as of August 2026, with employment types broken down into 82% Full Time, 13% Part Time, and 5% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $145,177 per year, or $69.8 per hour.

Senior System Power Architect, Augmented Reality/Virtual Reality Workloads

San Diego, CA • On-site

Google Inc.
Software Development • 10K+ employees

Other

Re-posted 27 days ago


Google rating

8.8

Company rating: 8.8 out of 10

Based on 103 frontline employees who took The Breakroom Quiz


Job description

Senior System Power Architect, Augmented Reality/Virtual Reality Workloads

Share Senior System Power Architect, Augmented Reality/Virtual Reality Workloads

Mid

Experience driving progress, solving problems, and mentoring more junior team members; deeper expertise and applied knowledge within relevant area.

  • Bachelor’s degree in Electrical Engineering, Computer Engineering, Computer Science, Physics, or a specialized field (e.g., Optics, Sensors, Audio/DSP, etc.), or equivalent practical experience.
  • 4 years of experience in SoC architecture, power/performance modeling, or pre-silicon verification.
  • Experience with low-power design methodologies or power management techniques (e.g., power gating, DVFS, low-power states).
  • Experience with memory subsystems, interconnects, or data paths to DDR.
Preferred qualifications:
  • Master's degree or PhD in Electrical Engineering, Computer Engineering, Physics, or a related field (e.g., Optics, Sensors, Audio/DSP).
  • Experience specifically analyzing or architecting mobile/wearable SoCs for AR, VR, or computer vision applications.
  • Experience with architectural simulators or power estimation tools (e.g., Synopsys PrimePower, ANSYS PowerArtist, or proprietary modeling frameworks).
  • Practical knowledge of low-power islands (LPI) or always-on subsystem architectures.
  • Excellent communication skills to translate complex architectural trade-offs into clear product decisions for leadership.
About the job

As a Silicon Power and Performance Architect for Pixel AR/VR, you will drive the engaged and architectural analysis that defines the future of Google's consumer hardware. AR and VR use cases demand immersive, zero-latency experiences under incredibly tight thermal and power constraints. You will analyze how spatial computing workloads impact the broader Pixel system-on-chip (SoC) power envelope, identifying bottlenecks, evaluating competitor architectures, and proposing silicon-level optimizations to ensure Pixel remains a market leader.

The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.

Individual pay is determined by factors including job-related skills, experience, and relevant education or training.

US: $159000 - $230000 (USD) + 15% bonus target + equity + benefits

Learn more about benefits at Google .

  • Benchmark and model next-generation AR/VR use cases against industry competitors to identify architectural gaps and opportunities.
  • Analyze end-to-end workloads (spatial mapping, hand tracking, passthrough video) to quantify their impact on total Pixel power consumption.
  • Leverage low-power design techniques, specifically optimizing the utilization of low-power islands (LPIs) to keep ambient AR/VR tasks highly efficient.
  • Map and optimize critical data paths from the display/sensors through the SoC fabric and the path to DDR, ensuring maximum bandwidth with minimal power overhead.
  • Partner with software, product, and hardware teams to translate architectural insights into actionable silicon requirements for future Pixel SoCs.

Google is proud to be an equal opportunity and affirmative action employer. We are committed to building a workforce that is representative of the users we serve, creating a culture of belonging, and providing an equal employment opportunity regardless of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), expecting or parents-to-be, criminal histories consistent with legal requirements, or any other basis protected by law. See also Google's EEO Policy , Know your rights: workplace discrimination is illegal , Belonging at Google , and How we hire .

Google is a global company and, in order to facilitate efficient collaboration and communication globally, English proficiency is a requirement for all roles unless stated otherwise in the job posting.

To all recruitment agencies: Google does not accept agency resumes. Please do not forward resumes to our jobs alias, Google employees, or any other organization location. Google is not responsible for any fees related to unsolicited resumes.

Equity is granted exclusively and discretionarily by Alphabet Inc. on the basis of an agreement concluded between you and Alphabet Inc. Alphabet Inc. is your sole contractual partner with respect to equity grants. GSU grants are not guaranteed, are discretionary, are subject to approval by the Alphabet Inc. board of directors or its delegate, the terms of the relevant Alphabet Inc. stock plan, and your grant agreement. They have no impact on statutory payments. Current or past grants do not confer an acquired right.

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