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Augmented Reality Developer Intern Jobs in Boston, MA

Currently we are directing Neurable for virtual and augmented reality applications. Our ideal candidate is someone who likes to think outside of the box. Here we try to encourage as much creative ...

Currently we are directing Neurable for virtual and augmented reality applications. Our ideal candidate is someone who likes to think outside of the box. Here we try to encourage as much creative ...

Currently we are directing Neurable for virtual and augmented reality applications. We are ... You will be working alongside our team of developers, but mostly with our CEO, advancing our ...

Currently we are directing Neurable for virtual and augmented reality applications. We are ... You will be working alongside our team of developers, but mostly with our CEO, advancing our ...

We're a team of hands-on builders, engineers, and innovators reinventing how the world makes ... We are bridging the gap between digital intent and physical reality. As an AI Software Intern , you ...

... factories to augmented reality and remote healthcare. ADI fosters a culture that focuses on ... Advanced degree in electrical engineering, material science or similar discipline. PhD is preferred.

Senior Device Engineer

Wilmington, MA ยท On-site

$110K - $151K/yr

... factories to augmented reality and remote healthcare. ADI fosters a culture that focuses on ... Advanced degree in electrical engineering, material science or similar discipline. PhD is preferred.

STAFF PRODUCT ENGINEER Come join Analog Devices - a place where Innovation meets Impact. For the ... augmented reality to remote healthcare. Enjoy a culture that values aligned goals, balanced work ...

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Augmented Reality Developer Intern information

See Boston, MA salary details

$12

$24

$42

How much do augmented reality developer intern jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for augmented reality developer intern in Boston, MA is $24.87, according to ZipRecruiter salary data. Most workers in this role earn between $20.10 and $26.39 per hour, depending on experience, location, and employer.

What types of projects and technologies can I expect to work with as an Augmented Reality Developer Intern?

As an Augmented Reality Developer Intern, you'll typically work on projects involving mobile AR applications, interactive prototypes, and possibly headset-based experiences using platforms like ARKit, ARCore, or Unity. You'll collaborate closely with designers and senior developers to turn creative concepts into functional AR experiences, often participating in brainstorming sessions and code reviews. This role gives you hands-on experience with 3D modeling, real-time rendering, and user interaction design, providing a solid foundation for a future career in immersive technology.

What is the difference between Augmented Reality Developer Intern vs AR Software Engineer Intern?

AspectAugmented Reality Developer InternAR Software Engineer Intern
Required CredentialsEnrolled in Computer Science, Software Engineering, or related fields; some familiarity with AR toolsSimilar educational background; more advanced programming skills expected
Work EnvironmentInternship in tech companies, startups, or AR-focused teams; collaborative and project-basedSimilar environments; focus on developing AR applications and software solutions
Employer & Industry UsageUsed by companies developing AR apps, games, or AR integrations in various sectorsCommonly employed in AR development teams within tech firms and startups

Both roles involve working with AR technologies, but AR Software Engineer Interns typically require more advanced programming skills and focus on building and optimizing AR software, while Augmented Reality Developer Interns often focus on assisting in the development and design of AR applications. The roles overlap in educational background and work environment, but differ in technical depth and responsibilities.

What does an Augmented Reality Developer Intern do?

An Augmented Reality (AR) Developer Intern assists in designing, developing, and testing AR applications and features. They typically work with tools like Unity or Unreal Engine and use programming languages such as C# or JavaScript to create interactive experiences that blend digital content with the real world. Interns often support senior developers, contribute to user interface design, and help troubleshoot technical challenges. Their work may also involve researching new AR technologies and prototyping innovative solutions.

What are the key skills and qualifications needed to thrive as an Augmented Reality Developer Intern, and why are they important?

To excel as an Augmented Reality Developer Intern, a strong background in computer science fundamentals, programming (especially in C#, C++, or JavaScript), and familiarity with AR frameworks is essential. Experience with AR development tools such as Unity, Unreal Engine, and platforms like ARKit or ARCore is highly valuable, and coursework or certifications in AR/VR technologies can be advantageous. Creativity, problem-solving abilities, and effective teamwork are standout soft skills in this role. These qualifications and qualities enable interns to create innovative AR experiences and efficiently collaborate in fast-paced development environments.
What are the most commonly searched types of Augmented Reality Developer jobs in Boston, MA? The most popular types of Augmented Reality Developer jobs in Boston, MA are:
What are popular job titles related to Augmented Reality Developer Intern jobs in Boston, MA? For Augmented Reality Developer Intern jobs in Boston, MA, the most frequently searched job titles are:
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What cities near Boston, MA are hiring for Augmented Reality Developer Intern jobs? Cities near Boston, MA with the most Augmented Reality Developer Intern job openings:
Infographic showing various Augmented Reality Developer Intern job openings in Boston, MA as of July 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 79% Physical, 4% Hybrid, and 17% Remote job distribution, with an average salary of $51,735 per year, or $24.9 per hour.
Principal Optics Engineer

Principal Optics Engineer

Thales Defense & Security, Inc.

Billerica, MA โ€ข Hybrid

$146K - $186K/yr

Other

Medical, Retirement, PTO

Posted 17 days ago


Job description

Thales Defense & Security, Inc. (TDSI) Headquartered in Clarksburg, MD, is a U.S. company that has been serving domestic and international defense Air, Land and Sea domains for 60+ years. With over 1,000 employees, TDSI and its four subsidiaries (Advanced Acoustic Concepts, Digital Receiver Technology, Tampa Microwave, and Trusted Cyber Technologies), supports U.S. Joint Services, special operations forces and multi-national partners with a variety of communication, visualization, signal intelligence/electronic warfare, and sensor/sonar capabilities. TDSI's key technologies include tactical handheld radios, expeditionary satellite terminals, helmet-mounted displays, optics and target recognition capability, advanced radars, undersea sensing and missile systems. Lives depend on what we do!

ย 

Top Benefits (Subject to terms of applicable policies/plans)

  • Competitive Salary
  • Yearly Incentive Compensation Plan
  • Medical insurance for self and eligible family members
  • Generous 401(k) program- up to 7% company contribution and 100% immediate vesting
  • Tuition Reimbursement
  • Paid wellness, vacation, and holiday leave
  • Paid maternity, paternity, and parental leave
  • 9/80 Work Schedule (every other Friday off)
  • Hybrid working environment

We are excited to announce that we have an opening in our Billerica, MA office for a Principal Optics Engineer.ย 

Responsibilities

  • Understand the Augmented Reality HMD marketspace, its requirements and customer needs
  • Develop / maintain a vast network of contacts at vendors, customers, and industry working groups
    • Attend and participate as subject matter expert in relevant conferences and symposia
  • Understand the physics and math of optics and displays
  • Develop product/development requirements - what is possible, what is manufacturable, how to bend physics to our will, and how much of that can we do now?
  • Propose R&D efforts, how to productize the resulting technologies, and the intervening set of tasks
  • Provide technical support and expertise on proposals, bid efforts and customer interactions
  • Interact with and impress customers, and vendor counterparts at very technical level
  • Manage vendors to a successful conclusion, including providing milestones for evaluating next direction, and cutting bait if such evaluation finds no promising direction
  • Design and develop optical components of head mounted displays (waveguide, projector, intervening optics)- potentially identifying COTS while overseeing adaption effort
  • Test performance of optical components (especially waveguides) in the lab
  • Analyze performance of optical components: provide and defend first order (oversimplified) calculations with stated assumptions to recommend whether a technical approach is worth further investigation (for instance in the lab)
  • Debug problems with our current displays
  • Operate without close supervision, which probably means turning an open-ended problem into a course of action and then following it to an actionable conclusion
    • This means both avoiding rabbit holes and politely avoiding accepting too many assignments or assignments with insufficient time, money, or probability of success
  • Perform as an integral member of the HMD team interacting on a regular basis with inter/intra-company disciplines including engineering, contracts, programs management, business development, and manufacturing
    Some domestic and international travel to vendors, customers, and conferences
  • By example, set the standards that embody the TDSI Core Value and Thales Leadership Model

Qualifications

The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.ย 

  • U.S. Citizenship required. - Applicants selected may be subject to a government security investigation and must meet eligibility requirements for access to classified information.
  • Bachelor's in engineering or equivalent technology field, master's or PhD preferred
  • 8+ years' experience in hands on engineering role; with at least 6 dedicated to Optics
  • Experience with motion tracking integration into augmented reality devices (expertise preferred)
  • Excellent organizational skills and work ethic
  • Knowledge of software development lifecycle
  • Effective oral and written communication skills and the ability to manage multiple projects

The annualized pay range for this role isย $146,151-$186,748 USD along with a target incentive compensation plan (ICP) of 5%. The pay range provided is a good faith estimate representative of the experience level for the role described above. ย TDSI considers several factors when extending an offer, including but not limited to, the role, function and associated responsibilities, a candidate's work experience, location, education/training, and key skills.

For specific questions about this job posting, candidates may contact talent acquisition at careers@thalesdsi.com.

Thales Defense & Security, Inc. is committed to non-discrimination as applicable under federal, state and local laws. We are an E-Verify Employer.

If you need an accommodation or assistance in order to apply for a position with Thales Defense & Security, Inc., please call Human Resources at 202-961-1016.

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