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Audio Visual Engineer Remote Jobs in Louisiana (NOW HIRING)

$12.25 - $16.25/hr

Our data security posture management platform is engineered specifically to address modern data ... Create eye-catching visual content for social media, website, email campaigns, and marketing ...

$14.75 - $19.75/hr

Our data security posture management platform is engineered specifically to address modern data ... Create eye-catching visual content for social media, website, email campaigns, and marketing ...

$13.75 - $18.25/hr

Our data security posture management platform is engineered specifically to address modern data ... Create eye-catching visual content for social media, website, email campaigns, and marketing ...

$14.50 - $19.25/hr

Our data security posture management platform is engineered specifically to address modern data ... Create eye-catching visual content for social media, website, email campaigns, and marketing ...

$14.50 - $19.25/hr

Our data security posture management platform is engineered specifically to address modern data ... Create eye-catching visual content for social media, website, email campaigns, and marketing ...

$103K - $183K/yr

Work withproduct,engineering, andcustomersuccess teams to ensure demos and content accurately ... Canada Remote or US Remote Learn More About Autodesk Welcome to Autodesk! Amazing things are ...

$52.25 - $68.75/hr

End-to-End DFR Deployment & Infrastructure Engineering * Lead the full lifecycle, end-to-end ... Remote & Onsite support * Provide expert onsite support (50-75% travel required) for deployment ...

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Audio Visual Engineer Remote information

What are some common challenges faced by remote Audio Visual Engineers and how can they be addressed?

Remote Audio Visual Engineers often face challenges such as troubleshooting technical issues without physical access to equipment, coordinating with on-site teams across different time zones, and ensuring seamless communication during virtual events. To address these, successful engineers leverage remote management tools, maintain clear documentation, and establish strong lines of communication with local technicians. Proactive planning, thorough testing, and building strong relationships with team members can help minimize disruptions and ensure successful AV project delivery.

What are Audio Visual Engineers?

Audio Visual Engineers are professionals who design, install, and maintain audio and video systems for various settings such as offices, conference rooms, event spaces, and virtual environments. In a remote role, they often support clients or teams with troubleshooting, configuring AV equipment, and ensuring smooth operation during virtual meetings or live streams. Their work combines technical expertise in electronics and IT with problem-solving skills to deliver high-quality audiovisual experiences.

What are the key skills and qualifications needed to thrive as an Audio Visual Engineer (Remote), and why are they important?

To thrive as an Audio Visual Engineer (Remote), you need expertise in AV systems integration, troubleshooting, and a background in electronics or a related field, often supported by certifications like CTS. Familiarity with tools such as Crestron, Extron, AV-over-IP systems, and remote management platforms is typically required. Strong problem-solving, communication, and time management skills help you collaborate effectively and resolve technical issues remotely. These skills ensure seamless AV experiences, minimize downtime, and maintain high client satisfaction in distributed work environments.

What is the difference between Audio Visual Engineer Remote vs Audio Visual Technician?

AspectAudio Visual Engineer RemoteAudio Visual Technician
CredentialsTypically requires a bachelor's degree in audio-visual technology, engineering, or related fieldOften requires technical certifications or associate degrees in AV technology
Work EnvironmentPrimarily remote, involving virtual collaboration and remote troubleshootingOn-site at event venues, corporate offices, or installation sites
Industry UsageUsed in corporate, entertainment, and conference industries for planning and designInvolved in setup, operation, and maintenance of AV equipment during events

While both roles involve AV technology, Audio Visual Engineer Remote focuses on planning, design, and remote support, whereas Audio Visual Technician is more hands-on with equipment setup and operation on-site.

What are the most commonly searched types of Audio Visual Engineer jobs in Louisiana? The most popular types of Audio Visual Engineer jobs in Louisiana are:
What are popular job titles related to Audio Visual Engineer Remote jobs in Louisiana? For Audio Visual Engineer Remote jobs in Louisiana, the most frequently searched job titles are:
What job categories do people searching Audio Visual Engineer Remote jobs in Louisiana look for? The top searched job categories for Audio Visual Engineer Remote jobs in Louisiana are:
What cities in Louisiana are hiring for Audio Visual Engineer Remote jobs? Cities in Louisiana with the most Audio Visual Engineer Remote job openings:
VFX Artist - GameSim - Talent Pipeline

VFX Artist - GameSim - Talent Pipeline

Keywords Studios

New Orleans, LA • On-site, Remote

Full-time

Posted 24 days ago


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.

This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
  • Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
  • Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
  • Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
  • Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
  • Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
  • Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
  • Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
  • Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
  • Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
  • Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
  • Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
  • Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
  • Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
  • Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.

Keywords Studios logo

About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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