2

Audio Software Engineer Remote Jobs in Massachusetts

Software Engineer

Lowell, MA · On-site +1

$96K - $154K/yr

As a Software Engineer, your main focus will be on designing, developing, testing and collaborating ... For positions with Remote-US locations, the actual salary range for the position may differ based ...

Software Engineer

Boston, MA · On-site +1

$178K - $195K/yr

Contribute intellectual property towards software engineering and machine learning engineering ... For positions with Remote-US locations, the actual salary range for the position may differ based ...

Software Engineer

Northampton, MA · Remote

$60K - $120K/yr

Our Development Team is looking for a Software Engineer who's eager to create seamless, high ... This is a mostly remote position that will require occasional travel to our Northampton, MA HQ.

Our Development Team is looking for a Software Engineer who's eager to create seamless, high ... This is a mostly remote position that will require occasional travel to our Northampton, MA HQ.

Our Development Team is looking for a Software Engineer who's eager to create seamless, high ... This is a mostly remote position that will require occasional travel to our Northampton, MA HQ.

Lead Machine Learning Engineer - REMOTE

Boston, MA · Remote

$111K - $146K/yr

The ideal candidate is a software engineer with deep MLOps expertise. They know how to design model ... Remote work schedule, with a preference for candidates based in Miami, FL; Bentonville, AR; or ...

Staff Software Engineer

Boston, MA · Remote

$202K - $274K/yr

... and engineering teams to deliver high-quality software solutions. Responsibilities Backend ... California Remote (Bay Area) $202,500- $274,000 California Remote (Not Bay Area) $188,500- $255,000 ...

Software Engineer

Boston, MA · On-site +1

$181K - $299K/yr

Collaborate with other engineers and architects to create and review software design proposals on ... For positions with Remote-US locations, the actual salary range for the position may differ based ...

Software Engineer

Boston, MA · On-site +1

$110 - $125K/hr

Role We're hiring a Software Engineer to help build our platform that's redefining how CPG ... Remote-first environment, with co-working access for locals in BOS, NYC, & DEN * Competitive salary ...

Headquartered in Burlington, MA, with additional office locations and hybrid and remote workers in ... WHAT YOU'LL DO As a Lead Software Engineer in the Healthcare Workforce Solutions (HWS) group, you ...

next page

Showing results 1-20

Audio Software Engineer Remote information

Can you work from home as an audio engineer?

Audio software engineers can often work remotely, especially if their role involves software development, sound design, or testing that can be done on a computer. Many companies offer remote positions for audio engineers, provided they have the necessary technical skills, such as proficiency with digital audio workstations and programming tools, and a suitable home workspace. However, some roles that require on-site equipment or studio access may not be fully remote.

What engineers make $300,000 a year?

Senior audio software engineers with extensive experience, advanced skills in digital signal processing, and proficiency with tools like C++ and MATLAB can earn $300,000 or more annually, especially in high-demand industries such as gaming, film, or professional audio. Achieving this level often requires a combination of specialized expertise, leadership roles, and sometimes working in high-cost-of-living areas or remote positions with competitive compensation packages.

What engineer makes $500,000 a year?

Audio Software Engineers typically do not earn $500,000 annually; such high salaries are more common in executive or specialized roles in technology. Senior engineers with extensive experience, advanced skills in digital signal processing, and leadership responsibilities may approach high six-figure incomes, but reaching $500,000 usually involves additional bonuses, stock options, or executive positions.

What are the key skills and qualifications needed to thrive as an Audio Software Engineer (Remote), and why are they important?

To thrive as an Audio Software Engineer (Remote), you need a solid background in computer science, digital signal processing (DSP), and audio programming, often supported by a relevant degree and experience in C++ or similar languages. Familiarity with audio development frameworks (such as JUCE or VST), version control systems (e.g., Git), and sometimes certifications in audio engineering or software development are typically expected. Excellent problem-solving, communication, and self-management skills are essential for effective collaboration and productivity in a remote setting. Mastery of these technical and soft skills is crucial to deliver high-quality audio applications, meet project goals, and work efficiently as part of a distributed team.

How does an Audio Software Engineer typically collaborate with cross-functional teams in a remote setting?

As a remote Audio Software Engineer, you’ll frequently collaborate with product managers, UX designers, and QA testers, often through virtual meetings and project management tools. Clear communication is essential, as you'll need to discuss technical requirements, share progress updates, and resolve integration challenges with other engineers. Regular code reviews, documentation, and participation in sprint planning are common to ensure everyone stays aligned. This collaborative approach not only drives innovation in audio features but also helps maintain a cohesive and efficient workflow, even when working remotely.

Is there a high demand for audio engineers?

Audio engineers are in steady demand across industries such as music production, film, broadcasting, and gaming. Remote audio software engineers with skills in digital audio workstations, programming, and signal processing are increasingly sought after due to the growth of online content creation and virtual collaboration tools.

What is an Audio Software Engineer (Remote)?

An Audio Software Engineer (Remote) is a technology professional who specializes in designing, developing, and maintaining software related to audio processing, such as digital audio workstations, plugins, or sound synthesis tools, while working from a remote location. Their work often involves programming in languages like C++, Python, or JavaScript, and using audio frameworks such as JUCE or Core Audio. They collaborate with other engineers, sound designers, and product managers to create high-quality audio experiences for users. Remote audio software engineers leverage online communication tools to coordinate with teams across different locations.
What are the most commonly searched types of Audio Software Engineer jobs in Massachusetts? The most popular types of Audio Software Engineer jobs in Massachusetts are:
What cities in Massachusetts are hiring for Audio Software Engineer Remote jobs? Cities in Massachusetts with the most Audio Software Engineer Remote job openings:

Senior Software Engineer [REMOTE]

Upbound - Job Posting

Boston, MA • Remote

$133K - $175K/yr

Other

Posted 13 days ago


Job description

Upbound is hiring a Senior Software Engineer to help us build and operate Upbound Spaces, the multiple control plane management software at the heart of the Upbound Platform. As part of the Spaces team, you will help us scale Upbound to reliably support thousands of control planes, while also extending enterprise control plane management and operations both in the cloud and on premises. Our team is expanding, and this is the perfect opportunity for you to make a significant engineering impact in both development and production operations.

What You'll Do
  • Actively build and operate Upbound Spaces in production, troubleshooting and resolving issues across multi-tenant SaaS environments, as well as contributing to Upbound's open-source projects, including Crossplane.
  • Take ownership of building features in high demand by Upbound's customers and deliver new functionality that will delight and amaze our users.
  • Investigate and debug complex issues in customer environments, including multi-control plane scenarios, resource reconciliation problems, and performance bottlenecks.
  • Communicate through thoughtful and thorough design documents for new initiatives and detailed post-incident reviews that drive system improvements.
  • Support the full project lifecycle for highly scalable and reliable services running in a cloud environment - discovery, analysis, architecture, design, review, documentation, building, migration, automation, deployment, production-readiness, and ongoing operational support.
  • Write and maintain Go code that interfaces with the Kubernetes API, such as operators, controllers, add-ons, etc., with a focus on observability, debuggability, and operational excellence.
  • Deploy, manage, and troubleshoot our Kubernetes services in production, using metrics, logs, and traces to identify and resolve issues quickly.
  • Build and maintain operational tooling for debugging customer environments, analyzing control plane health, and automating incident response.
  • Author documentation, user guides, runbooks, and blog posts to support and promote new features that you release.
  • Support the software release cycle for Spaces self-hosted distributions, including diagnosing issues in customer-managed deployments.
  • Participate in on-call rotation to support Upbound Cloud, responding to incidents and driving them to resolution.
What You'll Bring
  • Have experience operating production cloud services at scale: monitoring, alerting, incident response, post-mortems, and continuous improvement of service reliability.
  • Have strong debugging skills across distributed systems, including experience with observability tools (Prometheus, Grafana, OpenTelemetry, distributed tracing) and techniques for diagnosing issues in production environments.
  • Have experience building and operating controllers that interact with the Kubernetes API server, including troubleshooting reconciliation loops, managing API rate limits, and optimizing controller performance.
  • Are comfortable working directly with customers to understand, reproduce, and resolve complex technical issues in their environments.
  • Take responsibility and ownership for solving problems even if they are outside your lane, especially during incidents affecting customer workloads.
  • Demonstrate excellence in your work, constantly trying to improve your skills and the operational posture of the systems you build.
  • Have empathy for customers and keep them in mind as you build solutions, understanding that reliability and debuggability are features.
  • Realize the importance of clear communication and effective collaboration to work as a team, deliver great results, and support customers through technical challenges.
  • Help create a safe environment where everyone can contribute, learn from failures, share on-call knowledge, and help each other grow as operators and engineers.

 #LI-REMOTE