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Audio Engineer Jobs in Rhode Island (NOW HIRING)

Engineering leadership experience in software, audio/music technology, platform systems, or hardware/software products. * Strong technical judgment and ability to guide architecture and delivery ...

Newscast Directing, Newscast Audio Operator, Media Center Operator and Master Control Operator ... and engineering staff * Detail oriented * Excellent communication and organization skills SCAM ...

Newscast Directing, Newscast Audio Operator, Media Center Operator and Master Control Operator ... and engineering staff * Detail oriented * Excellent communication and organization skills SCAM ...

Newscast Directing, Newscast Audio Operator, Media Center Operator and Master Control Operator ... and engineering staff * Detail oriented * Excellent communication and organization skills SCAM ...

The audio revolution is here - and iHeart is leading it! iHeartMedia, the number one audio company ... of programming that reflects the diversity of the many communities we serve - and our company ...

Showing results 21-40

Audio Engineer information

See Rhode Island salary details

$28.9K

$82.7K

$168K

How much do audio engineer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for audio engineer in Rhode Island is $82,708.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,000.00 and $110,700.00 per year, depending on experience, location, and employer.

What does an audio engineer do?

An Audio Engineer is responsible for recording, mixing, and mastering sound for various media, including music, film, television, and live events. They operate and maintain audio equipment, ensure high-quality sound production, and often collaborate with producers, musicians, and other technical staff. Their work can involve setting up microphones, adjusting sound levels, editing audio tracks, and troubleshooting technical issues. Audio Engineers play a crucial role in achieving the desired sound for a project.

What are the key skills and qualifications needed to thrive as an audio engineer, and why are they important?

To thrive as an Audio Engineer, you need strong knowledge of sound theory, audio mixing, and recording techniques, often supported by a degree or certification in audio engineering or a related field. Proficiency with digital audio workstations (DAWs) such as Pro Tools or Logic Pro, audio interfaces, and studio equipment is crucial. Excellent attention to detail, problem-solving abilities, and effective communication skills set top professionals apart. These capabilities ensure high-quality sound production, smooth collaboration, and the ability to address technical challenges in dynamic audio environments.

How does an audio engineer typically collaborate with producers and artists during a recording session?

Audio engineers work closely with producers and artists to ensure the vision for each project is realized. During recording sessions, they set up and operate audio equipment, offer technical advice, and make real-time adjustments based on feedback. Communication is key, as engineers often interpret creative ideas into technical solutions, ensuring clarity and quality in every take. This collaborative environment requires flexibility, quick problem-solving, and a strong understanding of both the artistic and technical aspects of sound production.

What is the difference between Audio Engineer vs Sound Technician?

AspectAudio EngineerSound Technician
CredentialsAudio engineering degree or certification, technical trainingTechnical training, sometimes on-the-job experience
Work EnvironmentRecording studios, live events, post-productionLive events, concerts, theater productions
Industry UsageMusic, film, broadcasting, live soundConcerts, theater, events, live sound reinforcement

While both roles involve working with sound, Audio Engineers focus on recording, mixing, and mastering audio in studios or post-production, whereas Sound Technicians primarily handle live sound setup and operation during events. The roles often overlap but differ mainly in their work environment and specific responsibilities.

Do audio engineers get paid well?

Audio engineers can earn a wide range of salaries depending on experience, location, and industry. Entry-level positions often pay less, while experienced professionals working in high-demand areas or specialized fields can earn higher wages, with some reaching six-figure incomes. Skills in mixing, mastering, and familiarity with industry-standard software can also influence earning potential.

What do you do as an audio engineer?

An audio engineer is responsible for recording, mixing, and editing sound for music, film, television, or live events. They operate equipment such as mixing consoles, microphones, and digital audio workstations, and often require technical skills and certifications. Their work ensures high-quality sound production tailored to the project's needs.

What jobs can an audio engineer do?

An audio engineer can work in various roles such as recording engineer, live sound technician, mixing engineer, mastering engineer, broadcast engineer, and sound designer. They typically operate audio equipment, use digital audio workstations, and may work in studios, concert venues, film production, or broadcasting environments.

What are the most commonly searched types of Audio Engineer jobs in Rhode Island?

The most popular types of Audio Engineer jobs in Rhode Island are:

What are popular job titles related to Audio Engineer jobs in Rhode Island?

For Audio Engineer jobs in Rhode Island, the most frequently searched job titles are:

What job categories do people searching Audio Engineer jobs in Rhode Island look for?

The top searched job categories for Audio Engineer jobs in Rhode Island are:

What cities in Rhode Island are hiring for Audio Engineer jobs?

Cities in Rhode Island with the most Audio Engineer job openings:

Infographic showing various Audio Engineer job openings in Rhode Island as of August 2026, with employment types broken down into 77% Full Time, and 23% Contract. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $82,708 per year, or $39.8 per hour.

Senior Product Manager - Alto Professional

Cumberland, RI

inMusic Brands, Inc.
Music Bands and Freelance Musicians • 501 - 1,000 employees

$112K - $148K/yr

Full-time

Medical, Dental, Vision, Retirement

Posted 27 days ago


Job description

The Senior Product Manager for Alto Professional drives the end-to-end product lifecycle for live sound and sound reinforcement hardware. This includes active loudspeakers, portable PA systems, powered subwoofers, live sound mixers, and wireless audio gear.

The ideal candidate bridges live sound engineering, market research, and business strategy to conceive, design, and deliver accessible, high-value audio solutions for gigging musicians, DJs, venues, and sound operators.
Product Strategy & Roadmap Ownership
  • Market & Competitive Analysis: Monitor trends in live sound, DJ gear, portable PA systems, and commercial sound reinforcement to identify market gaps and competitive threats (e.g., JBL, QSC, Mackie, Behringer).
  • Roadmap Definition: Maintain and execute a multi-year product roadmap that aligns with Alto Professional's positioning of high-output, feature-rich live sound equipment at accessible price points.
  • Business Case & Opportunity Assessment: Evaluate return on investment (ROI), target retail price points, volume forecasts, and gross margin targets for proposed new products.

Technical Specifications & Design Direction
  • Product Concepting using relevant tools to create 2D or 3D concept imagery, feature lists, competitive and financial analysis to seek approval for new concepts driven out of the roadmap or executive direction.
  • Product Specifications: create the document defining the product including user features, engineering, firmware, app, and hardware specifications-defining key features such as driver sizes, amplifier class/wattage, DSP features, Bluetooth/wireless capability, and IO configurations.
  • Competitive Landscape: Draft detailed competitive matrices ensuring each new product concept meets competitive standards and seek features and/or cost differentiation. 
  • Design Team Collaboration: Work directly with internal and external EE/ID/ME/SW and project management development teams to refine product development during prototyping stages.
  • Prototype Testing: Conduct hands-on testing of early acoustic samples, DSP voicings, gain staging, and physical durability in office and under real-world gigging conditions providing direction and decision making for the development team.

Cross-Functional & Vendor Execution
  • Manufacturing Liaison: Maintain continuous communication with overseas contract manufacturers' project managers and engineering teams to resolve design through manufacturing challenges in conjunction with Alto Project management.
  • Project Tracking: Use workflow tools (e.g., SharePoint and Jira) to manage project document control and communications.

Go-To-Market (GTM) & Commercialization
  • Marketing & Sales Enablement: Collaborate with brand marketing and graphics teams to create product naming, packaging callouts, web copy, sales decks, and promotional videos.  Execute Marketing handoff meetings and support regional sales personnel for channel sell-in support
  • Trade Show & Dealer Support: Present new product lines at major industry events (e.g., NAMM) and conduct technical training for internal sales reps and retail partners.

6. Lifecycle & Quality Management
  • Sustaining Engineering: Evaluate customer reviews, support team reports, and return data to implement running firmware updates or hardware refinements.
  • End-of-Life (EOL) Strategy: Manage product transitions and phase-outs as next-generation models are introduced

MINIMUM JOB QUALIFICATIONS AND REQUIREMENTS
  • 5+ years of experience in product management in the MI Professional Audio market
  • BS or BA degree in Audio Technology, Business, Marketing, or related field; equivalent work experience considered
  • Hands-on experience using professional audio equipment including loudspeakers, subwoofers, mixers, amplifiers, microphones, signal processors, or live sound systems
  • General understanding of relevant loudspeaker technologies, including transducers, amplification, DSP/limiting concepts, voicing, system tuning, and directivity control
  • Strong understanding of the professional audio and musical instrument markets and key channel partners, including competitive products, customer needs, and industry trends
  • Familiarity with professional loudspeaker, mixer, amplifier, microphone, DSP, and portable PA product categories
  • Experience working with sales, marketing, dealers, distributors, artists, contractors, consultants, or end users in the professional audio industry
  • Experience participating in product demonstrations, customer evaluations, trade shows, training events, or other customer-facing activities
  • Understanding business principles including scheduling, cost, margin, profit, return on investment, and market positioning
  • Advanced experience with Microsoft office suite, Adobe creative suite, Jira, and AI platform use for product management

 PREFERRED QUALIFICATIONS
  • Working knowledge of loudspeaker system design, acoustic measurements, and performance evaluation sufficient to partner with and guide acoustics development activities
  • Ability to interpret objective acoustic data and relate measurements to real-world product performance and customer experience
  • Demonstrated ability to translate customer needs and market opportunities into successful product concepts
  • Existing knowledge of Alto Professional products and competing PA loudspeaker brands is a plus
  • Generous Holiday Time
  • Medical, Vision, and Dental Benefits within first 30 days
  • Retirement Plans with Company Match
  • Employee Discount on inMusic products