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Associate User Experience Designer Jobs in Eugene, OR

Web Design Tutor

Eugene, OR · Remote

$18 - $40/hr

... designs for usability and accessibility. Emphasizes the intersection of aesthetics and functionality and connects web design to brand identity, user experience research, and front-end development.

Video Game Design Tutor

Eugene, OR · Remote

$18 - $40/hr

... user experience design disciplines. * Curriculum Awareness & Adaptive Instruction: Familiar with ... Our platform is designed to match students with the right tutors, fostering better outcomes and a ...

Graphic Design Tutor

Eugene, OR · Remote

$18 - $40/hr

... user experience, and visual storytelling career applications. * Curriculum Awareness & Adaptive ... Our platform is designed to match students with the right tutors, fostering better outcomes and a ...

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Showing results 1-20

Associate User Experience Designer information

See Eugene, OR salary details

$19.6K

$58.8K

$87.9K

How much do associate user experience designer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for associate user experience designer in Eugene, OR is $58,813.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,700.00 and $68,300.00 per year, depending on experience, location, and employer.

What does an associate user experience designer do?

An Associate User Experience (UX) Designer assists in creating intuitive, user-friendly digital products such as websites and apps. They collaborate with senior designers and cross-functional teams to conduct user research, create wireframes, and test prototypes. Their work helps ensure that products not only look appealing but are also easy to use and meet the needs of their target audience. Typically, this is an entry-level position where individuals gain hands-on experience in UX design processes and tools.

What are some common challenges faced by associate user experience designers when starting out in the field?

Associate User Experience Designers often encounter challenges such as balancing user needs with business goals and working within existing design systems. Navigating feedback from multiple stakeholders—such as developers, product managers, and senior designers—can also be demanding, especially when priorities conflict. Additionally, new designers may need to quickly adapt to various research and prototyping tools, while learning how to effectively communicate their design decisions to both technical and non-technical team members. These experiences, though challenging, help build strong collaborative and problem-solving skills essential for career growth in UX.

What are the key skills and qualifications needed to thrive as an associate user experience designer, and why are they important?

To thrive as an Associate User Experience Designer, you need foundational skills in user research, wireframing, prototyping, and visual design, typically supported by a degree in design or a related field. Familiarity with design tools such as Sketch, Figma, Adobe XD, and prototyping platforms is essential, and a basic understanding of HTML/CSS can be beneficial. Strong communication, collaboration, and problem-solving skills help you interpret user needs and work effectively with cross-functional teams. These skills enable you to create user-centric solutions and contribute to intuitive, impactful digital experiences.

What is the difference between Associate User Experience Designer vs User Experience Designer?

AspectAssociate User Experience DesignerUser Experience Designer
Required CredentialsBachelor's degree in design, psychology, or related field; some internships or entry-level experienceBachelor's or master's degree; more professional experience and portfolio
Work EnvironmentSupportive, collaborative teams; entry-level projectsLead projects; more complex design tasks
Employer & Industry UsageStartups, agencies, tech companiesEstablished companies, larger tech firms
Search & Comparison IntentEntry-level roles, career growthMid-level roles, skill development

The Associate User Experience Designer typically holds an entry-level position with foundational skills, supporting design teams and working on simpler projects. In contrast, a User Experience Designer has more experience, handles complex projects, and often leads design initiatives. Both roles are common in tech and design industries, but the UX Designer generally requires a stronger portfolio and more advanced skills.

What are the most commonly searched types of User Experience Designer jobs in Eugene, OR?

The most popular types of User Experience Designer jobs in Eugene, OR are:

What cities near Eugene, OR are hiring for Associate User Experience Designer jobs?

Cities near Eugene, OR with the most Associate User Experience Designer job openings:

Infographic showing various Associate User Experience Designer job openings in Eugene, OR as of August 2026, with employment types broken down into 1% As Needed, 75% Full Time, 20% Part Time, 3% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $58,813 per year, or $28.3 per hour.

Technical Designer II - Social Systems

Pipeworks Studios

Eugene, OR • On-site, Remote

$92K - $110K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 28 days ago


Job description

Technical Designer II - Social Systems
Department: Design
Employment Type: Fixed Term - Full Time
Location: Eugene, OR
Compensation: $92,000 - $110,000 / year
Description
Pipeworks Studios is seeking a skilled Technical Designer II to join a large-scale multiplayer experience with deep social and community-driven systems. You'll help design, implement, and refine features that connect players-such as matchmaking, parties, and progression loops-while collaborating closely with both Pipeworks and partner teams.
This is a highly collaborative role where you'll bridge design and engineering to bring robust social systems to life in a live, evolving environment.
This is a full-time temporary role with extension or conversion to full-time regular employment possible after 6 months.
Our studio is based in Eugene, Oregon. This role can work fully remote, hybrid, or in-office.
Day To Day
Responsibilities
  • Plan, design, and implement engaging social systems that promote player connection and long-term engagement.
  • Build and iterate on system logic, scripting, and data setups within proprietary tools and technology.
  • Collaborate with engineering to define requirements, debug issues, and maintain tool and content stability.
  • Partner with UX and design leads to ensure consistent standards for matchmaking, progression, and player-to-player interactions.
  • Tune gameplay and social loops to balance usability, reward, and engagement.
  • Participate in playtests and integrate feedback from partner and internal teams.
  • Create and maintain clear, actionable documentation for features, systems, and tools.
  • Contribute to workflow and tooling improvements supporting the broader design team.
  • Communicate clearly across disciplines and time zones to align technical and creative goals.

Skills Knowledge and Expertise
Must Haves
  • C++ proficiency; comfortable completing a basic coding test.
  • Professional experience as a systems or technical designer on a multiplayer or live-service title.
  • Design experience with player-facing social systems such as friends, parties, matchmaking, and shared progression to enable the design and creation of sustainable social systems with long-term player engagement in mind.
  • Technical experience writing text-based scripts to manage game systems (scripting in a Lua, Python, or similar language).
  • Excellent cross-discipline communication skills, especially with engineering and UX.
  • Familiarity with version control and collaboration tools (e.g., Perforce, Jira, Confluence).

Nice-To-Have Skills
  • Experience developing or tuning live-service systems, events, or seasonal content.
  • Exposure to analytics or telemetry workflows for player engagement and community health.
  • Experience supporting or extending proprietary tools and pipelines.
  • Hey Background in game engineering or scripting-heavy design roles.

Education & Experience
  • 5+ years of relevant professional experience in game or technical design.
  • At least one shipped title in a technical design capacity where they acted as a lead or principal for a feature, system, or tool
  • Experience collaborating on live or multiplayer projects preferred.
  • Comfortable working within embedded partner teams and proprietary toolsets.

What We Can Offer You
A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and InclusionPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.