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Associate Remote Unity Game Developer Jobs in San Francisco, CA

Graphics Engineer

Novato, CA · On-site +1

$120K - $154K/yr

As one of the world's top game development studios, we have shipped over 100 multi-sku titles to ... is a fully remote role that may be based anywhere in the United States. Below are the expected ...

Graphics Engineer

Novato, CA · On-site +1

$120K - $154K/yr

As one of the world's top game development studios, we have shipped over 100 multi-sku titles to ... is a fully remote role that may be based anywhere in the United States. Below are the expected ...

Senior Director, Online Services

San Mateo, CA · On-site +1

$227K - $337K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

Databricks Architect

Pleasanton, CA · Remote

$72 - $94.50/hr

Remote • 10+ years experience in data eng, data platforms & analytics, 10+ years of consulting ... Data Engineering Professional certification & required classes • Hands-on experience in ...

Ads/UGC Editor

San Francisco, CA · On-site +1

$70K - $90K/yr

... of our games in house). * Small, high-impact engineering team that is scaling up. The core ... remote. Please send over your editing portfolio to blaise@triumpharcade.com after applying.

Our products are trusted by 200+ game studios including Krafton, Square Enix, Sony, EA, Gardens ... About the Role We're looking for a Business Operations Associate or Analyst. This role reports to ...

A statue of limitations on game of thrones discussions for 24 hours and a group of others who don't ... Remote work not available TRAVEL Travel not required VISA Candidate visas are not supported ...

Showing results 41-60

Associate Remote Unity Game Developer information

What is an associate remote Unity game developer?

An Associate Remote Unity Game Developer is an entry-level professional who works remotely to help design, develop, and test interactive games and applications using the Unity game engine. They collaborate with other developers, artists, and designers to create engaging gameplay experiences, often focusing on tasks like coding game mechanics, debugging, and integrating assets. Working remotely means they perform these duties from a location outside the main office, communicating with the team online. This role is ideal for those with foundational Unity and programming skills who want to start a career in game development.

What are the key skills and qualifications needed to thrive as an associate remote Unity game developer?

To thrive as an Associate Remote Unity Game Developer, you need a solid understanding of C# programming, 3D mathematics, and the Unity engine, often backed by a degree in computer science or a related field. Familiarity with version control systems like Git, Unity's asset pipeline, and debugging tools is typically required. Strong problem-solving abilities, effective communication, and a collaborative mindset help individuals excel in distributed team environments. These skills ensure efficient development, high-quality game experiences, and smooth teamwork despite remote work challenges.

What are some common challenges faced by associate remote Unity game developers and how can they be addressed?

Associate Remote Unity Game Developers often encounter challenges such as effective communication with distributed team members, managing code versioning collaboratively, and staying aligned with project milestones. To overcome these, regularly scheduled video meetings, clear documentation practices, and familiarity with tools like Git and project management platforms are essential. Additionally, proactively seeking feedback and participating in code reviews can help ensure your contributions fit seamlessly with the team's workflow.

What is the difference between Associate Remote Unity Game Developer vs Junior Unity Developer?

AspectAssociate Remote Unity Game DeveloperJunior Unity Developer
Required CredentialsBachelor's in Computer Science, Game Development, or related field; some certificationsSimilar educational background; entry-level certifications optional
Work EnvironmentRemote, collaborative teams, project-basedRemote or on-site, team-focused, learning environment
Employer & Industry UsageGame studios, indie developers, VR/AR companiesGame studios, tech companies, educational projects
Common Search & ComparisonYes, often compared for entry-level roles in Unity development

The Associate Remote Unity Game Developer typically has some experience or formal education, working on collaborative projects remotely. The Junior Unity Developer is an entry-level role, often suitable for recent graduates or those new to Unity. Both roles share similar credentials and work environments, but the associate position may involve more complex tasks and responsibilities.

What are the most commonly searched types of Remote Unity Game Developer jobs in San Francisco, CA?

The most popular types of Remote Unity Game Developer jobs in San Francisco, CA are:

What are popular job titles related to Associate Remote Unity Game Developer jobs in San Francisco, CA?

For Associate Remote Unity Game Developer jobs in San Francisco, CA, the most frequently searched job titles are:

What job categories do people searching Associate Remote Unity Game Developer jobs in San Francisco, CA look for?

The top searched job categories for Associate Remote Unity Game Developer jobs in San Francisco, CA are:

What cities near San Francisco, CA are hiring for Associate Remote Unity Game Developer jobs?

Cities near San Francisco, CA with the most Associate Remote Unity Game Developer job openings:

Full-Stack Product Engineer

Vertex Sigma Software

San Francisco, CA • Remote

Full-time

Re-posted 11 hours ago


Job description

Turbine One is the frontline perception company. We deliver decision advantage, better situational awareness, and stronger force protection for customers who rely on timely, high-quality intelligence. Our customers value how we automate the right portions of the military intelligence cycle while keeping humans in the loop. We are a small, fast-moving, high-performance startup backed by leading DefenseTech venture capitalists.

This is a role for an experienced product engineer who wants to shape product direction as much as implementation. Working directly with technical leadership and in close partnership with design and product management, you will help define what gets built, how it gets built, and how it serves Intelligence and Security staff around the world. The environment is hands-on, autonomous, and built for people who are comfortable moving through ambiguity, making thoughtful tradeoff decisions, and building with urgency.

Responsibilities
  • Deliver product experiences built on the T1 Artificial Intelligence and Networking platforms, serving the needs of Intelligence and Security staff around the world.
  • Collaborate with Design and Product Management on feature design, delivery schedule and trade off decision points.
  • Be a product owner - there are no tickets to crunch here, be an active builder and designer, shaping the direction of T1’s code and features.
  • Build and innovate on our front end architecture and design system which is a Vue 3 client on a Golang server, with a MongoDB storage layer.

Requirements

Desired Experience:
  • 8+ Years working in Product Engineering or Front End Client development positions.
  • Reactive framework experience (Vue, React, Unity etc)
  • Experience with Golang and MongoDB.
  • Experience with API design and best practices for REST and GraphQL
  • You have demonstrable experience working through ambiguity, navigating uncertain product domains, or becoming involved cross functionally.
  • You’ve been involved in technical design review processes, review boards, or similar thoughtful exercises on technical design considerations.
  • Experience collaborating with CTO or engineering leadership.
  • Experience in CIP/COP tools
Startup Culture Expectations:
  • We’re a small, fully remote, team and everything is our responsibility.
  • Our team thrives on autonomy, trust and solid communication.
  • Everyone on the Team needs to be very comfortable with constant change, moving fast, sharing failures, embracing grit, and building things themselves. Most startups fail and no one will come to save us.
Eligibility:
  • Must be eligible to obtain a clearance with the U.S. government.