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Associate Remote Unity Game Developer Jobs in Long Beach, CA

Principal Engineer

Santa Monica, CA ยท Remote

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... Currently we can hire remote candidates with legal residence in Arizona, California, Florida ...

Executive Producer, Party Games

Los Angeles, CA ยท On-site +1

$133.60K - $135.80K/yr

... game development processes, including design, programming, art, and audio. Ability to manage ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

Senior Tools Engineer

Los Angeles, CA ยท On-site +1

$112.60K - $154.60K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...

Director, Games Innovation

Los Angeles, CA ยท Remote

$165K - $180K/yr

... game inventors, responsible for discovering, nurturing, and championing the next wave of hit ... Manage the Inventor Associate and the inventor relations program to ensure effective operation.

Senior Engine Programmer

Los Angeles, CA ยท Remote

$164.50K - $222.50K/yr

Senior Engine Programmer Remote US & Canada only We're looking for an exceptional Senior Engine Programmer to join our live team to help craft the most advanced social game on earth. As an Engine ...

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Associate Remote Unity Game Developer information

What are the key skills and qualifications needed to thrive as an Associate Remote Unity Game Developer, and why are they important?

To thrive as an Associate Remote Unity Game Developer, you need a solid understanding of C# programming, 3D mathematics, and the Unity engine, often backed by a degree in computer science or a related field. Familiarity with version control systems like Git, Unity's asset pipeline, and debugging tools is typically required. Strong problem-solving abilities, effective communication, and a collaborative mindset help individuals excel in distributed team environments. These skills ensure efficient development, high-quality game experiences, and smooth teamwork despite remote work challenges.

What are some common challenges faced by Associate Remote Unity Game Developers and how can they be addressed?

Associate Remote Unity Game Developers often encounter challenges such as effective communication with distributed team members, managing code versioning collaboratively, and staying aligned with project milestones. To overcome these, regularly scheduled video meetings, clear documentation practices, and familiarity with tools like Git and project management platforms are essential. Additionally, proactively seeking feedback and participating in code reviews can help ensure your contributions fit seamlessly with the team's workflow.

What is an Associate Remote Unity Game Developer?

An Associate Remote Unity Game Developer is an entry-level professional who works remotely to help design, develop, and test interactive games and applications using the Unity game engine. They collaborate with other developers, artists, and designers to create engaging gameplay experiences, often focusing on tasks like coding game mechanics, debugging, and integrating assets. Working remotely means they perform these duties from a location outside the main office, communicating with the team online. This role is ideal for those with foundational Unity and programming skills who want to start a career in game development.

What is the difference between Associate Remote Unity Game Developer vs Junior Unity Developer?

AspectAssociate Remote Unity Game DeveloperJunior Unity Developer
Required CredentialsBachelor's in Computer Science, Game Development, or related field; some certificationsSimilar educational background; entry-level certifications optional
Work EnvironmentRemote, collaborative teams, project-basedRemote or on-site, team-focused, learning environment
Employer & Industry UsageGame studios, indie developers, VR/AR companiesGame studios, tech companies, educational projects
Common Search & ComparisonYes, often compared for entry-level roles in Unity development

The Associate Remote Unity Game Developer typically has some experience or formal education, working on collaborative projects remotely. The Junior Unity Developer is an entry-level role, often suitable for recent graduates or those new to Unity. Both roles share similar credentials and work environments, but the associate position may involve more complex tasks and responsibilities.

What are popular job titles related to Associate Remote Unity Game Developer jobs in Long Beach, CA? For Associate Remote Unity Game Developer jobs in Long Beach, CA, the most frequently searched job titles are:
What job categories do people searching Associate Remote Unity Game Developer jobs in Long Beach, CA look for? The top searched job categories for Associate Remote Unity Game Developer jobs in Long Beach, CA are:
What cities near Long Beach, CA are hiring for Associate Remote Unity Game Developer jobs? Cities near Long Beach, CA with the most Associate Remote Unity Game Developer job openings:

QA Engineer, HTML5 Playable Ads (Pixi.js, Phaser, Three.js tech stack)

Wolf Games

Los Angeles, CA โ€ข On-site, Remote

$30 - $40/hr

Contractor

Posted 15 days ago


Job description

About Wolf Games
Wolf Games is building the platform for generative entertainment universes - living, ever-expanding worlds where creators, players, and AI collaborate in real time. Our first universe, Public Eye, turns everyone into a detective. Across a suite of crime-solving games, players collect evidence, crack cases, and rise through the ranks of a connected detective program. We're creating a future where game development and player experience are tightly connected through intelligent systems that learn, adapt, and surprise.
About the role
Note: We are specifically looking for candidates with playable ads and mobile HTML5 game experience. If you haven't worked on playable ads or browser-based game experiences, this role is not a fit.
We're looking for a QA Engineer with deep experience testing HTML5 playable ads and mobile web games - someone who understands the unique constraints, quirks, and performance challenges of ad environments.
This role is focused on ensuring our games perform flawlessly across mobile browsers, ad networks, and device types, with a strong emphasis on usability, performance, and polish in short-form gameplay experiences.
You'll work closely with engineering and creative teams to validate builds, catch issues early, and ensure every playable experience is smooth, responsive, and engaging.
You will report to the Director of Engineering and work closely with engineering and creative leadership to:
  • Test and validate HTML5 playable ads across major ad networks (e.g. Meta, Google, Unity, TikTok).
  • Ensure builds meet strict ad platform requirements (file size limits, load time, clickthrough behavior, sandbox constraints).
  • Identify and document issues related to: Touch interactions and responsiveness; UI scaling and layout across devices; Performance (FPS drops, memory usage, load times); Rendering bugs in Canvas/WebGL environments
  • Run cross-device and cross-browser testing (iOS Safari, Android Chrome, etc.).
  • Validate gameplay loops within short-session, high-conversion environments.
  • Collaborate with developers using Pixi.js, Phaser, Three.js, or custom WebGL frameworks.
  • Write clear, actionable bug reports and help prioritize issues based on player impact.
  • Support rapid iteration cycles - testing frequent builds and quick turnarounds.
  • Contribute to lightweight automation where helpful, but primarily focused on high-quality manual QA for interactive experiences.
What you'll bring
  • Strong experience with HTML5 playable ads (this is the most important requirement).
  • Proven experience testing mobile browser-based games or interactive ad units.
  • Familiarity with ad platform constraints and specs (Meta, Google, TikTok, etc.).
  • Experience with game frameworks like Pixi.js, Phaser, Three.js, or similar.
  • Solid understanding of: Mobile browser limitations (memory, performance, touch input), and device fragmentation / responsive design
  • Strong attention to detail and a high bar for polish and user experience.
  • Ability to quickly identify issues that impact engagement and conversion.
  • Clear communication and strong bug-reporting skills.
  • Comfortable working in a fast-paced, iterative environment with frequent builds.
Nice to have
  • Experience building or debugging playable ads directly.
  • Familiarity with lightweight automation tools (Playwright, Cypress, etc.).
  • Understanding of analytics or performance metrics for playable ads.
  • Background in game design or strong intuition for player experience.
Why Wolf Games
We are a small, creative, and collaborative team that values curiosity, craftsmanship, and experimentation. We believe small wins lead to big wins - and that the right QA systems, built by the right engineer, can let a small team ship at startup speed with AAA quality. If you're excited to industrialize quality assurance through AI while defending the fun, we'd love to hear from you.