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Associate Librarian Jobs in Quebec (NOW HIRING)

Help maintain design standards, libraries, specifications, and prototype documentation. * Assist ... From sales associates and store leadership; dedicated in-house apparel and design teams; marketing ...

The Company is powered by approximately 13,000 dedicated and talented associates. Visit us at www ... libraries Experience with agile software development methodologies Knowledge of relational ...

Help maintain design standards, libraries, specifications, and prototype documentation. * Assist ... From sales associates and store leadership; dedicated in-house apparel and design teams; marketing ...

Associate Librarian information

What is an associate librarian?

Associate Librarians are professional staff members in libraries who assist with a wide range of services, including helping patrons locate materials, managing collections, and supporting library programs. They often work under the supervision of a senior librarian and may have specialized roles such as reference, cataloging, or instruction. Associate Librarians typically hold a degree in library science or a related field and play a key role in ensuring library operations run smoothly. Their responsibilities can vary depending on the size and type of the library.

What are the key skills and qualifications needed to thrive as an associate librarian?

To thrive as an Associate Librarian, you need a solid understanding of information organization, research methodologies, and library science principles, often supported by a master's degree in library science or information studies. Familiarity with integrated library systems (ILS), digital cataloging tools, and database management is typically required. Excellent communication, customer service, and problem-solving skills help associate librarians engage effectively with patrons and colleagues. These competencies are essential for delivering accurate information, supporting diverse user needs, and maintaining efficient library operations.

What are some of the main challenges an associate librarian might face during a typical week?

Associate Librarians often juggle a variety of responsibilities, such as assisting patrons with research, managing collections, and supporting library programs. One common challenge is balancing time between direct patron service and behind-the-scenes tasks like cataloging or developing digital resources. Additionally, adapting to rapidly changing technology and ensuring equitable access to information can be demanding. Collaboration with colleagues in outreach or instructional initiatives is frequent, requiring strong communication and organizational skills.

What is the difference between Associate Librarian vs Librarian?

AspectAssociate LibrarianLibrarian
Required CredentialsMaster's degree in Library Science (MLS or MLIS)Master's degree in Library Science (MLS or MLIS)
Work EnvironmentPublic, academic, or special libraries; entry to mid-level rolesPublic, academic, or special libraries; more experienced roles
Employer UsageOften an entry-level or supporting role within librariesFull professional role with broader responsibilities
Common Search/ComparisonYesYes

The main difference between an Associate Librarian and a Librarian lies in experience and responsibilities. Associate Librarians typically hold entry to mid-level positions requiring a master's degree in library science, focusing on supporting library operations. Librarians usually have more experience and take on broader, more complex responsibilities within the library. Both roles require similar credentials and work in comparable environments, but the Librarian role often involves greater independence and decision-making authority.

What are the most commonly searched types of Librarian jobs in Quebec?

The most popular types of Librarian jobs in Quebec are:

What job categories do people searching Associate Librarian jobs in Quebec look for?

The top searched job categories for Associate Librarian jobs in Quebec are:

Infographic showing various Associate Librarian job openings in Quebec as of August 2026, with employment types broken down into 100% Full Time. Highlights an 80% In-person, and 20% Remote job distribution.

Associate Art Director (Characters, Concepts, Lighting & VFX, World)

NBCUniversal

Montreal, QC • On-site

Full-time

Posted 2 days ago

New


Job description

Job Description

NBCUniversal is seeking an experienced Associate Art Director to help define and drive the visual direction for an ambitious interactive entertainment project. This posting targets senior art leaders from the video game industry, across multiple overlapping specialty areas: Characters, World, Concepts, Lighting & VFX.

In this role, you will partner with Art Direction, discipline leads, and cross-functional teams to establish visual standards, guide quality, align pipelines, and support scalable content creation across a large production environment.

Responsibilities

  • Define and uphold visual direction within your specialty while aligning to the overall artistic vision.
  • Translate art and creative goals into clear guidelines, workflows, and production-ready direction.
  • Lead and mentor artists and leads across internal teams and external partners.
  • Review work to ensure quality, consistency, realism, and technical feasibility.
  • Drive cross-discipline collaboration (Design, Tech Art, Production, etc.)
  • Identify risks and ensure delivery of high-quality, scalable content

Areas of Expertise

Candidates should bring depth in at least one of the following areas:

Characters

  • Own and guide the visual direction of the character ecosystem. From hero characters to large-scale population systems. This includes ensuring consistency in quality, style, and realism across character creation, customization, and modular pipelines.
  • Character art direction, anatomy, and visual storytelling through characters
  • Hero characters, crowd systems, and scalable customization pipelines
  • Collaboration with Animation, Tech Art, Design and production to deliver content to game pillars.
  • Maintaining consistency across internal teams and external partners

Concepts

  • Lead visual development and establish the foundational visual language of the project, defining tone, mood, and storytelling direction that guides downstream production.
  • Creation of visual pillars, style guides, art bibles, and reference libraries
  • Strong fundamentals in composition, architecture, anatomy, and design ideation
  • Translating art and creative vision into clear, actionable concept frameworks
  • Close partnership with World, Character, Animation, and Design teams

Lighting & VFX

  • Define the visual style for lighting, atmosphere, and effects to support mood, readability, and immersive storytelling across environments and gameplay.
  • Lighting direction across dynamic environments, time of day, and weather conditions
  • Atmosphere, post-processing, and VFX systems for gameplay and cinematic moments
  • Balancing artistic vision with real-time performance and technical constraints
  • Collaboration with World, Design, and Tech Art to ensure cohesive execution

World

  • Shape the visual identity of environments, including cities, neighborhoods, interiors, and landmarks, ensuring realism, diversity, and cohesion at scale.
  • Environment art direction across architecture, materials, set dressing, and composition
  • Modular and scalable world-building systems
  • Integration of gameplay, narrative, and environmental storytelling
  • Collaboration across Concept, Lighting/VFX, Tech Art, Design, and external partners

NBCUniversal est à la recherche d’un·e Directeur·rice Artistique Associé·e expérimenté·e afin de contribuer à définir et piloter la direction visuelle d’un projet ambitieux de divertissement interactif. Cette offre s’adresse à des leaders artistiques seniors possédant une expertise dans un ou plusieurs domaines connexes : Personnages, Environnements (World), Concept, Eclairage et Effets Visuels (VFX).

Dans ce rôle, vous collaborerez étroitement avec la direction artistique, les responsables de discipline et les équipes interfonctionnelles afin d’établir des normes visuelles, encadrer la qualité, aligner les processus de production et soutenir la création de contenu évolutive à grande échelle.

Responsabilités

  • Définir et maintenir la direction visuelle dans votre domaine d’expertise tout en respectant la vision artistique globale.
  • Traduire les objectifs artistiques et créatifs en lignes directrices claires, flux de production et directives prêtes à être exécutées
  • Diriger et encadrer les artistes et les responsables, tant à l’interne qu’avec des partenaires externes.
  • Réviser les livrables afin d’assurer la qualité, la cohérence, le réalisme et la faisabilité technique
  • Favoriser la collaboration interdisciplinaire (design, art technique, production, etc.)
  • Identifier les risques et veiller à la livraison de contenu de haute qualité et évolutif

Domaines d’expertise

Les candidat·e·s doivent démontrer une expertise approfondie dans au moins un des domaines suivants :

Personnage

  • Définir et orienter la direction visuelle de l’écosystème des personnages, des héros aux systèmes de foule à grande échelle. Ceci inclus de s’assurer de la cohérence en matière de qualité, de style et de réalisme dans la création et la personnalisation des personnages
  • Maîtrise de la direction artistique des personnages, de l’anatomie et de la narration visuelle
  • Expérience avec les personnages principaux, systèmes de foule et pipelines de personnalisation évolutifs
  • Collaboration avec les equipes d’animation, d’artistes technique, de design et la production pour livrer le contenu nécessaire aux piliers.
  • Maintenir la cohérence entre équipes internes et partenaires externes

Concepts

  • Diriger le développement visuel et établir le langage visuel fondamental du projet (ton, ambiance, direction narrative) qui serviront à guider la production du contenu.
  • Créer des piliers visuels, guides de style, bibles artistiques et bibliothèques de références
  • Solides bases en composition, architecture, anatomie et concepts d’idéation.
  • Traduire la vision artistique et créative en cadres conceptuels clairs et exploitables
  • Collaboration étroite avec les équipes World, Personnages, Animation et Design

Éclairage et VFX

  • Définir le style visuel de l’éclairage, de l’atmosphère et des effets afin de soutenir l’ambiance, la lisibilité et l’immersion
  • Direction de l’éclairage pour des environnements dynamiques, cycles jour/nuit et conditions atmosphériques variées
  • Gestion des atmosphères, post-traitement et systèmes VFX (gameplay et cinématiques)
  • Équilibrer vision artistique, performance en temps réel et contraintes techniques
  • Collaboration avec les équipes World, Design et Tech Art pour une exécution cohérente

Monde (Environnements)

  • Façonner l’identité du rendu visuel des environnements (villes, quartiers, intérieurs, points d’intérêt) et en assurer réalisme, diversité et cohérence à grande échelle
  • Direction artistique des environnements : architecture, matériaux, habillage et composition
  • Conception de systèmes modulaires et évolutifs
  • Intégration du gameplay, de la narration et du storytelling environnemental
  • Collaboration avec Concept, Lighting/VFX, Artistes techniques, Design et partenaires externes
Qualifications
  • 10+ years of experience in game development or related art direction leadership roles
  • Experience leading teams or disciplines on shipped titles
  • Strong portfolio demonstrating visual direction within one or more specialty areas
  • Deep understanding of real-time pipelines and scalable production workflows
  • Proven ability to collaborate across art, design, technical, and production teams
  • Strong communication, leadership, and feedback skills

Desired Characteristics

  • Experience on large-scale or complex productions
  • Familiarity with modern real-time engines (e.g., Unreal Engine)
  • Strong understanding of visual storytelling, realism, and production constraints
  • Passion for innovation and building high-quality interactive entertainment experiences
  • Positive experience working with outsourcing partners or distributed teams.
  • Strong problem-solving mindset and ability to bridge creative and technical constraints.

Eligibility Requirements

  • Interested candidates must apply to be considered.
  • Must be willing to work in our Montreal office a minimum of 4 days a week.
  • Must be legally authorized to work in Canada.
  • Must be willing to travel for work related business, if necessary
  • Plus de 10 ans d’expérience en développement de jeux ou en direction artistique
  • Expérience en gestion d’équipes ou de disciplines sur des projets publiés
  • Portfolio solide démontrant une direction visuelle dans un ou plusieurs domaines
  • Excellente compréhension des pipelines temps réel et des processus de production évolutifs
  • Capacité démontrée à collaborer avec des équipes artistiques, techniques, design et production
  • Excellentes compétences en communication, leadership et rétroaction

Atouts souhaités

  • Expérience sur des productions de grande envergure ou complexes
  • Expérience avec des équipes distribuées ou des partenaires externes
  • Connaissance des moteurs temps réel (ex. Unreal Engine)
  • Forte compréhension du storytelling visuel, du réalisme et des contraintes de production
  • Passion pour l’innovation et la création d’expériences interactives de haute qualité
  • Expérience positive de collaboration avec des partenaires d'externalisation ou des équipes distribuées.
  • Forte capacité de résolution de problèmes et aptitude à faire le lien entre contraintes créatives et techniques.

Exigences d’admissibilité

  • Les personnes intéressées doivent soumettre leur candidature afin d’être considérées.
  • Doit être disposé·e à travailler dans nos bureaux de Montréal au minimum quatre (4) jours par semaine.
  • Doit être légalement autorisé·e à travailler au Canada.
  • Doit être disposé·e à se déplacer pour des raisons professionnelles, au besoin.