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Associate Gameplay Engineer Jobs in Redmond, WA (NOW HIRING)

Print Production Engineer

Renton, WA

$18.50 - $22.50/hr

From our genre-defining games like Magic: The Gathering and Dungeons & Dragons to our growing ... This role works closely with our suppliers to develop products that exceed our game developer ...

Level / Game Designer - Senior

Seattle, WA · On-site +1

$80K - $120K/yr

Lead by example in grey-boxing, pacing, layout beats, scripting, encounters, and gameplay ... Be a foundational source of knowledge, providing high-level mentorship to Associate and Core ...

... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ... We are seeking a Junior Software Engineer with a passion for multimedia technologies and a strong ...

Print Production Engineer

Renton, WA · On-site

$82K - $134K/yr

From our genre-defining games like Magic: The Gathering ® and Dungeons & Dragons ® to our growing ... What You Will Do as a Print Production Engineer: * Craft collation plans with suppliers to ensure ...

This position offers an outstanding opportunity to dive into the world of tabletop game production ... engineering, quality engineering, localization, and prepress. * Represent the needs of print ...

Think of it as the batting cage before the big game - but for communication. Whether it's a sales ... As our Associate Solutions Engineer, you'll sit at the intersection of product, sales, and ...

Think of it as the batting cage before the big game - but for communication. Whether it's a sales ... As our Associate Solutions Engineer, you'll sit at the intersection of product, sales, and ...

Think of it as the batting cage before the big game - but for communication. Whether it's a sales ... As our Associate Solutions Engineer, you'll sit at the intersection of product, sales, and ...

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Associate Gameplay Engineer information

See Redmond, WA salary details

$90.7K

$162.8K

$229.6K

How much do associate gameplay engineer jobs pay per year?

As of Aug 1, 2026, the average yearly pay for associate gameplay engineer in Redmond, WA is $162,795.00, according to ZipRecruiter salary data. Most workers in this role earn between $129,900.00 and $193,800.00 per year, depending on experience, location, and employer.

What types of projects and tasks can an Associate Gameplay Engineer expect to work on within a game development team?

As an Associate Gameplay Engineer, you will typically be involved in implementing and refining gameplay features, such as player controls, game mechanics, and interactive elements under the guidance of senior engineers and designers. Your daily responsibilities may include writing code for character actions, prototyping new gameplay systems, and collaborating with artists and designers to ensure features are both functional and engaging. You'll often participate in team meetings to discuss progress, troubleshoot bugs, and iterate on feedback. This role provides an excellent opportunity to gain hands-on experience with game engines and development tools, laying the foundation for advancement into more senior engineering roles.

What are Associate Gameplay Engineers?

Associate Gameplay Engineers are entry-level software developers who work on implementing and refining the interactive elements of a video game. They collaborate with designers, artists, and senior engineers to create gameplay features, mechanics, and systems that make games engaging and fun. Their responsibilities often include coding, debugging, and optimizing game logic under the guidance of more experienced team members. This role typically requires a solid foundation in programming (often C++ or C#), problem-solving skills, and a passion for gaming.

What are the key skills and qualifications needed to thrive as an Associate Gameplay Engineer, and why are they important?

To thrive as an Associate Gameplay Engineer, you need a solid grasp of programming languages such as C++ or C#, a degree in computer science or related field, and a passion for game development. Familiarity with game engines like Unity or Unreal Engine and version control systems such as Git is typically required. Strong problem-solving ability, teamwork, and effective communication help you collaborate with designers and other engineers. These skills are crucial for creating engaging gameplay experiences and ensuring smooth integration of features within game projects.

What is the difference between Associate Gameplay Engineer vs Gameplay Programmer?

AspectAssociate Gameplay EngineerGameplay Programmer
Required CredentialsBachelor's in Computer Science or related field; some experience or internshipBachelor's or higher in Computer Science; more experience often preferred
Work EnvironmentEntry-level, collaborative teams within game development studiosMid-level to senior teams, often with more complex project responsibilities
Employer & Industry UsageUsed across gaming companies for entry rolesCommonly used for experienced roles but also for mid-level positions
Comparison Search IntentYesYes

The main difference between an Associate Gameplay Engineer and a Gameplay Programmer lies in experience and responsibility level. The Associate role is typically entry-level, focusing on learning and supporting gameplay features, while the Gameplay Programmer often has more experience and handles more complex tasks. Both roles require similar educational backgrounds and are used across gaming studios, but the Gameplay Programmer usually takes on more advanced responsibilities.

What are the most commonly searched types of Gameplay Engineer jobs in Redmond, WA? The most popular types of Gameplay Engineer jobs in Redmond, WA are:
What are popular job titles related to Associate Gameplay Engineer jobs in Redmond, WA? For Associate Gameplay Engineer jobs in Redmond, WA, the most frequently searched job titles are:
What job categories do people searching Associate Gameplay Engineer jobs in Redmond, WA look for? The top searched job categories for Associate Gameplay Engineer jobs in Redmond, WA are:
Infographic showing various Associate Gameplay Engineer job openings in Redmond, WA as of July 2026, with employment types broken down into 33% Full Time, and 67% Part Time. Highlights an 100% In-person job distribution, with an average salary of $162,795 per year, or $78.3 per hour.

Print Production Engineer

Hasbro

Renton, WA

$18.50 - $22.50/hr

Other

Posted 19 days ago


Hasbro rating

7.9

Company rating: 7.9 out of 10

Based on 9 frontline employees who took The Breakroom Quiz


Job description

At Wizards of the Coast, we connect people around the world through play and imagination. From our genre-defining games like Magic: The Gathering and Dungeons & Dragons to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That's where you come in!

This adventurer specifies the materials and processes used to build tabletop game products like Magic:The Gathering and Dungeons & Dragons. This role works closely with our suppliers to develop products that exceed our game developer's vision and business needs.

Responsibilities include crafting manufacturing specifications, defining production processes, and leading pre-production activities through final production of games with external suppliers.

This is a hybrid role and requires the ability to work on site in our Renton, WA office 3 days (Tuesday - Thursday) each week.

What You Will Do as a Print Production Engineer:

  • Craft collation plans with suppliers to ensure the correct components are packed out in products.
  • Develop printing and manufacturing solutions to meet our vision for appearance and function of products.
  • Responsible for cost estimates during each phase of product development to targets set by finance.
  • Builds detailed product specifications.
  • Review confirming proofs and materials from suppliers.
  • Actively participate in product development meetings and discussions.
  • Attend print and pack out production approvals at supplier facilities as needed.
  • Use your experience with production management to find outstanding solutions to project challenges.

What You Will Bring:

  • BS in Media Arts & Technology or equivalent experience.
  • 3+ years minimum experience required in production areas including: art production, purchasing, traffic, marketing, prepress, printing, and packaging.
  • Passion for solving problems and bringing awesome products to life.
  • Knowledge of plastic component production a plus.
  • Experience with production management of consumer products at supplier locations (press checks, pack out checks, audits).
  • Ability to balance multiple priorities and multitask.
  • Skilled in the use of Microsoft Office applications particularly Excel.
  • Skilled in the use of Adobe Creative Suite applications a very strong plus.
  • Broad knowledge of print and package manufacturing processes and equipment and knowledge of game, card, book, and toy production and related processes strongly recommended.
  • Demonstrated ability to collaborate with internal and external partners.
  • Capable of acting as a project leader, providing direction to teammates or cross functional teams.
  • Be a collaborative, continuous learner who shares knowledge to make others better.
  • Have excellent color perception and an eye for detail.
  • Knowledge of and interest in the game or entertainment industry.
  • Currently have or capable of getting a passport.

We are an Equal Opportunity / Affirmative Action Employer

Wizards of the Coast is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you have a disability and require assistance in this application process and need to request an accommodation, please contact your recruiter or coordinator.


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