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Associate Gameplay Engineer Jobs in Fairfield, CT

Trading Associate

Westport, CT · On-site

$15.25 - $16.75/hr

Traders may perform some engineering work to evolve our strategies and system logic and to conduct ... Are deeply interested in understanding financial markets, market structure, and game theory * Can ...

Surveillance Technician

Islandia, NY · On-site

$21.25 - $26/hr

Qualifications: • Associate's degree from a two-year college or accredited technical school in ... gaming license is required. Other: • Advanced knowledge of computer networking and programming ...

Recreation Assistant

Danbury, CT · On-site

$20 - $25/hr

Qualifications: • High School Diploma or GED required; associate degree or relevant certification ... programming is a strong plus • Excellent organizational, time-management, and communication ...

Club Sports Coach: Men's Rugby

Hamden, CT · On-site

$16.50 - $21.50/hr

... Engineering, Health Sciences, Law, Medicine, Nursing, and the College of Arts and Sciences ... Instructing club athletes in Men Rugby at practices and games * Compliance with NEWCRC and Title IX ...

Examining employee and guest satisfaction results, and developing game plans to attack need areas ... Associate's degree from an accredited university in Hotel and Restaurant Management, Hospitality ...

Our team helps clients reduce costs and cycle times while providing game-changing business insights ... As a Senior Associate, you'll work as part of a team of problem solvers, helping to solve complex ...

Our team helps clients reduce costs and cycle times while providing game-changing business insights ... As a Senior Associate, you'll work as part of a team of problem solvers, helping to solve complex ...

Associate Gameplay Engineer information

See Fairfield, CT salary details

$82.6K

$148.2K

$209K

How much do associate gameplay engineer jobs pay per year?

As of Sep 12, 2026, the average yearly pay for associate gameplay engineer in Fairfield, CT is $148,212.00, according to ZipRecruiter salary data. Most workers in this role earn between $118,300.00 and $176,400.00 per year, depending on experience, location, and employer.

What is an associate gameplay engineer?

Associate Gameplay Engineers are entry-level software developers who work on implementing and refining the interactive elements of a video game. They collaborate with designers, artists, and senior engineers to create gameplay features, mechanics, and systems that make games engaging and fun. Their responsibilities often include coding, debugging, and optimizing game logic under the guidance of more experienced team members. This role typically requires a solid foundation in programming (often C++ or C#), problem-solving skills, and a passion for gaming.

What types of projects and tasks can an associate gameplay engineer expect to work on within a game development team?

As an Associate Gameplay Engineer, you will typically be involved in implementing and refining gameplay features, such as player controls, game mechanics, and interactive elements under the guidance of senior engineers and designers. Your daily responsibilities may include writing code for character actions, prototyping new gameplay systems, and collaborating with artists and designers to ensure features are both functional and engaging. You'll often participate in team meetings to discuss progress, troubleshoot bugs, and iterate on feedback. This role provides an excellent opportunity to gain hands-on experience with game engines and development tools, laying the foundation for advancement into more senior engineering roles.

What are the key skills and qualifications needed to thrive as an associate gameplay engineer, and why are they important?

To thrive as an Associate Gameplay Engineer, you need a solid grasp of programming languages such as C++ or C#, a degree in computer science or related field, and a passion for game development. Familiarity with game engines like Unity or Unreal Engine and version control systems such as Git is typically required. Strong problem-solving ability, teamwork, and effective communication help you collaborate with designers and other engineers. These skills are crucial for creating engaging gameplay experiences and ensuring smooth integration of features within game projects.

What is the difference between Associate Gameplay Engineer vs Gameplay Programmer?

AspectAssociate Gameplay EngineerGameplay Programmer
Required CredentialsBachelor's in Computer Science or related field; some experience or internshipBachelor's or higher in Computer Science; more experience often preferred
Work EnvironmentEntry-level, collaborative teams within game development studiosMid-level to senior teams, often with more complex project responsibilities
Employer & Industry UsageUsed across gaming companies for entry rolesCommonly used for experienced roles but also for mid-level positions
Comparison Search IntentYesYes

The main difference between an Associate Gameplay Engineer and a Gameplay Programmer lies in experience and responsibility level. The Associate role is typically entry-level, focusing on learning and supporting gameplay features, while the Gameplay Programmer often has more experience and handles more complex tasks. Both roles require similar educational backgrounds and are used across gaming studios, but the Gameplay Programmer usually takes on more advanced responsibilities.

What are the most commonly searched types of Gameplay Engineer jobs in Fairfield, CT?

The most popular types of Gameplay Engineer jobs in Fairfield, CT are:

Infographic showing various Associate Gameplay Engineer job openings in Fairfield, CT as of August 2026, with employment types broken down into 1% As Needed, 66% Full Time, 30% Part Time, 1% Temporary, and 2% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $148,212 per year, or $71.3 per hour.

Construction Management - Associate Teaching Professor/Associate Professor of Practice

Fairfield, CT • On-site

Full-time

Re-posted 22 days ago


Job description

About Sacred Heart University 

As one of the nation’s largest Catholic universities and among the fastest-growing private doctoral institutions in the U.S., Sacred Heart University is a national leader in shaping higher education for the 21st century. SHU offers more than 100 undergraduate, graduate and doctoral programs on its Fairfield, Conn., campus. Sacred Heart also has a campus in Dingle, Ireland, and offers online programs. Nearly 10,000 students attend the University’s nine colleges and schools: College of Arts & Sciences; School of Communication, Media & the Arts; School of Social Work; School of Performing Arts; College of Health Professions; the Isabelle Farrington College of Education & Human Development; the Jack Welch College of Business & Technology; School of Computer Science & Engineering and the Dr. Susan L. Davis, R.N., & Richard J. Henley College of Nursing. Sacred Heart, a Laudato Si’ campus, stands out from other Catholic universities as it was established to be led by the laity. This contemporary Catholic university is rooted in the rich Catholic intellectual tradition and the liberal arts and, at the same time, cultivates students to be forward thinkers who enact change—in their own lives, professions and in their communities. The Princeton Review includes SHU in its Best 391 Colleges: 2026 Edition and Best Business Schools: 2025 Edition. Sacred Heart is home to the award-winning, NPR-affiliate station, WSHU Public Radio; a Division I athletics program and an impressive performing arts program that includes choir, band, dance, and theatre. www.sacredheart.edu

Associate Teaching Professor/Associate Professor of Practice, School of Computing & Engineering 

 

Sacred Heart University (SHU), located in Fairfield, Connecticut, houses its School of Computing and Engineering (SCE) within the College of Arts and Sciences. SCE offers two graduate programs (M.S. in Computer Science & Information Technology and M.S. in Cybersecurity), seven undergraduate Bachelor of Science programs—Computer Science, Information Technology, Game Design & Development, Cybersecurity, Computer Engineering, Electrical Engineering, and Mechanical Engineering—and several graduate certificate programs. All existing computing and engineering programs are ABET-accredited. A new Bachelor of Science in Construction Management will enroll its first cohort in Fall 2027, further expanding the school’s engineering offerings.

To support the continued growth of its engineering programs, the School of Computing and Engineering invites applications for the position of Associate Teaching Professor/Associate Professor of Practice and Program Director of Construction Management (Non-Tenure Track). The successful candidate will be a dynamic and innovative educator committed to excellence in teaching, student advising, and mentoring. In addition to serving as the Program Director for the Construction Management program, the candidate will provide leadership in curriculum development, assessment, strategic planning, and continuous program improvement aligned with the standards of the American Council for Construction Education (ACCE). This successful candidate will be expected to engage with local and national construction companies in both horizontal and vertical industries to develop partnerships. The position emphasizes hands-on, project-based learning, active engagement with students, and collaboration with faculty, industry partners, and university stakeholders to support program growth and accreditation efforts. The anticipated start date for this position is Fall 2026.

 

Primary responsibilities include:

  • Foster relationships with industry partners to support student internships, experiential learning opportunities, and workforce development initiatives.
  • Develop and update course materials to reflect current industry practices, emerging technologies, and professional standards.
  • Teach undergraduate courses in Construction Management and related areas.
  • Maintain professional engagement with the construction industry and relevant professional organizations.
  • Advise and mentor students on academic and career development.
  • Support assessment, ACCE accreditation, and continuous improvement initiatives within the program.
  • Participate in curriculum development and program enhancement efforts.
  • Engage in departmental, college, and university service activities.
  • Maintain a regular teaching load of 24 credits per academic year, consistent with expectations for non-tenure track faculty.

Minimum Qualifications:

  • A PhD in Construction Management, Construction Engineering, Civil Engineering, or a closely related field from an accredited institution is preferred. Applicants with a master's degree in a relevant field and at least 10 years of significant full-time industry experience will be considered.
  • Demonstrated evidence of strong industry connections.
  • Demonstrated commitment to excellence in teaching and student-centered learning.
  • Ability to teach a broad range of undergraduate construction management courses.
  • Commitment to a highly interactive, student-centered learning environment
  • Strong written and oral communication skills

Preferred Qualifications:

  • Professional experience in the construction industry, including project management, field operations, estimating, scheduling, or related areas.
  • Prior teaching experience at the collegiate level.
  • Professional licensure or certifications such as Professional Engineer (PE), Certified Construction Manager (CCM), Design-Build in America (DBIA), Project Management Professional (PMP), or related credentials.
  • Experience with construction management software and industry-standard tools.
  • Evidence of collaboration with industry partners and experiential learning initiatives.
  • Experience supporting ACCE accreditation, assessment, or curriculum development activities.
  • Commitment to fostering an inclusive and supportive learning environment.

To apply, please submit the following materials:

  • A cover letter describing your interest in the position and how your background aligns with the responsibilities and qualifications
  • A curriculum vitae
  • A statement of teaching philosophy
  • A statement of industry engagement plan
  • Contact information for three professional references

Review of applications will begin immediately and will continue until the position is filled. The anticipated start date for the position is August 2026 (Fall semester). Applications will be reviewed on a rolling basis.

Application materials must be submitted using Sacred Heart University's online application process. Questions about the position may be directed to Dr. Tolga Kaya at kayat@sacredheart.edu