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Associate Game Producer Jobs in Renton, WA (NOW HIRING)

This Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic ... producers What You'll Bring: * At least 1 year of experience in tabletop game design, including ...

New

Associate Game Designer - D&D

Renton, WA · On-site

$33.30 - $50/hr

This Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic ... producers What You'll Bring: * At least 1 year of experience in tabletop game design, including ...

New

This position offers an outstanding opportunity to dive into the world of tabletop game production ... The Associate Producer will be at the forefront of managing schedules for product releases and ...

Associate Producer

Renton, WA · On-site

$80.20 - $125.50/hr

This position offers an outstanding opportunity to dive into the world of tabletop game production ... The Associate Producer will be at the forefront of managing schedules for product releases and ...

We are looking for a results-oriented, innovative Producer to support our flagship game brand, Dungeons & Dragons! This role is a key member of the team, passionate about facilitating the production ...

EB Producer

Seattle, WA · On-site

$70K - $250K/yr

We invest heavily in our associates, and we take pride in celebrating their growth and success ... game-changing value proposition that delivers to clients a robust set of risk management and ...

P&C Producer

Seattle, WA · On-site

$70K - $250K/yr

We invest heavily in our associates, and we take pride in celebrating their growth and success ... game-changing value proposition that delivers to clients a robust set of risk management and ...

Select P&C Producer

Seattle, WA · On-site

$75K - $90K/yr

We invest heavily in our associates, and we take pride in celebrating their growth and success ... game-changing value proposition that delivers to clients a robust set of risk management and ...

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Associate Game Producer information

See Renton, WA salary details

$39K

$78.6K

$128.8K

How much do associate game producer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for associate game producer in Renton, WA is $78,632.00, according to ZipRecruiter salary data. Most workers in this role earn between $63,200.00 and $87,500.00 per year, depending on experience, location, and employer.

What does an Associate Game Producer do?

An Associate Game Producer supports the development team by coordinating tasks, managing schedules, and ensuring project milestones are met. They assist with communication between departments, track progress, and help resolve any production-related issues. Their role is crucial in maintaining workflow efficiency and ensuring the game's timely completion.

What types of projects and responsibilities can an Associate Game Producer expect in their day-to-day role?

As an Associate Game Producer, you typically assist senior producers in managing schedules, tracking project milestones, and coordinating between development, design, and QA teams. Your daily tasks may include organizing team meetings, maintaining project documentation, updating task boards, and ensuring that everyone is aligned on deliverables. You'll often handle communication between different departments, help resolve workflow bottlenecks, and address any issues that arise during development. This hands-on role offers valuable exposure to the internal workings of game production and provides excellent learning opportunities for career advancement into more senior production or project management positions.

What are the key skills and qualifications needed to thrive in the Associate Game Producer position, and why are they important?

To thrive as an Associate Game Producer, you need a solid understanding of project management, game development processes, and strong organizational skills, usually supported by a degree in game design, computer science, or a related field. Familiarity with tools such as Jira, Trello, Confluence, and version control systems is often required, along with knowledge of Agile or Scrum methodologies. Excellent communication, problem-solving, and teamwork abilities help set candidates apart in this collaborative environment. These skills are crucial for effectively coordinating between multidisciplinary teams, meeting production deadlines, and ensuring a smooth game development lifecycle.

What are the most commonly searched types of Game Producer jobs in Renton, WA?

The most popular types of Game Producer jobs in Renton, WA are:

What job categories do people searching Associate Game Producer jobs in Renton, WA look for?

The top searched job categories for Associate Game Producer jobs in Renton, WA are:

What cities near Renton, WA are hiring for Associate Game Producer jobs?

Cities near Renton, WA with the most Associate Game Producer job openings:

Infographic showing various Associate Game Producer job openings in Renton, WA as of August 2026, with employment types broken down into 88% Full Time, and 12% Part Time. Highlights an 84% In-person, 2% Hybrid, and 14% Remote job distribution, with an average salary of $78,620 per year, or $37.8 per hour.

Associate Game Designer - D&D

Hasbro

Renton, WA

Full-time

Posted 3 days ago

New


Hasbro rating

7.9

Company rating: 7.9 out of 10

Based on 9 frontline employees who took The Breakroom Quiz


Job description

The Dungeons & Dragons Game Design team is a collaborative and versatile group dedicated to making D&D as fun as it can be. Our team is responsible for D&D game content from beginning to end, working with cross-functional teams to ensure the experiences we make resonate with players and fans. This includes mechanical and narrative design, play innovations, playtests, product exploration, and other design-related tasks.

This Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic proclivity for learning, and an understanding of game design theory and philosophy. You'll write compelling, fun game content under the leadership of senior designers.

Location & Work Arrangement

This role is based in Renton, WA and follows a hybrid schedule, with in-office collaboration Tuesday, Wednesday, and Thursday each week.

What You'll Do:
  • Conceptualize, design, and develop portions of D&D products-especially discrete game elements such as monsters, magic items, and spells-with guidance from project leads.
  • Analyze and incorporate player feedback to craft outstanding game content
  • Assist in preparing products for publication
  • Contribute to design documentation and research
  • Help review material for game balance, clarity, consistency, and player enjoyment
  • Brainstorm themes, stories, encounters, and discrete game design elements to drive narrative-based gameplay experiences
  • Participate as an active, creative member of a cross-functional team, contributing ideas in brainstorms, playtests, and meetings alongside artists, designers, editors, and producers
What You'll Bring:
  • At least 1 year of experience in tabletop game design, including both narrative and rules design
  • Ability to consistently translate designs from ideas to final implementation
  • Comfort working in shared documentation systems (e.g., Confluence) and version-controlled design environments
  • Strong creative writing, storytelling, and technical design skills
  • Strong familiarity with Dungeons & Dragons and proficiency in the fifth edition rules
  • Strong collaboration and communication skills
  • A deep understanding of Dungeons & Dragons game mechanics, balance considerations, and modular design structures
  • Solid technical writing and editorial skills, including attention to detail and dedication to accuracy
  • Strong time/project management skills with ability to multitask and prioritize
  • Curiosity, enthusiasm, and genuine love of games, with a motivation to learn more
Nice to Have:
  • Experience crafting for or contributing to Unearthed Arcana or other public-facing playtest programs
  • Experience generating player-facing rules content and refining it through testing and review
  • Familiarity with D&D Beyond, VTTs, or digital-first content pipelines

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