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Associate Game Producer Jobs in Renton, WA (NOW HIRING)

EB Producer

Seattle, WA · On-site

$70K - $250K/yr

We invest heavily in our associates, and we take pride in celebrating their growth and success ... game-changing value proposition that delivers to clients a robust set of risk management and ...

P&C Producer

Seattle, WA · On-site

$70K - $250K/yr

We invest heavily in our associates, and we take pride in celebrating their growth and success ... game-changing value proposition that delivers to clients a robust set of risk management and ...

Select P&C Producer

Seattle, WA · On-site

$75K - $90K/yr

We invest heavily in our associates, and we take pride in celebrating their growth and success ... game-changing value proposition that delivers to clients a robust set of risk management and ...

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Associate Game Producer information

See Renton, WA salary details

$39K

$78.6K

$128.7K

How much do associate game producer jobs pay per year?

As of Jun 14, 2026, the average yearly pay for associate game producer in Renton, WA is $78,620.00, according to ZipRecruiter salary data. Most workers in this role earn between $63,200.00 and $87,500.00 per year, depending on experience, location, and employer.

What does an Associate Game Producer do?

An Associate Game Producer supports the development team by coordinating tasks, managing schedules, and ensuring project milestones are met. They assist with communication between departments, track progress, and help resolve any production-related issues. Their role is crucial in maintaining workflow efficiency and ensuring the game's timely completion.

What are the key skills and qualifications needed to thrive in the Associate Game Producer position, and why are they important?

To thrive as an Associate Game Producer, you need a solid understanding of project management, game development processes, and strong organizational skills, usually supported by a degree in game design, computer science, or a related field. Familiarity with tools such as Jira, Trello, Confluence, and version control systems is often required, along with knowledge of Agile or Scrum methodologies. Excellent communication, problem-solving, and teamwork abilities help set candidates apart in this collaborative environment. These skills are crucial for effectively coordinating between multidisciplinary teams, meeting production deadlines, and ensuring a smooth game development lifecycle.

What types of projects and responsibilities can an Associate Game Producer expect in their day-to-day role?

As an Associate Game Producer, you typically assist senior producers in managing schedules, tracking project milestones, and coordinating between development, design, and QA teams. Your daily tasks may include organizing team meetings, maintaining project documentation, updating task boards, and ensuring that everyone is aligned on deliverables. You'll often handle communication between different departments, help resolve workflow bottlenecks, and address any issues that arise during development. This hands-on role offers valuable exposure to the internal workings of game production and provides excellent learning opportunities for career advancement into more senior production or project management positions.

What are the most commonly searched types of Game Producer jobs in Renton, WA? The most popular types of Game Producer jobs in Renton, WA are:
What are popular job titles related to Associate Game Producer jobs in Renton, WA? For Associate Game Producer jobs in Renton, WA, the most frequently searched job titles are:
What job categories do people searching Associate Game Producer jobs in Renton, WA look for? The top searched job categories for Associate Game Producer jobs in Renton, WA are:
What cities near Renton, WA are hiring for Associate Game Producer jobs? Cities near Renton, WA with the most Associate Game Producer job openings:
Infographic showing various Associate Game Producer job openings in Renton, WA as of June 2026, with employment types broken down into 80% Full Time, 9% Part Time, 10% Temporary, and 1% Contract. Highlights an 84% Physical, 2% Hybrid, and 14% Remote job distribution, with an average salary of $78,620 per year, or $37.8 per hour.
CONTRACT - Associate Game Designer (NST)

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Posted 6 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

95th of 190 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.