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Associate Game Designer Jobs in Redmond, WA (NOW HIRING)

This Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic proclivity for learning, and an understanding of game design theory and philosophy. You'll write ...

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Associate Game Designer - D&D

Renton, WA · On-site

$33.30 - $50/hr

This Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic proclivity for learning, and an understanding of game design theory and philosophy. You'll write ...

Through global artist development, IP operations, designer toy culture evangelism, and strategic ... Job Overview We are in search of a Vending Machine Associate ready to join our North American ...

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Associate Game Designer information

See Redmond, WA salary details

$21.8K

$65.6K

$98K

How much do associate game designer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for associate game designer in Redmond, WA is $65,585.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,300.00 and $76,200.00 per year, depending on experience, location, and employer.

What does an associate game designer do?

An Associate Game Designer assists in creating game mechanics, levels, and user experiences under the guidance of senior designers. They collaborate with artists, programmers, and producers to implement and refine gameplay elements. Their responsibilities may include documentation, playtesting, data analysis, and balancing game systems. This role is often an entry-level position, providing hands-on experience in game development processes. Strong communication, creativity, and problem-solving skills are essential for success in this role.

What does a typical day look like for an associate game designer?

A typical day for an Associate Game Designer involves collaborating with senior designers and artists to develop and refine gameplay mechanics, creating and iterating on levels or features, and documenting design specifications. You might attend team meetings, playtest early builds, and gather feedback to improve the player experience. The environment is usually highly collaborative, and you'll often coordinate with programmers, artists, and QA testers to bring game concepts to life. This diverse range of tasks helps you develop a deep understanding of game development while building a strong foundation for future career growth.

What are the key skills and qualifications needed to thrive in the associate game designer position, and why are they important?

To thrive as an Associate Game Designer, you need a solid grasp of game mechanics, level design, storytelling, and a relevant educational background such as a bachelor’s degree in game design or a related field. Familiarity with industry-standard tools like Unity, Unreal Engine, version control systems, and knowledge of scripting languages is highly valuable. Strong communication, problem-solving, and teamwork skills set successful candidates apart in collaborative development environments. These combined abilities ensure that you can effectively contribute to the creative vision and technical execution of game projects.

What are the most commonly searched types of Game Designer jobs in Redmond, WA?

The most popular types of Game Designer jobs in Redmond, WA are:

What are popular job titles related to Associate Game Designer jobs in Redmond, WA?

For Associate Game Designer jobs in Redmond, WA, the most frequently searched job titles are:

What job categories do people searching Associate Game Designer jobs in Redmond, WA look for?

The top searched job categories for Associate Game Designer jobs in Redmond, WA are:

What cities near Redmond, WA are hiring for Associate Game Designer jobs?

Cities near Redmond, WA with the most Associate Game Designer job openings:

Infographic showing various Associate Game Designer job openings in Redmond, WA as of August 2026, with employment types broken down into 1% As Needed, 71% Full Time, 25% Part Time, 1% Temporary, and 2% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $65,585 per year, or $31.5 per hour.

Associate Game Designer - D&D

Hasbro

Renton, WA • On-site

Full-time

Posted 3 days ago

New


Hasbro rating

7.9

Company rating: 7.9 out of 10

Based on 9 frontline employees who took The Breakroom Quiz


Job description

The Dungeons & Dragons Game Design team is a collaborative and versatile group dedicated to making D&D as fun as it can be. Our team is responsible for D&D game content from beginning to end, working with cross-functional teams to ensure the experiences we make resonate with players and fans. This includes mechanical and narrative design, play innovations, playtests, product exploration, and other design-related tasks.

This Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic proclivity for learning, and an understanding of game design theory and philosophy. You'll write compelling, fun game content under the leadership of senior designers.

Location & Work Arrangement

This role is based in Renton, WA and follows a hybrid schedule, with in-office collaboration Tuesday, Wednesday, and Thursday each week.

What You'll Do:
  • Conceptualize, design, and develop portions of D&D products-especially discrete game elements such as monsters, magic items, and spells-with guidance from project leads.
  • Analyze and incorporate player feedback to craft outstanding game content
  • Assist in preparing products for publication
  • Contribute to design documentation and research
  • Help review material for game balance, clarity, consistency, and player enjoyment
  • Brainstorm themes, stories, encounters, and discrete game design elements to drive narrative-based gameplay experiences
  • Participate as an active, creative member of a cross-functional team, contributing ideas in brainstorms, playtests, and meetings alongside artists, designers, editors, and producers
What You'll Bring:
  • At least 1 year of experience in tabletop game design, including both narrative and rules design
  • Ability to consistently translate designs from ideas to final implementation
  • Comfort working in shared documentation systems (e.g., Confluence) and version-controlled design environments
  • Strong creative writing, storytelling, and technical design skills
  • Strong familiarity with Dungeons & Dragons and proficiency in the fifth edition rules
  • Strong collaboration and communication skills
  • A deep understanding of Dungeons & Dragons game mechanics, balance considerations, and modular design structures
  • Solid technical writing and editorial skills, including attention to detail and dedication to accuracy
  • Strong time/project management skills with ability to multitask and prioritize
  • Curiosity, enthusiasm, and genuine love of games, with a motivation to learn more
Nice to Have:
  • Experience crafting for or contributing to Unearthed Arcana or other public-facing playtest programs
  • Experience generating player-facing rules content and refining it through testing and review
  • Familiarity with D&D Beyond, VTTs, or digital-first content pipelines

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