1

Associate Game Designer Jobs in Boston, MA (NOW HIRING)

Associate Veterinarian

Brookline, MA · On-site

$120K - $150K/yr

Enjoy a run or bike ride along the Charles River, explore world-class museums, catch a game at ... It is not designed to be interpreted as a comprehensive inventory of all duties, responsibilities ...

Logistics Associate

Natick, MA · On-site

$18.75 - $25.50/hr

... Logistics Game Plan. * Unbox, tag, and display merchandise on the sales floor according to ... Other Duties Please note this is not designed to cover or contain a comprehensive listing of ...

Logistics Associate

Natick, MA

$18.75 - $25.50/hr

... Logistics Game Plan. * Unbox, tag, and display merchandise on the sales floor according to ... Other Duties Please note this is not designed to cover or contain a comprehensive listing of ...

Retail Associate III

Norwood, MA · On-site

$18.92/hr

... in their game. Whether you're a hockey player, lacrosse enthusiast, baseball fanatic or an all ... Job Summary The MonkeySports Retail Associate III position is designed for seasoned retail ...

Retail Associate III

Norwood, MA · On-site

$18.92/hr

... in their game. Whether you're a hockey player, lacrosse enthusiast, baseball fanatic or an all ... Job Summary The MonkeySports Retail Associate III position is designed for seasoned retail ...

... in their game. Whether you're a hockey player, lacrosse enthusiast, baseball fanatic or an all ... Job Summary The MonkeySports Retail Associate III position is designed for seasoned retail ...

Retail Associate II

Norwood, MA · On-site

$17.16 - $21.45/hr

... in their game. Whether you're a hockey player, lacrosse enthusiast, baseball fanatic or an all ... designed for team members who have built a solid foundation in retail and are ready to take on ...

Retail Associate II

Norwood, MA · On-site

$17.25 - $19.75/hr

... in their game. Whether you're a hockey player, lacrosse enthusiast, baseball fanatic or an all ... designed for team members who have built a solid foundation in retail and are ready to take on ...

... in their game. Whether you're a hockey player, lacrosse enthusiast, baseball fanatic or an all ... designed for team members who have built a solid foundation in retail and are ready to take on ...

next page

Showing results 1-20

Associate Game Designer information

See Boston, MA salary details

$21.2K

$63.6K

$95.1K

How much do associate game designer jobs pay per year?

As of Aug 1, 2026, the average yearly pay for associate game designer in Boston, MA is $63,620.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,700.00 and $73,900.00 per year, depending on experience, location, and employer.

What does a typical day look like for an Associate Game Designer?

A typical day for an Associate Game Designer involves collaborating with senior designers and artists to develop and refine gameplay mechanics, creating and iterating on levels or features, and documenting design specifications. You might attend team meetings, playtest early builds, and gather feedback to improve the player experience. The environment is usually highly collaborative, and you'll often coordinate with programmers, artists, and QA testers to bring game concepts to life. This diverse range of tasks helps you develop a deep understanding of game development while building a strong foundation for future career growth.

What does an Associate Game Designer do?

An Associate Game Designer assists in creating game mechanics, levels, and user experiences under the guidance of senior designers. They collaborate with artists, programmers, and producers to implement and refine gameplay elements. Their responsibilities may include documentation, playtesting, data analysis, and balancing game systems. This role is often an entry-level position, providing hands-on experience in game development processes. Strong communication, creativity, and problem-solving skills are essential for success in this role.

What are the key skills and qualifications needed to thrive in the Associate Game Designer position, and why are they important?

To thrive as an Associate Game Designer, you need a solid grasp of game mechanics, level design, storytelling, and a relevant educational background such as a bachelor’s degree in game design or a related field. Familiarity with industry-standard tools like Unity, Unreal Engine, version control systems, and knowledge of scripting languages is highly valuable. Strong communication, problem-solving, and teamwork skills set successful candidates apart in collaborative development environments. These combined abilities ensure that you can effectively contribute to the creative vision and technical execution of game projects.

What are the most commonly searched types of Game Designer jobs in Boston, MA? The most popular types of Game Designer jobs in Boston, MA are:
What are popular job titles related to Associate Game Designer jobs in Boston, MA? For Associate Game Designer jobs in Boston, MA, the most frequently searched job titles are:
What job categories do people searching Associate Game Designer jobs in Boston, MA look for? The top searched job categories for Associate Game Designer jobs in Boston, MA are:
What cities near Boston, MA are hiring for Associate Game Designer jobs? Cities near Boston, MA with the most Associate Game Designer job openings:
Infographic showing various Associate Game Designer job openings in Boston, MA as of July 2026, with employment types broken down into 1% As Needed, 70% Full Time, 26% Part Time, 1% Temporary, and 2% Contract. Highlights an 95% Physical, 2% Hybrid, and 3% Remote job distribution, with an average salary of $63,620 per year, or $30.6 per hour.

Full-time Faculty, Screen Scoring (Game and Interactive Media Scoring)

Boston Conservatory

Boston, MA

Full-time

Re-posted 8 days ago


Job description

Berklee College of Music's Screen Scoring Department invites applications for a full-time faculty position in Game and Interactive Media Scoring (GAIMS). We seek an innovative educator and accomplished media composer to help lead and expand the first comprehensive undergraduate program of its kind.

The successful candidate will bring significant professional experience in game and interactive media scoring, a passion for teaching and mentorship, and a forward-looking vision for interactive audio in games, immersive media, and emerging technologies. This faculty member will play a central role in shaping curriculum, strengthening industry and academic partnerships, and advancing the GAIMS program to its next phase of growth.

Primary Responsibilities:

  • Teach undergraduate courses in game and interactive media scoring across introductory, intermediate, and advanced levels, including core curriculum and upper-level electives.

  • Develop and refine curriculum to reflect emerging trends in interactive audio, immersive storytelling, and nonlinear media.

  • Integrate contemporary game engines and middleware (Unity, Unreal Engine, FMOD, Wwise) into coursework.

  • Cultivate and expand interdisciplinary partnerships with peer institutions and external collaborators (e.g., USC, Fitchburg State, University of Wisconsin-Stout, and others).

  • Collaborate with Berklee ITS and Lab Operations to maintain and advance classroom technology infrastructure.

  • Mentor and train junior faculty, tutors, and student employees within the department.

  • Participate in departmental service, including course coordination, faculty meetings, visiting artist events, and program initiatives.

  • Maintain regular student office hours.

Required Qualifications:

  • Bachelor's degree or equivalent professional experience.

  • Significant professional credits as a composer and/or audio designer for games or interactive media.

  • Demonstrated teaching experience, preferably at the collegiate level

  • Fluency in interactive audio workflows and middleware (Unity, Unreal Engine, FMOD, Wwise).

  • Strong communication, collaboration, and leadership skills

  • Demonstrated commitment to diversity, equity, inclusion, and belonging in teaching and professional practice.

Preferred Qualifications:

  • Experience with immersive and spatial audio (VR/AR/XR), 360 audio, or metaverse applications.

  • Advanced proficiency in scoring technology, including DAWs (Cubase, Pro Tools), notation software (Dorico), and virtual instruments.

  • Recording studio experience, session management, and conducting skills.

  • Strong background in composition, orchestration, and professional notation formatting and standards.

  • Knowledge of game design principles and nonlinear narrative structures.

  • Experience integrating generative AI tools into creative or pedagogical workflows.

Why Join Berklee?

This is a rare opportunity to shape the future of interactive scoring education within one of the world's most respected screen scoring programs. Berklee is committed to building a diverse and inclusive faculty and strongly encourages applications from candidates of all backgrounds and identities.

Submission Process:

Electronic applications only. Please submit the following materials in PDF format at berklee.edu/jobs. All application materials can be uploaded to the Resume/Cover letter application section and must include:

  • Cover letter and resume/curriculum vitae (combined as one file)

  • Links to work samples

  • Names and contact information for at least three (3) references

Appointment begins January 1, 2027. Rank and wage will be commensurate with experience.

APPLICATION REVIEW and DEADLINE:

Incomplete applications will not be considered. The positions will remain open for applications until filled.

Hiring Range: Full-time Faculty as of 9/1/25: $65,074 -$105,000

Salaries for faculty positions vary by academic rank; Instructor, Assistant Professor, Associate Professor, and Professor. Candidates are placed into arank following the final completion of the interview process, based on qualifications, experience, and alignment with institutional needs.

Please visit the BerkleeTotal Rewardspage for a complete listing of benefits.

This document does not create an employment contract, implied or otherwise, other than an "at will" employment relationship.

Diversity, Equity, Inclusion & Equal Employment Opportunity at Berklee:

We support an inclusive workplace where everyone excels based on personal merit, qualifications, experience, ability, and job performance. Berklee affirms that inequality is detrimental to our faculty, staff, students, and the communities we serve. Our goal is to make lasting change through our actions. Berklee is committed to providing fair and equitable consideration of all employees and applicants without regard to race, color, religion, ancestry, age, national origin, place of birth, gender, sexual orientation, gender identity or expression, disability, genetic information, or status as a member of the armed forces or veteran of the armed forces, or any other category protected by federal, state, or local law.

As part of this commitment, Berklee will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to participate in the job application or interview process, to perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the Human Resources Team at hroperations@Berklee.edu or call 617-747-2375.

*Currently enrolled Berklee students are not permitted to apply for staff or faculty positions.*

Employee Type:Faculty