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Associate 3D Artist Jobs in Florida (NOW HIRING)

ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... An Associate's degree, technical certification, portfolio, or equivalent practical experience may ...

Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... An Associate's degree, technical certification, portfolio, or equivalent practical experience may ...

RS&H is seeking a talented and enthusiastic Junior 3D Visualization Artist to join our ... with associates who work hard every day to create tomorrow together. We offer an exceptional ...

RS&H is seeking a talented and enthusiastic Junior 3D Visualization Artist to join our ... with associates who work hard every day to create tomorrow together. We offer an exceptional ...

RS&H is seeking a talented and enthusiastic Junior 3D Visualization Artist to join our ... with associates who work hard every day to create tomorrow together. We offer an exceptional ...

... Associates, Visualisation One, Purple, Construct, Folk at Purple, HotPot China, and North Six ... 3D artists, and visualisation teams to troubleshoot geospatial integration issues (coordinate ...

... Associates, Visualisation One, Purple, Construct, Folk at Purple, HotPot China, and North Six ... 3D artists, and visualisation teams to troubleshoot geospatial integration issues (coordinate ...

Be Seen First

Learn and assist with digital dentistry workflows, including scanning, 3D printing , and other ... High school diploma or equivalent (associate degree preferred). * Previous office administration or ...

Be Seen First

Learn and assist with digital dentistry workflows, including scanning, 3D printing , and other ... High school diploma or equivalent (associate degree preferred). * Previous office administration or ...

This position focuses on electronic packaging design, 3D modeling, engineering documentation, and ... Associate degree in Arts/Science (A.A./A.S.), technical/trade school, or military training is ...

This position focuses on electronic packaging design, 3D modeling, engineering documentation, and ... Associate degree in Arts/Science (A.A./A.S.), technical/trade school, or military training is ...

ObGyn Physician

Miami, FL · On-site

$250 - $350/hr

... Associates of Miami has been serving the community for more than 50 years and has built an ... In-office 3D ultrasound with two full-time sonographers * In-office procedures include cryotherapy ...

Mechanical Design Engineer III

Orlando, FL · On-site

$70K - $96K/yr

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... This role is a bridge between associate/entry-level roles (which focus on part-level drawings) and ...

Mechanical Design Engineer III

Orlando, FL · On-site

$70K - $96K/yr

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... This role is a bridge between associate/entry-level roles (which focus on part-level drawings) and ...

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Associate 3D Artist information

See Florida salary details

$11

$18

$39

How much do associate 3d artist jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for associate 3d artist in Florida is $18.61, according to ZipRecruiter salary data. Most workers in this role earn between $13.85 and $18.32 per hour, depending on experience, location, and employer.

What does an Associate 3D Artist do?

An Associate 3D Artist is an entry-level role in the gaming, film, or design industry, responsible for creating 3D models, textures, and assets under the guidance of senior artists. They assist in developing environments, characters, and props while ensuring assets meet technical and artistic requirements. This role typically involves using software like Blender, Maya, or ZBrush and collaborating with other team members to refine visual elements.

What are the key skills and qualifications needed to thrive as an Associate 3D Artist?

To thrive as an Associate 3D Artist, you need foundational knowledge of 3D modeling, texturing, and rendering, often supported by a degree in digital arts or a related field. Proficiency with industry-standard tools such as Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite is typically expected, with some studios valuing certifications in these platforms. Strong teamwork, adaptiveness, and effective communication are key soft skills that help you integrate into multidisciplinary creative teams. These abilities ensure you can deliver high-quality assets on tight deadlines while aligning with project goals and collaborating efficiently.

What are the most commonly searched types of 3D Artist jobs in Florida?

The most popular types of 3D Artist jobs in Florida are:

What are popular job titles related to Associate 3D Artist jobs in Florida?

For Associate 3D Artist jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Associate 3D Artist jobs in Florida look for?

The top searched job categories for Associate 3D Artist jobs in Florida are:

What cities in Florida are hiring for Associate 3D Artist jobs?

Cities in Florida with the most Associate 3D Artist job openings:

Infographic showing various Associate 3D Artist job openings in Florida as of August 2026, with employment types broken down into 1% As Needed, 71% Full Time, 26% Part Time, 1% Temporary, and 1% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $38,699 per year, or $18.6 per hour.

3D Environmental Artist

SAIC

Orlando, FL

Full-time

Posted 27 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

79th of 225 rated it services


Job description

Job ID: 2615075

Location: Orlando, FL, US

Date Posted: 2026-08-17

Category: Administration

Subcategory:

Schedule: Full-Time

Shift: Day Job

Travel: No

Minimum Clearance Required: None

Clearance Level Must Be Able to Obtain: Public Trust

Potential for Remote Work: ORA_ON_SITE


Description

The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.

This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.

Key Responsibilities

3D Asset Development:

  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.

Airport Environment Construction:

  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).

Visual Refinement & Optimization:

  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.

Quality Assurance Support:

  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.

Repository & Configuration Support:

  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.

Collaboration:

  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications

Required Education:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:

  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.

Required Clearance:

  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:

  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:

  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers


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