1

Assistant Visual Development Artist Jobs in California

Airrack Thumbnail Concept Artist

Los Angeles, CA · On-site

$136K - $157K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist - the creative brain ... Background in art direction, storyboarding, or visual development * Familiarity with what makes ...

Airrack Thumbnail Concept Artist

Los Angeles, CA · On-site

$136K - $157K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist -- the creative brain ... Background in art direction, storyboarding, or visual development * Familiarity with what makes ...

Airrack Thumbnail Concept Artist

Los Angeles, CA · On-site

$136K - $157K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist - the creative brain ... Background in art direction, storyboarding, or visual development * Familiarity with what makes ...

Art Director

Santa Monica, CA · On-site

$2.9K - $4.0K/wk

This position requires a strong artistic sensibility, a deep understanding of visual storytelling ... Create and contribute high-quality concept art, visual development materials, and key imagery

New

Be Seen First

ArtEsteem seeks to hire a Teaching Artist--a practicing artist and teacher--with a passion for art ... Attending professional developments, staff training, and all monthly staff meetings. * Supporting ...

This position requires a strong artistic sensibility, a deep understanding of visual storytelling ... Create and contribute high-quality concept art, visual development materials, and key imagery

New

Teaching Artist

Palo Alto, CA · On-site

$24 - $28/hr

Lead developmentally appropriate group and individualized instruction in visual, digital, or ... Collaboration: Assist with collaborative art projects and maintain a safe, inclusive learning ...

Art Director - Ink

Los Angeles, CA · On-site

$236K - $395K/yr

Develop and communicate the style guide and theory; spanning visual development, color, backgrounds ... Supervise a team of artists and jump in to create assets along with the team, leveraging both ...

Art Director - Ink

Los Gatos, CA · On-site

$236K - $395K/yr

... visual development, color, backgrounds, characters, and props/fx Work closely with other creative ... Supervise a team of artists and jump in to create assets along with the team, leveraging both ...

next page

Showing results 1-20

Assistant Visual Development Artist information

What is the difference between Assistant Visual Development Artist vs Concept Artist?

AspectAssistant Visual Development ArtistConcept Artist
CredentialsTypically requires a degree in art, illustration, or related fieldRequires a similar art degree, portfolio, and often specialized training
Work EnvironmentCollaborates closely with visual development teams in animation, gaming, or film studiosWorks independently or with teams to create initial visual ideas and character designs
Industry UsageCommonly used in animation, gaming, and film productionPrimarily used in concept art, pre-production, and visual storytelling

While both roles involve creating visual art for entertainment industries, the Assistant Visual Development Artist supports the broader visual development process, often focusing on refining and assisting, whereas the Concept Artist primarily generates initial ideas and designs. Both roles require strong artistic skills and industry experience, but the Assistant Visual Development Artist typically works under supervision to assist in the development of visual assets.

What are some common challenges Assistant Visual Development Artists face when adapting a director's vision into visual concepts?

Assistant Visual Development Artists often encounter the challenge of translating a director's abstract ideas or broad themes into concrete visual elements that align with the project's style. Balancing creative input with established visual guidelines and tight deadlines can be demanding, especially when multiple revisions are required. Close collaboration with senior artists and other departments, such as story and character design, is essential to ensure consistency and clarity throughout the development process. Adapting quickly to feedback and maintaining flexibility in your creative approach are key skills in overcoming these challenges.

What are the key skills and qualifications needed to thrive as an Assistant Visual Development Artist, and why are they important?

To thrive as an Assistant Visual Development Artist, a strong foundation in art fundamentals, digital illustration, and design principles is essential, often supported by a relevant degree or portfolio. Proficiency with industry-standard software such as Adobe Photoshop, Illustrator, and occasionally 3D tools like Blender or Maya is typically required. Creativity, adaptability, and effective communication are important soft skills that help in interpreting direction and collaborating with other artists. These skills ensure the creation of compelling visual concepts that align with project goals and contribute to a cohesive creative vision.

What does an Assistant Visual Development Artist do?

An Assistant Visual Development Artist supports the creative team by helping to design and develop the visual style of animated films, games, or other media projects. They assist with tasks such as creating concept art, color scripts, and mood boards, and may also help with research and gathering references. Their work helps establish the look and feel of characters, environments, and props before production begins. This role is often collaborative, working closely with senior artists and directors to bring the project's vision to life.
What are the most commonly searched types of Visual Development Artist jobs in California? The most popular types of Visual Development Artist jobs in California are:
What cities in California are hiring for Assistant Visual Development Artist jobs? Cities in California with the most Assistant Visual Development Artist job openings:
Expression of Interest - FX Artist

Expression of Interest - FX Artist

AGBO

Los Angeles, CA

Temporary

Posted 27 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

About the Position:
AGBO is seeking a talented FX Artist to join our Visual Effects (VFX) team. The FX Artist will help bring all forms of real-time FX to life and push the visual development of a high quality project. The Artist will develop an artistic vision of hand-crafted FX to be used in the Unreal Engine.

This is an Expression of Interest role.


Key Responsibilities:

  • Collaborate with the Lead Artist and other departments to deliver spectacular quality visual effects.
  • Provide technical setup, integration, and troubleshooting of performant FX in real-time.
  • Paint FX textures from scratch and combine traditional hand-crafted art techniques with next gen shaders and materials to create a unique visual style for all types of FX (magic, water, fire, smoke, etc.).
  • Document and communicate specifications and visual benchmarks to support the artistic vision to both studio and external artists.
  • Will use sprite-based particle systems along with pixel and vertex shaders to build a wide variety of real-time special effects.
  • Ability to use traditional visual effects software such as Maya, Max, Photoshop, Houdini, etc. along with proprietary tools to deliver high quality visual effects simulating real world physical elements.
  • Read and write script code to sequence effects.
  • Troubleshoot artistic, technical, and performance issues.
  • Performs other duties as assigned.

Qualifications & Skills:

  • 3+ years professional experience as an FX artist and/or art lead and specialize in using Maya, Photoshop, and in game VFX systems.
  • Working knowledge of 3D rendering engines and experience designing FX shaders, particle systems, physics, ribbons, shaders, etc.
  • Exceptional understanding of next generation asset creation and VFX pipelines and tools.
  • Have an exceptional understanding of the role FX has in production and know how to use color, shape, timing, rhythm, and readability to create compelling, memorable, and performant FX.
  • Strong understanding of real-time simulation, offline simulation, materials, and performance including Niagra within Unreal Engine.
  • Mastery of relevant software packages such as Houdini, Substance, EmberGen, Photoshop, After Effects and/or Maya.
  • The ability to be self-sufficient, reliable, and responsible for large tasks.
  • Have an eye for polish and detail for final production.
  • A strong portfolio demonstrating your artistic and technical capabilities.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

Social media