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Assistant Unity Game Developer Jobs in Manor, TX

... engineers to implement visual UI assets, prefabs, and design systems into the game engine ... Proficient with industry-standard design tools (e.g., Figma, Adobe Creative Suite, Unity UI tools ...

... engineers, marketers, and management, with a drive to create a fun and cohesive gameplay experience ... Experienced using Unity, testing games within the engine. * Proficient in business productivity ...

Experience with software development using C# and Unity preferred * Experience integrating software ... Experience with 3D visualization, real-time systems, or game engine-based applications * Strong ...

Systems Engineer

Austin, TX · On-site

$120 - $160/hr

Experience with software development using C# and Unity preferred * Experience integrating software ... Experience with 3D visualization, real-time systems, or game engine-based applications * Strong ...

New

Sr. Software Engineer

Austin, TX · On-site

$121K - $160K/yr

Exacta Systems is a leader in historical horse racing technology, creating innovative gaming ... the team • Assist in planning, estimation, and execution of engineering initiatives ...

Sr. Software Engineer

Austin, TX · On-site

$121K - $160K/yr

At Exacta Systems, we're not just shaping the future of gaming-we're redefining it. As a leader in ... Mentor junior engineers and contribute to best practices across the team * Assist in planning ...

Sr. Software Engineer

Austin, TX · On-site

$121K - $160K/yr

At Exacta Systems, we're not just shaping the future of gaming--we're redefining it. As a leader in ... Mentor junior engineers and contribute to best practices across the team * Assist in planning ...

Sr. Software Engineer

Austin, TX · On-site

$121K - $160K/yr

At Exacta Systems, we're not just shaping the future of gaming-we're redefining it. As a leader in ... Mentor junior engineers and contribute to best practices across the team * Assist in planning ...

... engineers to implement visual UI assets, prefabs, and design systems into the game engine ... Proficient with industry-standard design tools (e.g., Figma, Adobe Creative Suite, Unity UI tools ...

Exacta Systems is a leader in historical horse racing technology, creating innovative gaming ... assist software development in resolving the issues. • Comprehensive understanding of software ...

Showing results 41-60

Assistant Unity Game Developer information

See Manor, TX salary details

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How much do assistant unity game developer jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for assistant unity game developer in Manor, TX is $26.67, according to ZipRecruiter salary data. Most workers in this role earn between $20.48 and $29.04 per hour, depending on experience, location, and employer.

What does an assistant Unity game developer do?

An Assistant Unity Game Developer helps design, develop, and maintain video games and interactive experiences using the Unity game engine. They typically assist senior developers by writing scripts, creating basic game mechanics, and troubleshooting issues. Their role also involves collaborating with artists and designers to implement assets and ensure the game runs smoothly. This position is ideal for those looking to gain hands-on experience in game development and learn industry-standard practices.

What are the key skills and qualifications needed to thrive as an assistant Unity game developer?

To thrive as an Assistant Unity Game Developer, you need a solid understanding of C# programming, knowledge of game development fundamentals, and experience with the Unity engine, often supported by a relevant degree or portfolio. Familiarity with Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools is typically expected. Strong problem-solving skills, attention to detail, and effective communication help you collaborate within development teams and contribute creative solutions. These skills are crucial for producing high-quality, functional games and ensuring efficient team workflows in a fast-paced development environment.

What are some common challenges faced by assistant Unity game developers when working on large team projects?

Assistant Unity Game Developers often encounter challenges related to managing project assets and ensuring consistency across a large team. Coordinating with designers, artists, and senior developers requires effective communication and version control skills to prevent conflicts and maintain workflow efficiency. Additionally, understanding and implementing team coding standards, as well as adapting to evolving project requirements, can be demanding but are important for professional growth and successful project delivery.

What cities near Manor, TX are hiring for Assistant Unity Game Developer jobs?

Cities near Manor, TX with the most Assistant Unity Game Developer job openings:

UI/UX Designer - Poker

Zynga

Austin, TX

Full-time

Posted 29 days ago


Key responsibilities

  • Create high-fidelity UI layouts, menus, icon systems, HUD components, and screen flows for the game.

  • Develop user flows, wireframes, and prototypes to inform feature design and ensure player clarity.

  • Collaborate with art, engineering, and product teams to implement visual assets and refine UI/UX based on testing and feedback.


Job description

Position Overview:

We are looking for a UI/UX Designer to join the Zynga Poker team. In this role, your primary focus will be crafting high-quality, visually compelling user interfaces and HUD elements while utilizing core user experience principles to ensure seamless gameplay for millions of players globally. 

What You'll Do:

UI / Visual Design Focus: ~70%

  • Visual Interface Design: Create high-fidelity UI layouts, menus, icon systems, HUD components, and screen flows that align with Zynga Poker's aesthetic and production standards.
  • Art Style & Brand Alignment: Collaborate closely with the art team to define, refine, and adhere to a unified visual language and thematic art style across all features.
  • Motion & Polish: Design micro-interactions, motion graphics, and functional animations for UI interactions to create feedback and tactile polish.
  • Engine Integration: Partner with technical artists and engineers to implement visual UI assets, prefabs, and design systems into the game engine effectively.
  • Asset Production: Consistently produce clean, optimized, production-ready UI art assets for real-time live-ops features.
UX & Strategy Focus:~30%
  • User Flows & Wireframing: Develop clear user flows, information architecture, low-to-mid fidelity wireframes, and clickable prototypes for new features.
  • Usability & Research: Participate in usability testing, heuristic evaluations, and competitor research/deconstructs to inform design decisions.
  • Cross-Functional Collaboration: Partner with product managers and game designers to define feature requirements and ensure player clarity, trust, and engagement.
  • Community & Feedback: Participate in team critiques, product reviews, and feature retrospectives to contribute to UI/UX excellence across the product.
What You Bring:
  • Education: Bachelor's degree in HCI, Graphic Design, Interaction Design, Visual Design, or a related field (or equivalent practical experience).
  • Experience: 3-5 years of experience in game development or interactive media specializing in UI/UX, with experience shipped on at least 1-2 titles.
  • UI & Visual Expertise: Advanced proficiency in visual hierarchy, layout design, typography, color theory, iconography, and asset creation for mobile or cross-platform games.
  • UX & Prototyping: Solid working knowledge of UX design practices, including wireframing, user flows, rapid prototyping, and user psychology principles.
  • Tooling: Proficient with industry-standard design tools (e.g., Figma, Adobe Creative Suite, Unity UI tools, or similar game engine interfaces).
  • Adaptability & Collaboration: Strong communication and collaboration skills with the ability to articulate visual design choices to cross-functional teams in a fast-paced live service environment.
  • Portfolio: A portfolio demonstrating strong visual UI design execution, polished game UI assets, motion/micro-interactions, and supporting UX documentation (wireframes, flows).

What We Offer You:

Zynga offers a world-class benefits package that helps support and balance the needs of our teams. To find out more about our benefits, visit the Zynga Benefits site