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Assistant Studio Engineer Jobs in Austin, TX (NOW HIRING)

Lead Production Engineer

Austin, TX · On-site

$100 - $130/hr

... Production Assistant (TPA) team, and serve as the bridge between production leadership and ... studio's technical needs evolve. * Test and troubleshoot thoroughly before recording days ...

... original programming, data, and technology to help sports grow their audiences and build ... RESPONSIBILITIES: * Assist with weekly studio productions, including setup, operation, and studio ...

Lead Building Engineer

Austin, TX · On-site

$101K - $133K/yr

Supervise and mentor junior Engineers and Technicians; assist in setting staff performance goals ... studio, healthcare, government, universities, sports and entertainment, and mixed-use properties ...

Lead Building Engineer

Austin, TX

$101K - $133K/yr

Supervise and mentor junior Engineers and Technicians; assist in setting staff performance goals ... studio, healthcare, government, universities, sports and entertainment, and mixed-use properties ...

Lead Production Engineer

Austin, TX · On-site

$75K - $100K/yr

... Production Assistant (TPA) team, and serve as the bridge between production leadership and ... Work directly with studio leadership and creative talent in a supportive, dynamic environment. If ...

Lead Production Engineer

Austin, TX

$18.50 - $25.50/hr

... Production Assistant (TPA) team, and serve as the bridge between production leadership and ... Work directly with studio leadership and creative talent in a supportive, dynamic environment. If ...

Lead Production Engineer

Austin, TX · On-site

$18.50 - $25.50/hr

... Production Assistant (TPA) team, and serve as the bridge between production leadership and ... Work directly with studio leadership and creative talent in a supportive, dynamic environment. If ...

Senior VLSI CAD Software Engineer

Austin, TX · On-site

$121K - $160K/yr

... AI-assistants. The successful candidate will play a key role in advancing next-generation design ... C++20, Java 21, git, IDEA/Visual Studio/CLion, unit test frameworks, CI/CD) * Skilled in software ...

Showing results 41-60

Assistant Studio Engineer information

See Austin, TX salary details

$32.7K

$88K

$133.3K

How much do assistant studio engineer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for assistant studio engineer in Austin, TX is $87,974.00, according to ZipRecruiter salary data. Most workers in this role earn between $69,900.00 and $103,600.00 per year, depending on experience, location, and employer.

What is an assistant studio engineer?

Assistant Studio Engineers are entry-level professionals who support lead engineers and producers in recording studios. Their duties typically include setting up microphones and equipment, maintaining studio gear, running cables, assisting with recording sessions, and handling basic troubleshooting. They often serve as a key link between technical staff and artists, ensuring sessions run smoothly. This role is a common starting point for those looking to build a career in audio engineering and music production.

What skills and qualifications are needed to thrive as an assistant studio engineer?

To thrive as an Assistant Studio Engineer, you need a solid understanding of audio engineering principles, sound recording techniques, and often a relevant degree or technical certification in audio production. Familiarity with digital audio workstations (DAWs) like Pro Tools, audio interfaces, mixing consoles, and studio hardware is typically required. Strong problem-solving skills, attention to detail, and the ability to communicate effectively with artists and senior engineers help you stand out in this role. These skills and qualities are crucial for ensuring high-quality recordings, smooth studio operations, and successful collaboration in fast-paced production environments.

What are common challenges faced by assistant studio engineers when working on commercial recording sessions?

Assistant Studio Engineers often encounter challenges such as managing tight session schedules, quickly troubleshooting technical issues with audio equipment, and adapting to the unique preferences of different producers and artists. They must remain organized while setting up microphones, patching equipment, and keeping detailed session notes, all while maintaining a calm and professional demeanor under pressure. Collaboration and clear communication with lead engineers, musicians, and studio staff are crucial for ensuring smooth sessions and gaining valuable hands-on experience.

What is the difference between Assistant Studio Engineer vs Recording Engineer?

AspectAssistant Studio EngineerRecording Engineer
CredentialsTypically an associate degree or equivalent experience in audio engineeringOften holds a bachelor's degree in audio engineering or related field
Work EnvironmentSupports recording sessions, sets up equipment, and assists senior engineersOperates recording equipment, mixes, and masters audio tracks
Employer & Industry UsageCommonly employed in recording studios, music production, and post-productionPrimarily found in professional recording studios, music, film, and broadcast industries

The Assistant Studio Engineer primarily supports and assists during recording sessions, focusing on setup and technical support, while the Recording Engineer takes the lead in operating equipment, mixing, and producing the final audio. Both roles require technical knowledge, but the Recording Engineer has more responsibility for the creative and technical outcome of the recordings.

Are assistant studio engineers in demand?

Assistant studio engineers are in steady demand in the music, film, and broadcasting industries, especially in locations with active production facilities. They often require technical skills, familiarity with recording equipment, and certifications, and employment opportunities depend on industry growth and project availability.

Do you need a degree to be an assistant studio engineer?

A degree is not strictly required to become an assistant studio engineer, but many employers prefer candidates with a background in audio engineering, music production, or related fields. Practical experience, technical skills, and familiarity with recording equipment and digital audio workstations are often more important than formal education for this role.

What do assistant studio engineers do?

Assistant studio engineers support the recording process by setting up equipment, maintaining studio gear, and assisting with technical tasks during recording sessions. They often handle tasks such as microphone placement, troubleshooting audio issues, and managing session documentation, working closely with lead engineers and producers to ensure smooth operations.

What cities near Austin, TX are hiring for Assistant Studio Engineer jobs?

Cities near Austin, TX with the most Assistant Studio Engineer job openings:

Infographic showing various Assistant Studio Engineer job openings in Austin, TX as of August 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $87,974 per year, or $42.3 per hour.

Environment Artist - GameSim - Talent Pipeline

Keywords Studios

Austin, TX • On-site, Remote

Full-time

Re-posted 17 days ago


Keywords Studios rating

8.7

Company rating: 8.7 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

9th of 76 rated media


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.

This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
  • Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
  • Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
  • Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
  • Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
  • Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
  • Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
  • Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
  • Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
  • Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
  • Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.

What Keywords Studios employees say

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About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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