1

Assistant Audio Software Developer Jobs in Wilmington, NC

... audio, QA, and production to resolve issues and improve game quality. -Build internal tools ... to improve developer productivity. WORK ENVIRONMENT : The work environment is typical of a ...

Leverage GenAI capabilities in your own engineering workflow - coding assistants, agent-based ... Strong software engineering fundamentals: architecture, API design, integration patterns, secure ...

Senior Game Developer

Wilmington, NC ยท On-site

$80 - $110/hr

You will work closely with designers, artists, audio, QA, developer leads, and other developers to ... Solid understanding of gameplay systems, objectโ€‘oriented programming, and practical software ...

Controls Engineer III

Wilmington, NC ยท On-site

$77K - $100K/yr

Day-to-Day Responsibilities: * Assist the team of engineers to provide production support and ... software developer * General Programming experience/Traditional software development programming ...

Research, write scripts, and produce audio and video projects about County services, events ... Attend and assist with County events and media coverage as needed. This may require work outside ...

CNC Swiss Programmer

Leland, NC ยท On-site

$23 - $31.25/hr

In addition to programming responsibilities, this position will assist and flex into machine setup ... Minimum of 3 years of current experience using Esprit CAM software required. * At least 5 years of ...

CNC Swiss Programmer

Leland, NC

$23 - $31.25/hr

In addition to programming responsibilities, this position will assist and flex into machine setup ... Minimum of 3 years of current experience using Esprit CAM software required. * At least 5 years of ...

CNC Swiss Programmer

Leland, NC ยท On-site

$23 - $31.25/hr

In addition to programming responsibilities, this position will assist and flex into machine setup ... Minimum of 3 years of current experience using Esprit CAM software required. * At least 5 years of ...

next page

Showing results 1-20

Assistant Audio Software Developer information

See Wilmington, NC salary details

$27.5K

$93.4K

$225K

How much do assistant audio software developer jobs pay per year?

As of Aug 20, 2026, the average yearly pay for assistant audio software developer in Wilmington, NC is $93,434.00, according to ZipRecruiter salary data. Most workers in this role earn between $59,200.00 and $98,800.00 per year, depending on experience, location, and employer.

What does an assistant audio software developer do?

An Assistant Audio Software Developer helps design, code, and test software applications that process or generate audio. They often work under the guidance of senior developers to build features such as audio effects, plugins, or digital audio workstation (DAW) tools. Their responsibilities might include debugging code, collaborating with sound designers, and ensuring software meets audio quality standards. This role requires knowledge of programming languages like C++ and familiarity with digital audio concepts.

What are some common challenges faced by assistant audio software developers when working on collaborative projects?

Assistant Audio Software Developers often work as part of teams that include senior developers, sound designers, and QA specialists. One common challenge is ensuring seamless integration of audio features across different platforms and hardware, which can require troubleshooting compatibility issues and adapting to rapidly changing project requirements. Effective communication and version control are essential to prevent conflicts in shared codebases. Developing a strong understanding of both audio processing concepts and software engineering best practices helps in navigating these challenges successfully.

What are the key skills and qualifications needed to thrive as an assistant audio software developer, and why are they important?

To thrive as an Assistant Audio Software Developer, you need strong programming skills (such as C++ or Java), a solid understanding of digital signal processing, and a relevant degree in computer science, audio engineering, or a related field. Familiarity with industry-standard audio development tools (like JUCE or VST SDKs), version control systems, and audio plugin frameworks is typically required. Strong problem-solving abilities, attention to detail, and effective teamwork and communication skills help someone excel in this role. These skills and qualities are critical for building reliable audio software, collaborating efficiently with teams, and meeting the creative and technical demands of the audio industry.

What is the difference between Assistant Audio Software Developer vs Audio Software Engineer?

AspectAssistant Audio Software DeveloperAudio Software Engineer
Required CredentialsBachelor's in Computer Science, Audio Engineering, or related fieldBachelor's or Master's in Computer Science, Electrical Engineering, or related field
Work EnvironmentEntry-level, collaborative teams in tech or audio companiesMid to senior-level roles, often in R&D or product development teams
Employer & Industry UsageStartups, audio tech firms, multimedia companiesEstablished tech firms, audio hardware/software companies
Common Search & ComparisonYesYes

The main difference between an Assistant Audio Software Developer and an Audio Software Engineer lies in experience level and responsibilities. The assistant role is entry-level, focusing on supporting development tasks, while the engineer role involves more complex design and problem-solving. Both roles require similar educational backgrounds and are found in audio and tech industries, but the engineer position typically demands more experience and technical expertise.

What cities near Wilmington, NC are hiring for Assistant Audio Software Developer jobs?

Cities near Wilmington, NC with the most Assistant Audio Software Developer job openings:

Software Engineer (Games)

Valicy

Wilmington, NC โ€ข On-site

Full-time

Re-posted 18 days ago


Job description

Job Title: Software Engineer (Games)
Locations: Wilmington, NC or Greenville, NC
Department: NC Software Engineer Development
Reports To: Software Engineer Manager
Status: Exempt

WHO WE ARE:
We are Valicy.
We make games. We also make the machines they run on.

What we're building matters. How we treat people matters more.
OUR MISSION: We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: Itโ€™s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates


If this is the kind of place you've been looking for, let's talk.


SUMMARY The Software Engineer is responsible for designing, implementing, and maintaining highโ€‘quality games built on the Unity framework across multiple regulated gaming platforms. This role is handsโ€‘on and impactโ€‘driven, focused on translating game design and creative direction into performant, reliable, and engaging gameplay systems.
Software Engineers at Valicy are builders who think holistically about game feel, technical architecture, tooling, and longโ€‘term maintainability. You will work closely with designers, artists, QA, and leadership to ship games that scale across studios and platforms.
This role is based in either Wilmington or Greenville and collaborates daily across both locations.
QUALIFICATIONS
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required.
RESPONSIBILITIES:
-Act as an ambassador of Valicyโ€™s Mission, Vision, and Values through daily work and team interactions.
-Design, develop, and implement gameplay systems using Unity for multiple target platforms.
-Translate game design documents, concepts, and creative direction into clean, functional, and engaging gameplay.
-Actively participate in the full game development lifecycle, from concept through release and postโ€‘launch support.
-Collaborate closely with designers, artists, audio, QA, and production to resolve issues and improve game quality.
-Build internal tools, techโ€‘art utilities, and workflows that accelerate development and reduce friction across teams.
-Empower content creators by creating flexible, dataโ€‘driven systems that minimize ongoing engineering intervention.
-Maintain and improve existing games through debugging, optimization, and feature enhancements
-Identify technical risks early and propose practical solutions that balance speed, quality, and scalability.
-Provide clear recommendations and technical insights to leadership to support strategic and operational goals.
REQUIREMENTS:
-3โ€“5 years of professional experience or demonstratable equivalent personal experience developing interactive applications or games using Unity
-Strong C# programming skills with an emphasis on clean, maintainable, and performant code
-Solid understanding of game architecture, gameplay systems, and realโ€‘time performance considerations
-Experience debugging complex systems and maintaining live or legacy products
-Ability to work collaboratively in a crossโ€‘disciplinary team environment
-Strong ownership mentality and willingness to take responsibility for shipped features
Preferred Requirements:
-Experience building tools or frameworks to support designers and artists.
-Familiarity with dataโ€‘driven or configurationโ€‘based game systems.
-Experience working on regulated, distributed, or hardwareโ€‘integrated gaming platforms.
-Exposure to optimization, profiling, and performance tuning in Unity.
-Interest or expertise in AIโ€‘assisted workflows, automation, or tooling to improve developer productivity.
WORK ENVIRONMENT: The work environment is typical of a traditional office environment.
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed.