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Assistant Apple Vision Pro Developer Jobs in Florida

GPU Design Verification Engineer

Orlando, FL · On-site

$127K - $155K/yr

At Apple, new ideas have a way of becoming extraordinary products, services, and customer ... and assist with test plan creation. - Assist with architecting test benches. - Develop ...

GPU Design Verification Engineer

Orlando, FL

$127K - $155K/yr

At Apple, new ideas have a way of becoming extraordinary products, services, and customer ... and assist with test plan creation. - Assist with architecting test benches. - Develop ...

At Apple, we work every single day to craft products that enrich peopleʼs lives. Do you love ... Create integration guides and user documents, and generally assist with challenges in successfully ...

Mixed-Signal IC Design Engineer

Melbourne, FL · On-site

$187K/yr

At Apple, we work every single day to craft products that enrich peopleʼs lives. Do you love ... Create integration guides and user documents, and generally assist with challenges in successfully ...

Familiarity with Jamf Pro or other Apple-focused management platforms. * Experience with endpoint ... Manager, Endpoint Engineering (or equivalent). * Partners with: Cybersecurity, Identity & Access ...

Familiarity with Jamf Pro or other Apple-focused management platforms. * Experience with endpoint ... Manager, Endpoint Engineering (or equivalent). * Partners with: Cybersecurity, Identity & Access ...

Pro Shop Attendant

Sarasota, FL · On-site

$12 - $15.50/hr

Maintain an organized stock room and assist the buyer and other shop assistants with stock and golf ... Normal vision and hearing required. About Troon Troon started as one facility in 1990 and has since ...

Pro Shop Attendant

Sarasota, FL · On-site

$12 - $15.50/hr

Maintain an organized stock room and assist the buyer and other shop assistants with stock and golf ... Normal vision and hearing required. About Troon Troon started as one facility in 1990 and has since ...

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Assistant Apple Vision Pro Developer information

What is the difference between Assistant Apple Vision Pro Developer vs AR Developer?

AspectAssistant Apple Vision Pro DeveloperAR Developer
Required CredentialsProficiency in Apple SDKs, Swift, ARKit, and related toolsKnowledge of AR SDKs, Unity/Unreal, programming languages like C# or C++
Work EnvironmentApple ecosystem, iOS/macOS platforms, Apple developer programsVaried platforms including mobile, HoloLens, AR glasses, cross-platform engines
Employer & Industry UsageApple-focused companies, app development, hardware integrationGaming, enterprise, healthcare, and consumer AR applications across industries

The Assistant Apple Vision Pro Developer specializes in developing applications specifically for Apple's Vision Pro headset using Apple’s SDKs and tools. In contrast, an AR Developer works across multiple platforms and devices, utilizing various SDKs and engines. While both roles require knowledge of AR development, the Assistant Apple Vision Pro Developer focuses on Apple’s ecosystem, making their skills more specialized for Apple hardware and software integration.

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Faculty, Digital and Interactive Media #11981

Faculty, Digital and Interactive Media #11981

Daytona State College

Daytona Beach, FL • On-site

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 13 days ago


Daytona State College rating

7.0

Company rating: 7.0 out of 10

Based on 9 frontline employees who took The Breakroom Quiz

392nd of 555 rated colleges and universities


Job description

Location : Daytona Beach
Job Type: Faculty
Job Number: 202500458
Department: Mike Curb College of Music, Entertainment, & Art - School of Digital Media Production
Opening Date: 06/05/2026
Required Qualifications:
  • Master's degree in Digital Media, Interactive Design, Media Arts, New Media, Fine Arts, or a closely related field
  • Demonstrated experience teaching or professionally practicing in interactive media, live media systems, or experience design
  • Proficiency in at least one real-time media environment (TouchDesigner, MadMapper, VDMX6, or equivalent)
  • Evidence of creative or professional work in interactive, projection-based, or performance-driven media
  • Ability to teach effectively across technical and conceptual dimensions of the discipline

Preferred Qualifications:
  • Interactive Experience Design and Live Systems
    • Hands-on experience designing live interaction systems using cameras as input devices for motion detection, gesture tracking, or body-based interactivity
    • Practical knowledge of sensor integration and physical computing using platforms such as Arduino (Uno, Mega, or equivalent microcontrollers), enabling students to connect physical sensors and actuators to visual and sonic outputs
    • Experience with large-scale projection mapping onto architectural surfaces, sculptural objects, or performance environments using MadMapper, Resolume, or comparable tools
    • Fluency in VDMX6 or similar VJ and live visual performance software within a production or event context
    • Experience with TouchDesigner for generative visuals, real-time data visualization, or interactive installation
  • AI-Assisted and Coded Interactive Experiences
    • Demonstrated ability to use AI tools and large language models to generate, scaffold, or assist in writing code for interactive media applications, including Python scripts, GLSL shaders, or TouchDesigner CHOP/DAT workflows
    • Experience prototyping or teaching AI-assisted interaction design workflows, where students use AI to accelerate technical problem-solving without bypassing conceptual understanding
    • Familiarity with computer vision libraries and frameworks (such as OpenCV or MediaPipe) applied to camera-based interaction, body tracking, or environmental sensing
    • Understanding of how emerging AI capabilities, including real-time image and gesture recognition, can be embedded into live performance and installation contexts
  • Production and Post-Production
    • Proficiency in DaVinci Resolve, including Fusion for motion graphics and compositing in support of interactive and immersive project delivery
    • Experience with 6K cinema camera systems in production contexts
    • Background in sound design, spatial audio, or Ableton Live as integrated components of interactive and performative media
  • Immersive and Emerging Media
    • Experience with spatial computing or extended reality platforms, including Apple Vision Pro, as part of creative or educational practice
    • Familiarity with Blackmagic Design ecosystems and workflows
    • Practice in or curiosity about the convergence of installation art, club visuals, architectural media, and interactive performance as a unified creative discipline
  • Teaching and Professional Context
    • College teaching experience, particularly in studio-based or production-centered environments
    • Active creative practice with exhibition, performance, or commercial credits demonstrating engagement with the contemporary interactive media landscape
    • Experience working in collaborative or interdisciplinary production environments alongside photographers, musicians, or broadcast professionals
About the Position
Daytona State College invites applications for a full-time faculty position in the Digital and Interactive Media Production (DIMP) program within the School of Digital Media Production (SDMP). This position is central to our growing emphasis on interactive experience design, real-time media, and immersive technology. The successful candidate will teach across the DIMP curriculum with a primary focus on live interaction design, projection mapping, sensor-based and AI-assisted interactive systems, and performance-driven media environments.
This is a high-impact teaching role in a program that has deliberately pivoted toward the intersection of code, computation, and creative performance. You will work alongside a faculty cohort with international exhibition and production credentials, contributing to a culture of creative rigor that is uncommon at the community college level.
About the Program and School
The School of Digital Media Production is housed within the Mike Curb College of Music, Entertainment and Art and encompasses four programs: Digital and Interactive Media Production, Music Production Technology, Broadcast Television Production, and Photography. DIMP sits at the center of the school's most rapidly evolving curriculum.
The DIMP program prepares students for careers in interactive media, live event production, UI/UX for experiential contexts, video, sound design, and content creation. The program has made a deliberate commitment to live interaction design and immersive technology as its distinguishing identity, integrating tools such as TouchDesigner, MadMapper, VDMX6, and DaVinci Resolve into a curriculum that blends art, design, computation, and performance.
World-Class Facilities
Faculty and students work in a purpose-built environment designed to support professional-grade practice:
  • Three dedicated Apple Mac Labs
    • Lab 211: 20 iMacs running TouchDesigner, MadMapper, VDMX6, Unreal Engine, Unity, Processing, Ableton Live Suite, Adobe CC, DaVinci Resolve, and Arturia MiniLab 3 controllers
    • Lab 214: Mac Studios with Adobe CC, Ableton Live Suite, DaVinci Resolve Studio, 4K monitors, Ableton Push 3 controllers, MIDI controllers, and BYOD stations Lab 216: Mac Studios with Adobe CC, DaVinci Resolve Studio, Capture One Pro, Apple Pro Apps, 4K monitors, Arturia MiniLab 3 controllers, and BYOD stations
  • Eight high-end digital media suites with Adobe CC, DaVinci Resolve Studio, Ableton Live Suite, and Maxon One, equipped with Apple Pro XDR and Studio Displays, 55" OLED monitors, Wacom Cintiq 27" tablets, Yamaha HS7 studio monitors, condenser microphones, Fairlight controllers, and Blackmagic Design micro panels
  • Scan, print, and production support lab
  • Multipurpose studios configurable for performance, installation, and live production
  • Immersive media infrastructure including Apple Vision Pros and full DaVinci Resolve pipeline
  • Professional stockroom with checkout access to:
    • Blackmagic Design Cinema 6K Pro kits with cinema lenses
    • Short-throw and outdoor laser 4K projectors for large-scale projection mapping
    • Aputure 300 and 600 light kits
    • Sennheiser audio kits, Atomos 19" field monitors, Wooden Camera Pro rigs
    • ATEM Mini Pro and Extreme ISO switchers, DJI Ronin gimbals
  • Blackmagic Design Academic Partner status, providing students with exclusive certification pathways and professional training access

Why Daytona State College
  • A program with real infrastructure: three Apple Mac labs, eight professional media suites, and a fully stocked production gear room supporting 6K cinema, large-scale projection, lighting, and spatial audio
  • Blackmagic Design Academic Partner status providing faculty and students with professional certification pathways and direct industry access
  • Apple Vision Pros and a DaVinci Resolve-centered post pipeline positioning the program at the forefront of immersive media education
  • A curriculum that has deliberately pivoted toward live interaction design, with institutional support to keep moving in that direction
  • A school that operates across four programs (DIMP, Music Production Technology, Broadcast Television, Photography), creating genuine opportunities for cross-disciplinary collaboration
  • The Florida coast, with Daytona Beach offering a low cost of living and proximity to Orlando's creative and tech industries

Rank: Appointment level to any faculty position is dependent upon qualifications and experience.
Salary: Nine-month position. Competitive salary depending on experience. The College also provides a comprehensive benefits package.
Tenure and Promotion: Tenure and promotion are awarded based on a review by a college-wide committee of the candidate's contributions to service, pedagogy and scholarship.
Key Responsibilities:
  • Teach undergraduate courses in digital and interactive media, with emphasis on live interaction design, projection mapping, and real-time media systems
  • Develop and deliver curriculum integrating TouchDesigner, MadMapper, VDMX6, and related real-time tools into production and performance workflows
  • Guide students in UI/UX for experiential and interactive contexts, including installation art, live event design, and spatial media
  • Mentor students across video, sound, interactive, and content creation pathways
  • Contribute to curriculum development, assessment, and program planning
  • Maintain an active creative or professional practice aligned with the program's direction
  • Participate in advising, department meetings, college service, and professional development
  • Supervise student projects including senior capstone, internships, and independent study
  • Contribute to industry partnerships, community collaborations, and the school's growing profile in immersive media

Knowledge, Skills, & Abilities:
  • Knowledge of areas of discipline to be taught
  • Ability to establish and maintain effective professional relationships with students, colleagues and supervisors
  • Ability to communicate clearly, effectively and professionally through oral and written communications
  • Commitment to the community college mission, innovative and effective teaching, sustained and significant professional development, and service to the College
  • Computer literacy and the ability to navigate in a Windows environment

This position may be subject to a criminal background screening as a condition of employment.
If a reasonable accommodation is needed to participate in the job application or interview process, please contact Human Resources at 386-506-4505 or email
Daytona State College is an Equal Opportunity/Equal Access Employer. Click to view the College's statement of non-discrimination.
Daytona State College offers a variety of benefits to our regular full-time employees, including:
Health Insurance:
  • Medical
  • Dental
  • Vision
  • Flexible Spending Account (FSA)
  • Dependent Care Flexible Spending Account
Retirement Options:
  • Florida Retirement System Pension Plan
    • Deferred Retirement Option Program (DROP)
  • Florida Retirement System Investment Plan
  • State Community College System Optional Retirement Program (SCCSORP)
  • 403(b) and 457(b) Retirement Savings Accounts
Supplemental Insurance:
  • College Paid Basic Life Insurance
  • Voluntary and Dependent Life Insurance
  • Sick Leave Pool
  • Cancer Insurance
  • Critical Illness Insurance
Paid Time Off:
  • Vacation & Sick Leave
  • Holidays & College Breaks
Holidays:
Daytona State College observes the following holidays annually:
  • New Year's Day
  • Martin Luther King Day
  • Washington's Birthday
  • Memorial Day
  • Independence Day
  • Labor Day
  • Veteran's Day
  • Thanksgiving & the following day
  • Christmas Day
Additional Benefits:
  • Tuition Reimbursement for employees as well as their spouses and dependents
  • Onsite Wellness/Fitness Center
  • Employee Assistance Program (EAP)
Please note: Adjunct, part-time and temporary full-time staff may be eligible for certain benefits if qualification criteria are met.

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