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Assistant Animator Jobs in Virginia (NOW HIRING)

Applying Transitions and Animations, Creating, Managing, and Saving Presentations, Formatting ... Process Assistant I : $38,200.00 - $49,600.00 Process Assistant II : $42,300.00 - $54,900.00 ...

Process Assistant I/II/III

Chester, VA · On-site

$52K - $68K/yr

Applying Transitions and Animations, Creating, Managing, and Saving Presentations, Formatting ... Process Assistant I : $38,200.00 - $49,600.00 Process Assistant II :$42,300.00 - $54,900.00 Process ...

CAD Designer

Portsmouth, VA · On-site

$26.25 - $36.25/hr

Prepare detailed construction documents * Assist in maintenance, turnover, and field layout of projects * Create 2D, 3D, and isometric drawings * Create renderings and animations * Work with others ...

... Assist in the production of e\-mail, digital, print, social media projects, and more. Make ... animation using various platforms (Adobe Software, AEM, Salesforce, etc.) \n * Develop and execute ...

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Assistant Animator information

See Virginia salary details

$10

$39

$69

How much do assistant animator jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for assistant animator in Virginia is $39.07, according to ZipRecruiter salary data. Most workers in this role earn between $21.68 and $63.41 per hour, depending on experience, location, and employer.

Are assistant animators in demand right now?

Assistant animators are currently in moderate demand, especially in the animation and entertainment industries where skilled support staff are needed to assist senior animators and meet production deadlines. Job opportunities often depend on industry growth, project volume, and proficiency with animation software like Adobe Animate or Toon Boom. Staying updated with industry trends and developing strong technical skills can improve employment prospects.

What skills and qualifications are needed to be an assistant animator?

To thrive as an Assistant Animator, strong foundational skills in animation principles, attention to detail, and a relevant degree or coursework in animation or a related field are essential. Proficiency with industry-standard software such as Adobe After Effects, Toon Boom Harmony, or Autodesk Maya is typically required, and a robust portfolio can be an advantage. Excellent teamwork, communication, and time management skills are important for collaborating effectively and meeting production deadlines. These competencies ensure smooth workflow, high-quality output, and alignment with creative direction in animation projects.

What does an assistant animator do?

An Assistant Animator supports the animation team by creating in-between frames, cleaning up rough drawings, and ensuring smooth transitions between keyframes. They assist with character and background animations, maintain consistency in design, and often work with software like Adobe Animate, Toon Boom, or Blender. Additionally, they may help with organizing assets, rendering scenes, and making minor adjustments as directed by senior animators. Their role is crucial in streamlining the production workflow and maintaining high-quality animation standards.

What are the most commonly searched types of Animator jobs in Virginia? The most popular types of Animator jobs in Virginia are:
What are popular job titles related to Assistant Animator jobs in Virginia? For Assistant Animator jobs in Virginia, the most frequently searched job titles are:
What cities in Virginia are hiring for Assistant Animator jobs? Cities in Virginia with the most Assistant Animator job openings:
Infographic showing various Assistant Animator job openings in Virginia as of August 2026, with employment types broken down into 44% Full Time, and 56% Part Time. Highlights an 100% In-person job distribution, with an average salary of $81,271 per year, or $39.1 per hour.

Instructor or Assistant Professor of Game Design

George Mason University

Fairfax, VA • On-site

Other

Re-posted 16 days ago


George Mason University rating

8.3

Company rating: 8.3 out of 10

Based on 19 frontline employees who took The Breakroom Quiz

125th of 617 rated colleges and universities


Job description

Instructor or Assistant Professor of Game Design
  • 10003050
  • Fairfax, VA
  • Instructional Faculty
  • Opening on: Aug 29 2025
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Department: Col of Visual and Performing Arts

Classification: 9-month Instructional Faculty

Job Category: Instructional Faculty

Job Type: Full-Time

Work Schedule: N/A - I/R Faculty

Location: Fairfax, VA

Workplace Type: Hybrid Eligible

Salary: Salary commensurate with education and experience

Criminal Background Check: Yes

About the Department:

1. Offers undergraduate game design courses leading to a BFA in Computer Game Design;
2. Provides mentorship and guidance in game production to students pursuing majors and minors in Computer Game Design; and
3. Supports a cohesive faculty and staff to carry out objectives 1 and 2.

About the Position:

Teaches undergraduate Game Design, 3D Modeling, and Animation courses and helps develop this future track in the Computer Game Design Program. Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Responsibilities:

  • Teaches undergraduate Game Design, 3D Modeling, and Animation courses;
  • Helps develop this future track in the Computer Game Design Program; and
  • Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Required Qualifications:

  • Bachelor's degree in related field;
  • 5+ years experience in Game Design or related industry, or Master's degree in related field;
  • Experienced in all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
  • Extensive experience working with all primary game design, production, and management software applications, engines, and tools, as well as related hardware;
  • Applicable experience (minimum of five years is desired) in the industry; and expertise using current professional game engines, editors and project management software;
  • Knowledgeable about all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
  • Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
  • Knowledge of 3D Modeling and animation software utilized in the industry;
  • Knowledge of workflow in multi-platform game production and publication;
  • Excellent interpersonal and presentation skills;
  • Proven critical thinking, problem-solving, and judgment skills;
  • Ability to successfully interact with the industry business and governmental communities;
  • Has a demonstrated commitment and ability to work collaboratively within a complex work environment; and
  • Possesses an approach that fosters a respectful, nonthreatening workplace environment.

Preferred Qualifications:

  • Master's degree in related field;
  • 5+ years experience in the Game Design industry and publication of major entertainment or serious games, or Terminal degree in Game related discipline; and
  • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.

Instructions to Applicants:

For full consideration, applicants must apply for Instructor or Assistant Professor of Game Design at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a Cover Letter/Letter of Intent with Resume for review.

Posting Open Date: August 29, 2025

For Full Consideration, Apply by: September 12, 2025

Open Until Filled: Yes


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