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Assistant 3D Architectural Visualization Jobs in Washington

Architectural Technician - Revit

Washington, DC · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... 3D laser scanning, scan-to-BIM, and BIM coordination. We support a diverse range of project types ... Execute scan-to-BIM workflows by converting point cloud data into usable design models. * Assist in ...

Architectural Designer

Washington, DC

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... * Assist in space planning and layout development, including programming individual areas and ... Exposure to Enscape and Dynamo for visualization and computational workflows. * LEED Accreditation ...

Graduate Landscape Architect

Leesburg, VA · On-site

$72K - $100K/yr

Primary Responsibilities: * Assist with the preparation of land development, landscape architecture ... Familiarity with modeling, visualization, or rendering programs such as SketchUp, Lumion, and/or ...

New

Graduate Landscape Architect

Leesburg, VA

$72K - $100K/yr

Primary Responsibilities: * Assist with the preparation of land development, landscape architecture ... Familiarity with modeling, visualization, or rendering programs such as SketchUp, Lumion, and/or ...

New

Architectural Staff (Entry-Level)

Mclean, VA · On-site

$60K - $67K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Responsibilities * Assist with the production of contract deliverables including field surveys ... Some experience with design and visualization tools including Sketch-Up, Adobe Creative Suite ...

... * Assist with general shop duties, including material preparation, organization, and equipment ... and architectural lighting to jigs, fixtures, and tooling. Formative 3D pushes additive ...

Working closely with the Design Team and other internal collaborators, you'll assist in the ... Proficiency in SketchUp for 3D modeling * Experience with Chief Architect is a plus * Comfort with ...

Working closely with the Design Team and other internal collaborators, you'll assist in the ... Proficiency in SketchUp for 3D modeling * Experience with Chief Architect is a plus * Comfort with ...

Working closely with the Design Team and other internal collaborators, you'll assist in the ... Proficiency in SketchUp for 3D modeling * Experience with Chief Architect is a plus * Comfort with ...

You will support application architecture, immersive software development, systems integration, AI ... Experience with XR/VR/AR, interactive 3D, simulation, gaming, or visualization applications.

New

Showing results 21-40

Assistant 3D Architectural Visualization information

What are the key skills and qualifications needed to thrive as an Assistant 3D Architectural Visualization specialist?

To thrive as an Assistant 3D Architectural Visualization specialist, you need a strong background in architecture or design, with proficiency in 3D modeling, rendering, and visualization concepts. Familiarity with software such as Autodesk 3ds Max, SketchUp, V-Ray, and Adobe Creative Suite is typically expected, and knowledge of BIM tools can be advantageous. Attention to detail, creativity, and effective communication skills help in translating design concepts into compelling visual representations and collaborating with architects or clients. These skills ensure accurate, visually appealing presentations that support decision-making and project success in the architectural field.

What is an Assistant 3D Architectural Visualization specialist?

An Assistant 3D Architectural Visualization specialist supports architects and designers by creating realistic 3D images and animations of building projects. They use specialized software to help visualize architectural concepts, interior layouts, and exterior designs. Their work aids in communicating ideas to clients, stakeholders, and construction teams, making it easier to make design decisions before actual building begins. This role often involves collaborating with senior visualization artists and requires a good understanding of architecture, modeling, and rendering techniques.

What is the difference between Assistant 3D Architectural Visualization vs 3D Architectural Renderer?

AspectAssistant 3D Architectural Visualization3D Architectural Renderer
CredentialsOften requires a degree or diploma in architecture, design, or 3D modelingTypically has specialized training or certification in rendering software
Work EnvironmentCollaborates closely with architects, designers, and visualization teamsFocuses on creating high-quality visualizations, often independently or within a team
Industry UsageUsed in early design stages, client presentations, and project planningPrimarily produces final renderings for marketing, presentations, or client approval

Assistant 3D Architectural Visualization professionals assist in creating visual representations of architectural projects, often supporting senior designers. 3D Architectural Renderers focus on producing detailed, high-quality images. While both roles require knowledge of 3D software, assistants typically have broader responsibilities, including project support, whereas renderers specialize in visualization quality.

What are some common challenges faced by Assistant 3D Architectural Visualization professionals, and how can they be addressed?

Assistant 3D Architectural Visualization professionals often navigate tight deadlines, frequent design revisions, and the need to balance artistic vision with client requirements. Managing large and complex files can also be challenging, requiring strong organizational and technical skills. To address these challenges, it's important to develop efficient workflows, maintain clear communication with architects and designers, and stay updated on the latest visualization tools and rendering techniques. Collaborating closely with team members ensures that feedback is incorporated effectively and project goals are met.

What are the most commonly searched types of 3D Architectural Visualization jobs in Washington?

The most popular types of 3D Architectural Visualization jobs in Washington are:

What are popular job titles related to Assistant 3D Architectural Visualization jobs in Washington?

For Assistant 3D Architectural Visualization jobs in Washington, the most frequently searched job titles are:

What job categories do people searching Assistant 3D Architectural Visualization jobs in Washington look for?

The top searched job categories for Assistant 3D Architectural Visualization jobs in Washington are:

Real-Time 3D Asset Engineer with Security Clearance

Johns Hopkins University Applied Physics Laboratory

Laurel, MD • On-site

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 22 days ago


Job description

Description Do you love creating accurate and compelling real-time 3D assets from reference? Are you an artist who can generate and optimize 3D models for real-time engines, and use code to streamline or expand the asset pipeline? If so, we're looking for someone like you to join our team at APL. We are seeking a Real-Time 3D Asset Engineer with technical art skills to help us create modern training systems, compelling visual tools, and real-time content pipelines for critical national security challenges. You'll join a multidisciplinary team that creates interactive training and visualization tools grounded in real-world form, function, and engineering detail. In this role, you'll pair production-art judgment with the technical curiosity to build tools, write shaders, and solve pipeline problems. As a Real-Time 3D Asset Engineer... * Your primary responsibility will be to create, optimize, and integrate real-time 3D assets, materials, and scenes for training systems, engineering visualizations, interactive tools, and mission-focused applications.
* You will build production-ready models, textures, and materials from reference photos, CAD, 3D scans, photogrammetry, engineering drawings, and other source material, with an emphasis on equipment, environments, facilities, and other hard-surface assets.
* You will optimize 3D assets for real-time performance, including polycount, draw calls, texture memory, levels of detail, colliders, materials, and scene organization.
* You will develop and maintain source-to-engine asset pipelines that help artists and engineers move content from reference material and 3D tools into Unity, Unreal, or other real-time engines.
* You will create tools, scripts, shaders, import/export workflows, and asset-processing utilities that streamline real-time content production.
* You will work with artists, engineers, and software developers to troubleshoot asset, rendering, shader, lighting, source control, and build issues across production pipelines.
* You will help shape practical technical art standards for reference gathering, asset quality, visual accuracy, optimization, source control, and repeatable workflows. Qualifications You meet our minimum qualifications for the job if you... * Have a bachelor's degree in game art, technical art, digital art, computer graphics, game development, engineering, architecture, a related field, or equivalent professional experience.
* Have 3+ years of professional experience creating real-time 3D art for games, AR/VR, training systems, engineering visualization, simulation, or other interactive applications.
* Have a portfolio, demo reel, or project examples that show finished 3D models, textures, materials, or scenes based on real-world source material.
* Have experience with 3D content tools and real-time engine workflows, such as Blender, Maya, 3ds Max, Houdini, Substance tools, Unity, Unreal Engine, proprietary game engines, or similar tools.
* Have used scripting, shader authoring, or programming to solve technical art problems, streamline workflows, improve materials, process assets, or support real-time content production.
* Are able to obtain an Interim Secret level security clearance by your start date and can ultimately obtain Secret level clearance. If selected, you will be subject to a government security clearance investigation and must meet the requirements for access to classified information. Eligibility requirements include U.S. citizenship. You'll go above and beyond our minimum requirements if you... * Have experience as a technical artist, environment artist, hard-surface artist, material artist, real-time 3D artist, or in a related capacity on shipped games, AAA productions, training systems, simulations, or real-time visualization products.
* Have experience writing shaders, tools, plugins, asset processors, or pipeline automation with HLSL, Slang, C++, C#, Python, Java, or similar languages.
* Have experience with or interest in, 3D reconstruction, scan cleanup, CAD conversion, computer vision, image processing, procedural workflows, or real-world asset capture.
* Have experience optimizing meshes, textures, materials, shaders, lighting, memory use, draw calls, load times, or frame rate for real-time applications.
* Have experience with Unity, Unreal Engine, Git, GitLab, PlasticSCM, or source-controlled art and build pipelines in a production environment. About Us Why Work at APL? The Johns Hopkins University Applied Physics Laboratory (APL) brings world-class expertise to our nation's most critical defense, security, space and science challenges. While we are dedicated to solving complex challenges and pioneering new technologies, what makes us truly outstanding is our culture. We offer a vibrant, welcoming atmosphere where you can bring your authentic self to work, continue to grow, and build strong connections with inspiring teammates. At APL, we celebrate our differences of perspectives and encourage creativity and bold, new ideas. Our employees enjoy generous benefits, including a robust education assistance program, unparalleled retirement contributions, and a healthy work/life balance. APL's campus is located in the Baltimore-Washington metro area. Learn more about our career opportunities at https://www.jhuapl.edu/careers. All qualified applicants will receive consideration for employment without regard to race, creed, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, physical or mental disability, genetic information, veteran status, occupation, marital or familial status, political opinion, personal appearance, or any other characteristic protected by applicable law. APL is committed to providing reasonable accommodation to individuals of all abilities, including those with disabilities. If you require a reasonable accommodation to participate in any part of the hiring process, please contact . The referenced pay range is based on JHU APL's good faith belief at the time of posting. Actual compensation may vary based on factors such as geographic location, work experience, market conditions, education/training and skill level with consideration for internal parity. For salaried employees scheduled to work less than 40 hours per week, annual salary will be prorated based on the number of hours worked. APL may offer bonuses or other forms of compensation per internal policy and/or contractual designation. Additional compensation may be provided in the form of a sign-on bonus, relocation benefits, locality allowance or discretionary payments for exceptional performance. APL provides eligible staff with a comprehensive benefits package including retirement plans, paid time off, medical, dental, vision, life insurance, short-term disability, long-term disability, flexible spending accounts, education assistance, and training and development. Applications are accepted on a rolling basis. Minimum Rate $100,000 Annually Maximum Rate $245,000 Annually