1

Artist Life Model Jobs (NOW HIRING)

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Understanding of "artistic concepts," e.g. modeling, lighting, and shading. Ability to assess ... Employer Paid Life Insurance Policy * Generous Paid Time Off * 20 Paid Company Holidays

... LIFE Our client is seeking a talented Principal Digital Artist to create high-quality digital ... Maintain libraries of vehicle models, materials, icons, and UI assets. * Support engineering design ...

Teaching Artist

Chicago, IL · On-site

$50/hr

... life skills. Programs run throughout the academic year from fall through spring, with separate ... Ability to command a room and engage students while modeling ideal behavior. * Embody exemplary ...

$60K - $82K/yr

Working in a hybrid model out of our Munich or Hamburg hubs, you will take complete ownership of ... In this role, you will breathe life into stationary assets, transforming vehicles and complex ...

You'll help the team execute the tasks needed to build new workflows and bring shots to life in ... models * Use GenAI tools such as ComfyUI to help artists generate concept frames, style frames ...

Technical Artist III- UI/UX (REMOTE)

OR · Remote

$89K - $170K/yr

Including incorporating models, animations, VFX, graphics, audio, video clips and other graphic ... Company-Provided Life Insurance * Voluntary Life Insurance * Flexible Spending Account (FSA)

... models using industry software, including Maya, Z-Brush, and 3DS Max. You'll collaborate with a ... Our offerings include health, life, disability, financial, and retirement benefits, as well as paid ...

Immersive Artist

Austin, TX · On-site +1

$55K - $126K/yr

... models using industry software, including Maya, Z-Brush, and 3DS Max. You'll collaborate with a ... Our offerings include health, life, disability, financial, and retirement benefits, as well as paid ...

Immersive Artist

Austin, TX · On-site

$55K - $126K/yr

... models using industry software, including Maya, Z-Brush, and 3DS Max. You'll collaborate with a ... Our offerings include health, life, disability, financial, and retirement benefits, as well as paid ...

Showing results 41-60

Artist Life Model information

See salary details

$9

$24

$40

How much do artist life model jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for artist life model in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What is an artist life model?

Artist life models are individuals who pose for artists, art students, or art classes, typically in the nude or in costume, to help them practice and develop their drawing, painting, or sculpting skills. The role involves holding specific poses, sometimes for extended periods, to enable artists to study the human form, anatomy, and movement. Life models are essential for figure drawing sessions and contribute to the artistic process by providing a real-life reference. The job requires patience, professionalism, and the ability to remain still for long stretches of time.

What can I expect during a typical session as an artist life model, and how should I prepare?

As an Artist Life Model, you'll typically be asked to hold a variety of poses—ranging from quick gestures lasting a few minutes to longer poses that may last up to 30 minutes or more. Sessions often take place in art studios or classrooms with artists or students sketching or painting from life. To prepare, it's important to communicate with the instructor about the session's format, bring a robe or comfortable clothing for breaks, and practice holding still for extended periods to build endurance. Being punctual, professional, and comfortable with your own body are also key aspects of succeeding in this role.

What are the key skills and qualifications needed to thrive as an artist life model, and why are they important?

To thrive as an Artist Life Model, you need reliable punctuality, the ability to hold poses for extended periods, and a willingness to work with artists in both clothed and nude sessions, though formal qualifications are typically not required. Familiarity with studio etiquette and posing techniques, as well as any required safety or consent training, can be advantageous. Professionalism, body confidence, and good communication help models collaborate effectively with artists and instructors. These skills ensure sessions run smoothly, provide valuable reference material for artists, and maintain a respectful, productive environment.

What is the difference between Artist Life Model vs Art Instructor?

AspectArtist Life ModelArt Instructor
CredentialsNo formal credentials typically required; experience in posing often preferredUsually requires teaching certifications or art education background
Work EnvironmentArt studios, schools, or private sessions; primarily posing for artistsClassrooms, workshops, or online platforms; teaching art techniques
Industry UsageCommonly hired by art schools, studios, or individual artistsEmployed by educational institutions, art centers, or private studios

While Artist Life Models focus on posing for artists to draw or paint, Art Instructors teach art techniques and skills. Both roles are integral to art education but differ in responsibilities and credentials.

Can you make a living as an artist life model?

Artist life models can earn a living through paid posing sessions, often working part-time or freelance. Income varies based on experience, location, and the number of assignments, with some models supplementing income through teaching or workshops. Consistent work may require building a reputation and networking within art communities.

How much do artist life models get paid?

Artist life models typically earn between $15 and $50 per hour, depending on experience, location, and the setting. Rates can vary for private sessions, art schools, or studio work, with some models earning flat session fees or hourly wages. Compensation may also include benefits like flexible scheduling or paid training.

How much do artist life models make?

Artist life models typically earn between $15 and $50 per hour, depending on experience, location, and the setting. Some models work part-time or on a freelance basis, with rates varying based on the complexity of the poses and the type of art class or studio.

How to get into modeling for artists?

To become an artist life model, you should build a portfolio or headshot that clearly shows your physique and appearance, then contact local art schools, studios, or online modeling platforms that connect models with artists. Consistent availability, professionalism, and understanding of the modeling environment are important, and some models may need to be comfortable holding poses for extended periods. No formal certification is required, but good communication skills and reliability are valued in this role.
More about Artist Life Model jobs

What cities are hiring for Artist Life Model jobs?

Cities with the most Artist Life Model job openings:

What states have the most Artist Life Model jobs?

States with the most job openings for Artist Life Model jobs include:

What are popular job titles related to Artist Life Model jobs?

For Artist Life Model jobs, the most frequently searched job titles are:

Infographic showing various Artist Life Model job openings in the United States as of September 2026, with employment types broken down into 50% Part Time, and 50% Temporary. Highlights an 100% In-person job distribution, with an average salary of $51,263 per year, or $24.6 per hour.

Technical Artist

Eugene, OR • On-site, Remote

$127K - $152K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 15 days ago


Job description

The Technical Artist will work with the Senior Technical Artist to support various projects on
their technical art needs from scripting to tools.
This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office. 
Responsibilities
Partner with artists and engineers to develop efficient, reliable workflows for creating
and implementing game content.
Build, maintain, and document tools, scripts, and pipeline improvements that reduce
repetitive work and improve content quality.
Support the integration of art assets into the game and help ensure they function as
intended.
Investigate and resolve technical issues involving assets, materials, animation, lighting,
visual effects, user interface content, or other visual systems within the role's assigned
scope.
Profile and optimize art content to meet established performance, memory, quality, and
platform targets.
Establish and communicate technical art guidelines, validation practices, and content
standards in partnership with project leadership.
Create prototypes and technical examples that demonstrate production-ready
approaches to visual challenges.
Evaluate proposed art workflows and recommend solutions that balance visual quality,
production efficiency, and technical constraints.
Work with QA and development teams to identify, reproduce, prioritize, and resolve
content-related defects.
Provide technical support, training, and documentation for artists and other content
creators.
Participate in planning and estimation by identifying technical dependencies, risks, and
implementation needs.
Must Haves
Working knowledge of Maya, specifically the ability to create custom script tools (MEL /
Python) that streamline artist workflow and/or increase efficiency.
Unreal experience is a must; Unreal 5 a benefit.
A focus on animation support from rigging to pipelines to tools for animation.
A strong understanding of animation and all the steps involved in creating strong
animations.
Technical support for the animation team on any given project.
Overall strong software development and programming skills.
Understanding of "artistic concepts," e.g. modeling, lighting, and shading.
Ability to assess sometimes contradictory technical and artistic needs, and come up with
creative compromise solutions.
A readiness to explore multiple solutions to multiple problems simultaneously, and a
willingness to - occasionally - have work discarded.
Working knowledge of C# and Python/MEL required.
Familiarity with C++ or other high-level languages beneficial.
General knowledge of programmable shaders helpful.
Overall attention to detail, both visually and technically.
Strong interest in the industry and a desire to make games.
Ability to work as part of a game team.

Nice-To-Have Skills
Understanding of 3D art.
Understanding of Unity.
Demonstrated Ability To
Make quality decisions within a project that improved the animation process.
Work effectively with other artists and engineers to achieve project goals.
Solve problems to the benefit of the project/team.
Education & Experience
3+ years of experience in a similar role.
Any degree or certification in both Art and Engineering or equivalent work experience.
A Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.