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Artist Assistant Jobs in Renton, WA (NOW HIRING)

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

In this role, you will collaborate closely with artists, designers, and engineers to optimize workflows, establish high-quality pipelines, and push the visual boundaries of our projects in Unreal ...

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Opportunity for growth Shift Lead & Assistant manager PREREQUISITES Education : Some high school or ...

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

In this role, you will collaborate closely with artists, designers, and engineers to optimize workflows, establish high-quality pipelines, and push the visual boundaries of our projects in Unreal ...

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Opportunity for growth Shift Lead & Assistant Manager PREREQUISITES Education : Some high school or ...

Sandwich Artist ®

Silverdale, WA · On-site

$17.13 - $18/hr

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Opportunity for growth Shift Lead & Assistant Manager PREREQUISITES Education : Some high school or ...

Sandwich Artist ®

Gig Harbor, WA · On-site

$17.13 - $18/hr

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Opportunity for growth Shift Lead & Assistant Manager PREREQUISITES Education : Some high school or ...

Sandwich Artist ®

Gig Harbor, WA · On-site

$17.13 - $18/hr

Opportunity for growth Shift Lead and Assistant Manager PREREQUISITES Education : Some high school or equivalent Experience : No previous experience required ESSENTIAL FUNCTIONS Ability to understand ...

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Opportunity for growth Shift Lead & Assistant manager PREREQUISITES Education : Some high school or ...

Principal Technical Artist

Seattle, WA · On-site +1

$144K - $173K/yr

We're hiring a Principal Technical Artist to bring the next generation of these workflows into ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

Principal Technical Artist

Seattle, WA

$144K - $173K/yr

We're hiring a Principal Technical Artist to bring the next generation of these workflows into ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

Principal Technical Artist

Seattle, WA · Remote

$130K - $155K/yr

We're hiring a Principal Technical Artist to bring the next generation of these workflows into ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Opportunity for growth Shift Lead & Assistant Manager PREREQUISITES Education : Some high school or ...

Sandwich Artist ®

Port Orchard, WA · On-site

$17.13 - $18/hr

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Opportunity for growth Shift Lead & Assistant Manager PREREQUISITES Education : Some high school or ...

Sandwich Artist ®

Bremerton, WA · On-site

$17.13 - $18/hr

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Opportunity for growth Shift Lead & Assistant Manager PREREQUISITES Education : Some high school or ...

Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we ...

Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success ...

Opportunity for growth Shift Lead and Assistant Manager PREREQUISITES Education : Some high school or equivalent Experience : No previous experience required ESSENTIAL FUNCTIONS Ability to understand ...

Showing results 21-40

Artist Assistant information

See Renton, WA salary details

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$22

$37

How much do artist assistant jobs pay per hour?

As of Aug 16, 2026, the average hourly pay for artist assistant in Renton, WA is $22.08, according to ZipRecruiter salary data. Most workers in this role earn between $17.12 and $24.18 per hour, depending on experience, location, and employer.

What is the difference between Artist Assistant vs Art Director?

AspectArtist AssistantArt Director
Required CredentialsHigh school diploma or equivalent; some roles may prefer art or design coursesBachelor’s degree in art, design, or related field; often a master's for senior roles
Work EnvironmentArt studios, galleries, or on-location for projectsAdvertising agencies, publishing, or media companies
Employer & Industry UsageArtists, galleries, art institutionsAdvertising, media, publishing industries
Common Search & Comparison IntentYesYes

The main difference between an Artist Assistant and an Art Director lies in their responsibilities and experience level. An Artist Assistant supports artists with tasks like preparing materials and managing studio work, often requiring basic art knowledge. An Art Director oversees creative projects, manages teams, and makes high-level design decisions, typically requiring advanced education and experience. While both roles are integral to the creative industry, they serve different functions and career stages.

What does an artist assistant do?

An artist assistant provides administrative or artistic support to an artist. In some assistant roles, you perform purely administrative duties, such as scheduling appointments, answering email and press queries, and communicating with gallerists, dealers, and collectors. However, you can also find roles similar to that of an apprentice. In these positions, you may help the artist create their artwork, oversee its installation at a gallery or public exhibit, and ensure that the studio remains in working order. Some assistants have both administrative and creative responsibilities. Your involvement depends on the needs of the artist.

What are the key skills and qualifications needed to thrive as an artist assistant, and why are they important?

To thrive as an Artist Assistant, you need a strong understanding of artistic techniques, organizational skills, and often a background in fine arts or a related field. Familiarity with studio equipment, art handling protocols, and digital tools like Adobe Creative Suite is typically required. Excellent communication, time management, and adaptability help you anticipate the artist’s needs and work efficiently in dynamic environments. These skills are vital for supporting the artist’s creative process, ensuring smooth studio operations, and contributing to the timely completion of projects.

What are some common challenges faced by artist assistants, and how can they be overcome?

Artist Assistants often face challenges such as managing shifting priorities, working under tight deadlines, and adapting to the unique creative processes of different artists. Success in this role requires strong organizational skills, clear communication, and flexibility. Building a proactive approach to problem-solving and being open to feedback can help Artist Assistants navigate these challenges while fostering a productive working relationship with the artist.

What are the most commonly searched types of Artist jobs in Renton, WA?

The most popular types of Artist jobs in Renton, WA are:

What are popular job titles related to Artist Assistant jobs in Renton, WA?

For Artist Assistant jobs in Renton, WA, the most frequently searched job titles are:

What cities near Renton, WA are hiring for Artist Assistant jobs?

Cities near Renton, WA with the most Artist Assistant job openings:

Infographic showing various Artist Assistant job openings in Renton, WA as of August 2026, with employment types broken down into 1% As Needed, 74% Full Time, 20% Part Time, 1% Temporary, and 4% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $45,935 per year, or $22.1 per hour.

Technical Artist (Mid - Senior)

Hardsuit Labs

Seattle, WA • On-site, Remote

$144K - $173K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 12 hours ago


Job description

ABOUT HARDSUIT LABS
Founded in 2015 by industry veterans Andy Kipling and Russell Nelson, we are a Seattle based game developer and co-dev studio who were recently acquired by Keywords Studios in 2023. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable and most of all we are always looking to deliver excellence in the experiences and products that we craft!
As a studio we have built a reputation as an Unreal Engine focused development house, working in a multitude of genres and games, from support work and work for hire to original development. We have long-standing relationships with some of the largest gaming companies in the industry and are a certified developer across all major platforms.
Role Overview
We are seeking a talented and versatile Mid to Senior Technical Artist to bridge the gap between our artistic vision and technical execution. In this role, you will collaborate closely with artists, designers, and engineers to optimize workflows, establish high-quality pipelines, and push the visual boundaries of our projects in Unreal Engine 5.
The ideal candidate possesses a deep understanding of the 3D art pipeline, a strong grasp of 3D math, and the ability to maintain peak performance across multiple platforms-from high-end AAA environments to optimized mobile devices.
Key Responsibilities
  • Pipeline & Workflow Optimization: Define, build, and enforce technical and quality standards for all in-game art assets. Author comprehensive pipeline documentation to guide and support the art team.
  • Visual Development & Shaders: Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real-time visual effects using Niagara FX.
  • Terrain & Procedural Workflows: Author complex, performant landscape and terrain materials (utilizing Runtime Virtual Texturing and layered shader workflows). Implement and leverage procedural generation systems (such as UE5's PCG framework) to streamline world-building and environment art pipelines.
  • Performance & Rendering: Balance cutting-edge UE5 features (Lumen, Nanite) for AAA experiences while ensuring strict performance optimization and calibration for lower-end and mobile platforms.
  • Cross-Discipline Collaboration: Act as the primary technical liaison between art, design, and engineering to ensure seamless asset integration and clear communication.

What You'll Bring (Requirements)
  • Artistic Foundation: Strong understanding of lighting, color theory, composition, visual balance, and PBR rendering standards/calibration.
  • Software Proficiency: Proven experience authoring high-quality textures using Photoshop and the Substance Suite for games.
  • Technical Scripting: Strong knowledge of object-oriented programming (OOP) using UE5 Blueprint scripting, functions, and data-driven systems.
  • Problem-Solving Mindset: Detail-oriented with a natural talent for troubleshooting, profiling, and debugging complex technical art issues.
  • Autonomy & Communication: Ability to work independently through complex challenges while remaining highly collaborative, approachable, and professional.

Bonus Points (Preferred Qualifications)
  • Tooling: Experience designing, developing, and deploying custom toolsets to
  • improve artist workflows.
  • Automation & UI: Proficiency with Python scripting for DCCs (Maya, 3ds Max, Blender) and Unreal Engine, as well as experience with Editor Utility Widgets (EUW) and UMG UI systems.
  • Shipped Titles: Track record of delivering results on previously published or shipped game titles.
  • Hybrid Experience: Past professional experience working directly as a production artist, game designer, or software engineer.

Job Details
  • Job Title: Technical Artist
  • Reports to: Studio Art & Animation Director
  • Department: Art
  • Work Location: Fully Remote
  • Employment status: Full Time
  • FLSA: Salaried, Exempt
  • Benefits: Generous PTO, Health, Dental, & Vision coverage; Healthcare and Daycare FSAs, 401k with company match; Life and Disability insurance, Technology Stipend, Paid Sick leave, commuter benefits, paid company holidays and office closures

This position is currently open to candidates residing in the following U.S. states only:
Arizona (AZ), Connecticut (CT), Florida (FL), lowa (IA), Illinois (IL), Massachusetts (MA), Maine (ME), Michigan (MI), Minnesota (MN), New Hampshire (NH), Nevada (NV), Ohio (OH), Oregon (OR), South Carolina (SC), Tennessee (TN), Texas (TX), Virginia (VA), Wisconsin (WI), Montana (MT), Alabama (AL), Georgia (GA), Indiana (IN), Louisiana (LA), North Carolina (NC), New Jersey (NJ), Oklahoma (OK), Washington (WA), Pennsylvania (PA), Colorado (CO), New York (NY), Nebraska (NE), Kansas (KS), Idaho (ID) and Utah (UT).
Applicants must be legally authorized to work in the United States and reside in one of the eligible states listed above.
Salary Range: $66,000 to $95,000 USD
Primary working language: English
ABOUT HARDSUIT LABS
We are an independent game developer founded in 2015 in Seattle, Washington. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable, and most of all, we are always looking to deliver excellence in the experiences and products that we craft!
As a studio, we have built a reputation as an Unreal Engine-focused development house, working in a multitude of genres and games, from support work and engagement for hire to the development of original in-house projects. We have long standing relationships with some of the largest gaming companies in the industry and are certified developers across all major platforms.
Hardsuit Labs is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based on race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories consistent with applicable federal, state, and local law.
Hardsuit Labs is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or accommodation due to a disability, you may contact us at HR@Hardsuitlabs.com
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice
E-Verify Notification
This Organization Participates in E-Verify
Esta Organización Participa en E-Verify
Role Information: EN
Studio: Hardsuit Labs
Location: Americas
Area of Work: Game Development
Service: Create
Employment Type: Full Time, Permanent
Working Pattern: Remote