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Art Tech Jobs (NOW HIRING)

$85.96/hr

Working in the disciplines of art, technology, design, and dance, Kinetic Light creates, performs, and teaches at the nexus of access, queerness, disability, dance, and race. Compensation: $30/hour ...

New

Art Teacher

Bronx, NY · On-site

$55K - $60K/yr

Academic Intervention Art teachers teach basic art principles, demonstrate and observe students ... Demonstrate the ability to follow and execute schedules and activity lesson plans Learn It Systems ...

Art Teacher

Bronx, NY · On-site

$46K - $63K/yr

Academic Intervention Art teachers teach basic art principles, demonstrate and observe students ... Demonstrate the ability to follow and execute schedules and activity lesson plans Learn It Systems ...

Art Teacher

Bronx, NY · On-site

$55K/yr

Academic Intervention Art teachers teach basic art principles, demonstrate and observe students ... Demonstrate the ability to follow and execute schedules and activity lesson plans Learn It Systems ...

Art Teacher

Bronx, NY · On-site

$46K - $63K/yr

Academic Intervention Art teachers teach basic art principles, demonstrate and observe students ... Demonstrate the ability to follow and execute schedules and activity lesson plans Learn It Systems ...

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Art Tech information

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How much do art tech jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for art tech in the United States is $20.72, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $20.43 per hour, depending on experience, location, and employer.

What is an art tech?

An Art Tech is a professional who combines expertise in art and technology to support the creation, installation, and maintenance of artworks that incorporate digital, electronic, or multimedia elements. They assist artists, galleries, and museums with technical aspects such as setting up interactive exhibits, managing audiovisual equipment, and troubleshooting digital installations. Art Techs play a crucial role in ensuring that technologically complex artworks function as intended and are accessible to audiences.

What are the key skills and qualifications needed to thrive as an art tech, and why are they important?

To thrive as an Art Tech, you need a solid understanding of art handling, installation techniques, and a background in fine arts or museum studies. Familiarity with tools such as inventory management software, condition reporting systems, and specialized packing materials is commonly required. Attention to detail, strong problem-solving abilities, and effective teamwork are essential soft skills in this role. These competencies ensure the safe handling, accurate documentation, and successful presentation of valuable art collections.

How does an art tech typically collaborate with curators and artists in a museum or gallery setting?

Art Techs play a crucial role in facilitating seamless exhibitions by working closely with curators and artists. They are responsible for installing, maintaining, and troubleshooting audiovisual equipment, digital displays, and interactive installations according to the curator’s vision and the artist’s specifications. Regular communication is essential, as Art Techs must understand the creative intent behind each piece to ensure proper technical execution while also addressing any technical limitations. This collaboration often involves participating in planning meetings, providing technical recommendations, and being on-site during exhibition setup and events to resolve issues quickly.

What is the difference between Art Tech vs Graphic Designer?

AspectArt TechGraphic Designer
Required CredentialsPortfolio, sometimes certifications in digital toolsPortfolio, design certifications often preferred
Work EnvironmentCreative studios, tech companies, digital agenciesAdvertising agencies, media companies, freelance
Industry UsageTech-driven art projects, digital mediaBranding, marketing, print and digital media

Art Tech and Graphic Designer roles overlap in creative skills and digital tools, but Art Tech often emphasizes integrating technology with art, working on digital media projects, while Graphic Designers focus more on visual branding and print media. Both roles require strong portfolios and creative expertise, but their work environments and project types differ.

What do art technicians do?

Art technicians are responsible for preparing, maintaining, and installing artworks and related materials in galleries, museums, or educational settings. They often handle tasks such as framing, conservation, and setting up exhibitions, using tools and techniques to ensure artworks are preserved and displayed properly.
More about Art Tech jobs

What cities are hiring for Art Tech jobs?

Cities with the most Art Tech job openings:

What states have the most Art Tech jobs?

States with the most job openings for Art Tech jobs include:

Infographic showing various Art Tech job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 74% Full Time, 13% Part Time, 11% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $43,090 per year, or $20.7 per hour.

Tom and Betsy Brady Creative Director for the Glass Pavilion

Toledo Museum of Art

Toledo, OH • On-site

$106K - $125K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 6 hours ago


Job description

Job Title: Tom and Betsy Brady Creative Director for the Glass Pavilion
Department: Administration
Reports to: Chief Culture & Brand Experience Officer
FLSA Status: Exempt
Employment Status: Full-Time
Compensation: $106,000.00 - $125,000.00
Deadline to Apply: 12:00pm Eastern on September 11, 2026
Since our founding in 1901, the Toledo Museum of Art has earned a global reputation for the quality of our collection, our innovative and extensive education programs, and our architecturally significant campus. Thanks to the benevolence of its founders, as well as the continued support of its members, TMA remains a privately endowed, non-profit institution and opens its collection to the public, free of charge.
The Glass Pavilion, opened in 2006 and SANAA's first building in the United States, is a 74,000 square-foot, internationally recognized space being reimagined as a research laboratory for the future of museology and audience engagement. It houses world-renowned glassmaking studios, a study collection of glass, programming spaces, and several galleries that can be flexibly and dynamically used, without restriction.
At the Toledo Museum of Art, we are dedicated to fulfilling our mission of integrating art into the lives of people and our commitment to cultivating an organizational culture where every individual feels valued, inspired, respected, and empowered. We believe fostering such a culture requires everyone to work daily at positively enhancing the experience of our team members.
SUMMARY
The Tom & Betsy Brady Creative Director for the Glass Pavilion serves as the senior leader responsible for activating the Glass Pavilion as a laboratory for museum innovation, public engagement, and interdisciplinary creativity. Operating with significant autonomy under the Toledo Museum of Art's strategic framework, this role develops and tests new approaches to programming, community engagement, technology, learning, and audience participation. The Creative Director serves as both a public ambassador and organizational catalyst, advancing TMA's vision by exploring what museums can and should become in the 21st century.
The role will have strategic and programmatic oversight for the renowned Glass Pavilion. Structured around two state-of-the-art hot shops, the Creative Director will have the responsibility to develop seasonal, themed programming for five galleries totaling approximately 12,000 square feet as well as the Pavilion's outdoor spaces. Activations could be curatorial, educational, outreach-oriented, or some combination thereof; they could be digital or analog; there are no restrictions on use or conception except that programs are intended to be experiential, experimental, and encourage repeat visitation.
The Creative Director will pull in resources from across the institution as needed for each season's engagements rather than having direct reports. Managing through influence and leading with a compelling vision are prerequisites for success.
TMA strives to be the model art museum in the United States for its commitment to quality and its culture of belonging. Working in close partnership with enterprise leaders across curatorial, education, development, and marketing, the Brady Director ensures that the Glass Pavilion advances this vision, intentionally taking calculated risks and experimenting with programming, community engagement, and the very idea of what a museum can and should be in the 21st century.
KEY ACCOUNTABILITIES
Vision, Innovation & Institutional Leadership
  • Establish a long-term vision for the Glass Pavilion as a national model for museum experimentation and public engagement.
  • Serve as a catalyst for innovation, piloting new ideas, partnerships, technologies, and experiences.
  • Adapt successful initiatives for integration across the organization.

Site Leadership & Strategy
  • Translate TMA's institutional strategy into a clear, compelling, and actionable vision for the Glass Pavilion experience.
  • Ensure alignment with enterprise priorities while tailoring execution to the Glass Pavilion's unique audience, program model, and physical environment.
  • Serve as the primary ambassador for the Glass Pavilion within the community and field.

Technology & Experience Design
  • Identify and implement emerging technologies that enhance visitor engagement, interpretation, learning, and community participation.
  • Collaborate across departments and with external partners to develop interdisciplinary initiatives that connect art, technology, creativity, and lifelong learning.
  • Evaluate programs through data-informed decision making and audience feedback.

Visitor Experience & Public Engagement
  • Champion a high-quality, welcoming, and accessible visitor experience that reflects TMA's standards of excellence and belonging.
  • Collaborate with Visitor Services, Retail, and Protective Services to ensure friendly and welcoming engagement by public-facing staff.
  • Partner with Education and Curatorial teams to activate the Glass Pavilion through demonstrations, classes, exhibitions, and interpretive experiences.
Growth & Management
  • Drive earned revenue through retail, programs, classes, facility utilization, and other service lines.
  • Identify opportunities for growth, efficiency, and sustainability in operations.
  • Oversee the coordination of the facilities, including the unique needs of hot shop operations and public spaces.

Team Leadership & Culture
  • Build strong cross-functional relationships with departments across the museum, exercising influence to align multiple stakeholders.
  • Foster collaboration and inspire investment from colleagues across the organization.
  • Offer clear, proactive communication and systematic project management to ensure coordination across a matrixed workforce.

Programming & Activation
  • Oversee the execution (not sole creation) of innovative and engaging programming that highlights glassmaking and interdisciplinary collaboration.
  • Develop a multi-year programming plan, with season themes developed in conjunction with the activities scheduled in the Green Building, Peristyle and Woodruff Buildings.
  • Support artist residencies, demonstrations, and special events that enhance TMA's reputation and audience engagement.

External Relations & Advancement Support
  • Partner with the Development team to support donor engagement, sponsorship opportunities, and funding initiatives specific to the Glass Pavilion.
  • Build and maintain relationships with artists, collectors, community partners, and industry leaders.
  • Represent the Glass Pavilion and TMA in external forums, events, and collaborations.

Performs other duties as assigned or required.
EDUCATION AND EXPERIENCE
  • A bachelor's degree is required, with a preferred concentration in arts administration, museum studies, theater, performing arts, visual arts, art history or a related field.
  • 7-10 years of progressive leadership experience leading innovative cultural, educational, civic, academic, or creative organizations in a museum, cultural institution, or comparable visitor-focused organization.
  • Experience managing operations, teams and budgets in a complex, public-facing environment.
  • Demonstrated success in launching new programs, partnerships, or audience engagement initiatives driving audience engagement and earned revenue.

RELATIONSHIPS & WORK ENVIRONMENT
  • Reports to the Chief Culture & Brand Experience Officer and matrixed to the President & CEO
  • Work in close partnership with curatorial, education, marketing, development, and operations teams across TMA.
  • Driver of entrepreneurial thinking and strategic innovation.
  • Comfortable leading and operating in ambiguous and evolving environments.
  • Requires regular on-site presence, including evenings and weekends in alignment with public programming and events.

SPECIALIZED KNOWLEDGE, COMPETENCIES, AND ABILITIES
  • Strong knowledge in and passion for contemporary art across disciplines, with a preferred interest in glass as a medium.
  • Passion for and experience creating exceptional visitor experiences.
  • Strong operational and business acumen with the ability to manage a defined unit within a larger institution.
  • Ability to lead through influence in a matrixed organization (critical given the position's shared services model).
  • Excellent communication and relationship-building skills.
  • Experience balancing creative programming with operational execution.
  • High energy with demonstrated presentation skills, enabling the engagement of diverse audiences and advocacy for the role of experiential programming in a museum setting.
  • Ability to work flexible hours, including evenings and weekends, as needed for programming.

WORK ENVIRONMENT
Standard open office work environment shared with co-workers, with related phone, computer, and printer noise. Position requires the ability to operate a computer and other office productivity software/equipment and audio/visual equipment such as a copy machine, printer and phone and sound systems. Hours may include some evenings and/or weekends as necessary.
BENEFITS
  • 25 Days of Paid Time Off Annually
  • 6 Paid Holidays Annually
  • 2 Floating Holidays Annually
  • 3 Paid Volunteer Days Annually
  • Birthday Paid Day Off
  • Medical, Dental, & Vision Insurance
  • 403(b) Retirement Savings Plan with the Option to Direct Eligible Employer Matching Contributions Toward Qualified Student Loan Payments
  • Short-Term Disability, Long-Term Disability, Term Life and AD&D Insurance Plans
  • 12 Weeks Paid Parental Leave
  • Pet Insurance
  • Discounted Membership to YMCA of Greater Toledo for Fitness and Childcare Services
  • Employee Assistance Plan
  • Museum Family Membership
  • Employee Discounts in the Museum Store, Café, and Studio Art Classes

The Toledo Museum of Art provides equal opportunity for employment and promotion to all qualified employees and applicants. No person shall be discriminated against in employment on the basis of race, color, religion, gender, age, national origin, marital status, disability, sexual orientation, veteran status or any other status or condition protected by applicable federal or state statutes. The Museum is committed to maintaining an environment in which all employees are treated equitably and given the opportunity to achieve their full potential in the workplace. If you are a qualified individual with a disability or a disabled veteran, you may request a reasonable accommodation if you are unable or limited in your ability to access job openings or apply for a job on this site as a result of your disability. You can request reasonable accommodations by contacting People & Talent at jobs@toledomuseum.org or (567)-666-0387.