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Art Manager Game Jobs (NOW HIRING)

Job Overview The Art Manager will be responsible for managing the creative teams while providing ... Job Type: R&D/Game Development * Date Posted: 04/08/2026 About Us AGS is a global company focused ...

Art Director

Irvine, CA · On-site

$129K - $136K/yr

Mobile game experience is a plus, not a requirement * 3+ years managing artists * Deep expertise with 2D art, illustrations, icons, and/or UI/UX * Expert knowledge of standard tools (Illustrator ...

Art Director

Irvine, CA

$129K - $136K/yr

Mobile game experience is a plus, not a requirement * 3+ years managing artists * Deep expertise with 2D art, illustrations, icons, and/or UI/UX * Expert knowledge of standard tools (Illustrator ...

Art Director

Las Vegas, NV

$115K - $121K/yr

As the Art Director, you will be responsible for being the primary decision maker and creative driver in game production. You will not only manage art professionals to ensure the highest standards of ...

Art Director- Marvel Games

Burbank, CA · On-site

$129K - $135K/yr

Art Director- Marvel Games Req ID: 10125101 About the Role & Team: Have you dreamed of joining an ... game companies. 3+ years of people management experience preferred Excellent verbal and written ...

Director, Art Development

Las Vegas, NV

$110K - $116K/yr

Minimum of ten years of gaming experience with at least five years managing successful art design teams. * Demonstrated leadership and communication abilities in creating content for games and ...

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Art Manager Game information

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How much do art manager game jobs pay per hour?

As of Jun 16, 2026, the average hourly pay for art manager game in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What are Art Managers in the game industry?

Art Managers in the game industry oversee the visual aspects of a video game's development. They lead and coordinate a team of artists, ensuring that the game's artistic vision is maintained and that all visual assets meet quality standards and deadlines. Art Managers collaborate closely with other departments, such as game design and programming, to ensure cohesive visual storytelling. Their responsibilities often include mentoring artists, managing schedules and resources, and reviewing artwork to maintain a consistent style throughout the project.

What are the key skills and qualifications needed to thrive as an Art Manager in the gaming industry, and why are they important?

To thrive as an Art Manager in the gaming industry, you need a strong background in visual arts, game design principles, and team leadership, often supported by a degree in art, design, or a related field. Familiarity with industry-standard tools like Adobe Creative Suite, Autodesk Maya, Unity or Unreal Engine, and project management software is typically required. Excellent communication, problem-solving abilities, and the capacity to inspire and guide creative teams set top candidates apart. These skills ensure cohesive visual direction, efficient workflow, and successful delivery of high-quality game art assets.

How does an Art Manager in the gaming industry typically collaborate with other departments during game development?

Art Managers in game development play a key role in cross-functional collaboration, regularly working with designers, programmers, producers, and marketing teams. They ensure that the visual elements align with the game's overall vision and technical requirements, often participating in meetings to provide feedback and resolve challenges. Balancing creative goals with project deadlines, Art Managers also coordinate with external vendors or outsourcing partners when necessary. This collaborative environment requires strong communication and leadership skills to keep the art team synchronized with broader project objectives.
Infographic showing various Art Manager Game job openings in the United States as of June 2026, with employment types broken down into 96% Full Time, 3% Part Time, and 1% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.
Art Manager

Art Manager

AGS

Duluth, GA • On-site

Full-time

Posted 8 days ago


Job description

Job Description
Job Overview
The Art Manager will be responsible for managing the creative teams while providing the strategic vision and guidance for the art direction across multiple games in development. This is a on-site position where you will help develop and oversee high quality, industry leading content for land-based casino gaming.
Responsibilities
  • Oversee the art development effort as a whole and guide the future of the products
  • Apply analytical processes to the planning, designing, and implementation of the art assets.
  • Track production milestones to ensure creatives teams stay on schedule along with providing feedback, revisions, mock-ups and game reviews until product is approved.
  • Work closely with the Creative Director and the Chief Designer to create quality products and improve our current game portfolio.
  • Participate in long-term product planning and roadmap with Design, Studio and Project Managers for all creative based production.
  • Mentor team members to develop personnel growth opportunities that drive innovation.
  • Work with other departments to ensure a positive and effective creative environment.
  • Translating market awareness and competitor trends down to the team.
  • Review emerging technologies and processes to the pipeline with efficiencies in mind.
  • Maintain and establish positive working relationships with external studio leadership and 3rd party partners.
  • All other responsibilities as assigned.

Skills/Requirements
  • Bachelor's degree or equivalent work experience.
  • Eight (8) years of experience of graphic design, 3D art and animation.
  • Four (4) years of Art Lead or management experience.
  • Candidate must be a self-starter and broad thinker who can demonstrate the ability to work independently, multi-task, and deliver completed projects and testing requirements in a timely manner.
  • Experience in Object Oriented Design
  • Excellent communication, interpersonal, organizational and management skills.
  • Ability to give constructive feedback.
  • Ability to work independently and collaboratively.
  • Ability to meet deadlines for multiple projects simultaneously and be flexible to the ever-changing environment of a fast-growing company.
  • Ability to solve problem and exhibit participatory approach is essential.
  • Solid understanding of traditional illustration, animation, audio abilities and techniques.
  • Highly proficient in Photoshop - primarily for feedback and art direction.
  • Industry standard art production software knowledge (Unity, Spine, Maya, etc) is a plus

Managerial Duties
  • Determine staffing requirements, and interview, hire and train new employees, or oversee those personnel processes.
  • Accomplish financial objectives by preparing an annual software budget for the Art team.
  • Establish and implement departmental policies, goals, objectives and procedures; confer with organization officials and staff members as necessary.
  • Manage staff and assigning specific duties.
  • Completing employee performance reviews for direct reports.
  • Approval of direct report time off.

Note: All offers are contingent upon successful completion of a background check
*Posted positions are not open to third party recruiters and unsolicited resume submissions will be considered free referrals.
AGS is an equal opportunity employer
Job Snapshot
  • Location:
    Atlanta, Georgia
    Duluth, Georgia
  • Job Type:
    R&D/Game Development
  • Date Posted:
    04/08/2026

About Us
AGS is a global company focused on creating a diverse mix of entertaining gaming experiences for every kind of player. Our roots are firmly planted in the Class II Native American gaming market, and our customer-centric culture and growth have helped us branch out to become a leading all-inclusive commercial gaming supplier. Powered by high-performing Class II and Class III slot products, an expansive table products portfolio, real-money gaming platforms and content, highly rated social casino solutions for operators and players, and best-in-class service, we offer an unmatched value proposition for our casino partners. Learn more at www.playags.com.
Job Snapshot
  • Location:
    Atlanta, Georgia
    Duluth, Georgia
  • Job Type:
    R&D/Game Development
  • Date Posted:
    04/08/2026

Job Description
Job Overview
The Art Manager will be responsible for managing the creative teams while providing the strategic vision and guidance for the art direction across multiple games in development. This is a on-site position where you will help develop and oversee high quality, industry leading content for land-based casino gaming.
Responsibilities
  • Oversee the art development effort as a whole and guide the future of the products
  • Apply analytical processes to the planning, designing, and implementation of the art assets.
  • Track production milestones to ensure creatives teams stay on schedule along with providing feedback, revisions, mock-ups and game reviews until product is approved.
  • Work closely with the Creative Director and the Chief Designer to create quality products and improve our current game portfolio.
  • Participate in long-term product planning and roadmap with Design, Studio and Project Managers for all creative based production.
  • Mentor team members to develop personnel growth opportunities that drive innovation.
  • Work with other departments to ensure a positive and effective creative environment.
  • Translating market awareness and competitor trends down to the team.
  • Review emerging technologies and processes to the pipeline with efficiencies in mind.
  • Maintain and establish positive working relationships with external studio leadership and 3rd party partners.
  • All other responsibilities as assigned.

Skills/Requirements
  • Bachelor's degree or equivalent work experience.
  • Eight (8) years of experience of graphic design, 3D art and animation.
  • Four (4) years of Art Lead or management experience.
  • Candidate must be a self-starter and broad thinker who can demonstrate the ability to work independently, multi-task, and deliver completed projects and testing requirements in a timely manner.
  • Experience in Object Oriented Design
  • Excellent communication, interpersonal, organizational and management skills.
  • Ability to give constructive feedback.
  • Ability to work independently and collaboratively.
  • Ability to meet deadlines for multiple projects simultaneously and be flexible to the ever-changing environment of a fast-growing company.
  • Ability to solve problem and exhibit participatory approach is essential.
  • Solid understanding of traditional illustration, animation, audio abilities and techniques.
  • Highly proficient in Photoshop - primarily for feedback and art direction.
  • Industry standard art production software knowledge (Unity, Spine, Maya, etc) is a plus

Managerial Duties
  • Determine staffing requirements, and interview, hire and train new employees, or oversee those personnel processes.
  • Accomplish financial objectives by preparing an annual software budget for the Art team.
  • Establish and implement departmental policies, goals, objectives and procedures; confer with organization officials and staff members as necessary.
  • Manage staff and assigning specific duties.
  • Completing employee performance reviews for direct reports.
  • Approval of direct report time off.

Note: All offers are contingent upon successful completion of a background check
*Posted positions are not open to third party recruiters and unsolicited resume submissions will be considered free referrals.
AGS is an equal opportunity employer
About Us
AGS is a global company focused on creating a diverse mix of entertaining gaming experiences for every kind of player. Our roots are firmly planted in the Class II Native American gaming market, and our customer-centric culture and growth have helped us branch out to become a leading all-inclusive commercial gaming supplier. Powered by high-performing Class II and Class III slot products, an expansive table products portfolio, real-money gaming platforms and content, highly rated social casino solutions for operators and players, and best-in-class service, we offer an unmatched value proposition for our casino partners. Learn more at www.playags.com.