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Art Assistant Jobs in Rye, NY (NOW HIRING)

Art Teacher (Grade 4-8) Compensation: Base $66,500, Experience $200 per year, Advanced Degree-Masters $3,000; PHD $5,000. Comprehensive Benefits: Health (Medical, Vision, Dental), Short Term ...

Art Teacher

Fair Lawn, NJ · On-site

$66K/yr

Art Teacher (Grade 4-8) Compensation: Base $66,500, Experience $200 per year, Advanced Degree-Masters $3,000; PHD $5,000. Comprehensive Benefits: Health (Medical, Vision, Dental), Short Term ...

Art Director

New York, NY · On-site

$120K - $170K/yr

The Art Director at Something Special Studios will oversee the visual direction and execution of brand campaigns, digital content, and integrated production. The AD is a high visual creative lead ...

Art Teacher

Garden City, NY

$45K - $61K/yr

... Art Teacher. The successful candidate will have experience working with diverse populations of ... Sammy Gergis, Assistant Superintendent - Human Resources, Department of Human Resources at 516-396 ...

Art Director

New York, NY · Hybrid

$132K - $138K/yr

Art Director Reports To: VP, Creative Location: New York, NY (On-Site, 5 days a week in office ... Applicants are invited to identify reasonable accommodations that can be made to assist them to ...

Art Fair Coordinator

Manhattan, NY · On-site

$55K - $65K/yr

Art Fairs Employment Type: Full Time Location: 555 W 24th Street Reporting To: Director, Art Fairs Compensation: $55,000 - $65,000 / year Description Gagosian is seeking a full-time Art Fair ...

Showing results 41-60

Art Assistant information

See Rye, NY salary details

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$21

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How much do art assistant jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for art assistant in Rye, NY is $21.65, according to ZipRecruiter salary data. Most workers in this role earn between $15.29 and $24.95 per hour, depending on experience, location, and employer.

How does an art assistant typically collaborate with other members of the creative team?

As an Art Assistant, you’ll regularly work alongside artists, designers, curators, and sometimes marketing staff to support the execution of creative projects. Your responsibilities may include preparing materials, assisting with installations, organizing artwork, and providing administrative support. Strong communication and adaptability are important, as you’ll often help bridge the gap between different creative and logistical needs, ensuring projects run smoothly and deadlines are met. This collaborative environment offers valuable learning opportunities and insight into various aspects of the art world.

What are the key skills and qualifications needed to thrive as an art assistant, and why are they important?

To thrive as an Art Assistant, you need a solid understanding of art techniques, familiarity with art materials, and often a relevant degree or coursework in art or design. Proficiency with software like Adobe Creative Suite and experience handling studio equipment are common technical requirements. Strong organizational skills, attention to detail, and effective communication make someone stand out in this support role. These skills ensure efficient workflow, high-quality work, and seamless collaboration within creative teams or studios.

What is an art assistant?

Art Assistants are professionals who support artists, art directors, or creative teams in the production and organization of artistic projects. Their responsibilities can include preparing materials, setting up workspaces, assisting with research, and helping with the execution of artworks or installations. They may also handle administrative tasks, such as scheduling, correspondence, and maintaining inventory. Art Assistants play a crucial role behind the scenes, ensuring that artistic processes run smoothly and efficiently.
What are the most commonly searched types of Art jobs in Rye, NY? The most popular types of Art jobs in Rye, NY are:
What are popular job titles related to Art Assistant jobs in Rye, NY? For Art Assistant jobs in Rye, NY, the most frequently searched job titles are:
What cities near Rye, NY are hiring for Art Assistant jobs? Cities near Rye, NY with the most Art Assistant job openings:
Infographic showing various Art Assistant job openings in Rye, NY as of August 2026, with employment types broken down into 85% Full Time, and 15% Part Time. Highlights an 100% In-person job distribution, with an average salary of $45,039 per year, or $21.7 per hour.

Visiting Assistant Professor, Game Design & Technical Art

New York Institute of Technology

New York, NY

Full-time

Retirement, PTO

Re-posted 17 days ago


Job description

Overview

New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.

The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university's community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.

For more information, visit nyit.edu.

New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for the Department of Digital Art and Design, in Game Design and Technical Art to join its expanding academic programs. The successful candidate will teach a diverse student body across undergraduate and graduate courses and a total of 21 EHLs during the academic year. Candidates are expected to teach at the New York City and Old Westbury campuses. The department is seeking a candidate with strong professional game industry experience who can help build and strengthen the Game Design concentration through technical art, real-time production, and industry-facing student portfolio development. This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare them for technical artist and related roles in the game industry.  The successful candidate will contribute to curriculum development, student mentoring, recruitment, retention, industry partnerships, committee service, and the future growth of the department.

Responsibilities

The successful candidate will teach courses in game design, technical art, real-time production, interactive media, and related areas. Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio development.

The candidate will help students develop stronger, more competitive, industry-ready work and portfolios for technical artist and related game industry career pathways. They will also support student showcases, game jams, collaborative projects, alumni and industry engagement, and the continued growth of the Game Design concentration.

Qualifications

The minimum degree requirement is an MFA, MS, MA, or equivalent terminal/professional degree in a related field.

A minimum of three to five years of relevant professional experience in the game industry, technical art, real-time production, or a closely related field is strongly preferred. Prior teaching experience at the college level is preferred. Candidates with significant industry experience, strong communication skills, and demonstrated ability to mentor, train, or lead creative/technical teams are preferred.

Candidates must have artistic, creative, design, and technical backgrounds, with experience in game design, technical art, real-time production, and game development pipelines. They must be able to bridge art and technology and help students understand how visual design, 3D assets, animation, lighting, materials, shaders, optimization, and interaction come together inside professional game production workflows.

Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of additional industry-standard tools and workflows is preferred, including Maya, Blender, Houdini, ZBrush, Substance, Adobe Creative Cloud, Cinema 4D, Nuke, motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative workflows, and other commonly used software in game development and real-time production.

The ideal candidate should demonstrate an ability to guide students who come from digital art, 3D production, animation, motion graphics, or design backgrounds and help them translate those skills into game industry-ready technical art portfolios.

Qualified candidates should send a cover letter, a curriculum vitae, a teaching philosophy, a description of their research and/or creative practice, names and contact information of three references, and samples of professional and student work to be considered for an interview.

Other Information

New York Institute of Technology offers numerous opportunities to enhance personal and professional growth and provides employees with a competitive compensation and benefits program inclusive of  generous paid time off, holidays, tuition remission, and retirement plans with employer contributions.

New York Institute of Technology is an Equal Opportunity Employer - All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.

In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.

Minimum SalaryUSD $70,000.00/Yr.Maximum SalaryUSD $70,000.00/Yr.Employment Type: OTHER