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Architectural Rendering Jobs in Colorado (NOW HIRING)

Project Manager/Architect

Basalt, CO · On-site

$80K - $100K/yr

... sustainable architectural solutions. We're passionate about design and encourage employees to ... Using Revit at an expert level * 3D rendering expertise in render tools that allow for ...

Sr. Project Manager/Architect

Basalt, CO · On-site

$100K - $140K/yr

... sustainable architectural solutions. We're passionate about design and encourage employees to ... Using Revit at an expert level * 3D rendering expertise in render tools that allow for ...

... rendering (environment maps, robot positioning), data visualization, live robot video via WebRTC, and subscription-driven event streaming • Own component architecture in a monorepo and contribute ...

... rendering skills Basic interior architecture detailing skills Working knowledge of CDs and procedures Commitment to support projects through peaks and valleys Intermediate MS Office Suite skills ...

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Architectural Rendering information

See Colorado salary details

$12

$24

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How much do architectural rendering jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for architectural rendering in Colorado is $24.17, according to ZipRecruiter salary data. Most workers in this role earn between $19.23 and $28.08 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Architectural Rendering position, and why are they important?

To excel in Architectural Rendering, you need a strong proficiency in 3D modeling, visualization, and an understanding of architectural concepts, usually backed by a degree in architecture, design, or a related field. Expertise in industry-standard tools such as Autodesk 3ds Max, SketchUp, V-Ray, Lumion, and Adobe Creative Suite is highly valued, and knowledge of BIM software can be a plus. Attention to detail, creativity, effective communication, and the ability to collaborate with architects and designers are key soft skills. These competencies are crucial for producing compelling, accurate visualizations that effectively convey design intent to clients and stakeholders.

What is an Architectural Rendering job?

An Architectural Rendering job involves creating visual representations of architectural designs using 3D modeling, rendering software, and illustration techniques. Professionals in this field produce photorealistic images, animations, and virtual walkthroughs to help clients, architects, and developers visualize projects before construction. They work with architects, interior designers, and real estate firms to enhance presentations and marketing materials. Strong skills in software like 3ds Max, V-Ray, and Photoshop are essential.

What are the typical daily responsibilities of an Architectural Rendering professional?

As an Architectural Rendering professional, your typical day often involves collaborating with architects and designers to interpret project requirements, creating and refining 3D models, adjusting lighting and textures, and producing high-quality visualizations or animations. You may also participate in meetings to discuss design intent, incorporate client feedback, and ensure that renderings accurately reflect project specifications. Additionally, staying current with digital rendering techniques and software updates is an important aspect of your ongoing development. This role frequently requires balancing multiple deadlines and adapting to changes based on team or client input. Working in this position provides a dynamic mix of creative problem-solving and technical execution.

What are the most commonly searched types of Architectural Rendering jobs in Colorado? The most popular types of Architectural Rendering jobs in Colorado are:
What job categories do people searching Architectural Rendering jobs in Colorado look for? The top searched job categories for Architectural Rendering jobs in Colorado are:
What cities in Colorado are hiring for Architectural Rendering jobs? Cities in Colorado with the most Architectural Rendering job openings:
Infographic showing various Architectural Rendering job openings in Colorado as of July 2026, with employment types broken down into 89% Full Time, 7% Part Time, and 4% Contract. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $50,281 per year, or $24.2 per hour.
Computer Vision Engineer V, Senior Staff (Rendering and Simulation)

Computer Vision Engineer V, Senior Staff (Rendering and Simulation)

Lockheed Martin Corporation

Littleton, CO • On-site

$124K - $164K/yr

Other

Posted 15 days ago


Lockheed Martin rating

8.2

Company rating: 8.2 out of 10

Based on 389 frontline employees who took The Breakroom Quiz

37th of 71 rated aerospace companies


Job description

About Lockheed Martin Space:
Space is a critical domain, connecting our technologies, our security, and our humanity. While others view space as a destination, we see it as a realm of possibilities, where we can do more - we can innovate, invest, inspire, and integrate our capabilities to transform the future.
At Lockheed Martin Space, we aim to harness the full potential of space to cultivate innovation, reduce costs, and push the boundaries of what technology can achieve. We're creating future-ready solutions, focusing on resiliency and urgency through our 21st Century Security vision. We're erasing boundaries and forming partnerships across industries and around the world. We're advancing spacecraft and the workforce to fuel the next generation. And we're reimagining how space can connect us, ensuring security and prosperity.
Join us in shaping a new era in space and find a career that's built for you

About the Team:
You'll collaborate with some of the brightest minds in engineering to design and integrate pioneering capabilities that shape the future of our mission. Our highimpact, crossfunctional team delivers cuttingedge perception solutions for a variety of missioncritical platforms. We specialize in classical computervision algorithms like feature detection, stereo matching, optical flow while also integrating modern AI techniques such as semantic segmentation and learned feature representations. Every solution is engineered with the strict hardware constraints of resourcelimited processors in mind, including the ultralowpower, radiationhardened CPUs typical of spaceborne systems.
About the Role:
We are looking for a motivated engineer to join our team and take ownership of our inhouse rendering engine which is the core tool that generates synthetic, radiometrically accurate scenes for testing and validating our computer vision solutions.
In this role you will extend and enhance the engine to meet the demanding performance, fidelity, and hardwareconstraint requirements of spaceborne platforms.
The ideal candidate will:
- Quickly get up to speed with the current codebase, architecture, and data pipelines, identifying improvement opportunities and documenting key components.
- Accelerate rendering with GPU compute. Design and implement CUDA-based kernels to achieve real-time or faster than real time performance for ray-traced scene generation.
- Implement high fidelity camera models. Collaborate with optical engineers to translate sensor characteristics into accurate simulation environments.
- Work with and update the C++ API. The API exposes the engine's core functionality. This needs to be maintained, updated, and documented for the use of downstream simulation pipelines.
- Integrate and validate. Work handinhand with algorithm developers to embed the rendering engine into their testing workflows, ensuring generated data meets the strict accuracy and performance requirements of spaceborne platforms.
- Define test cases, compare simulation results against analytical/groundtruth data, document V&V evidence, and support formal review packages
- Debug computer vision algorithm performance in the simulation by debugging the underlying code and using visualizations to diagnose issues
- Collaborate with embeddedhardware, optics, and systems teams to ensure the simulation reflects actual hardware behavior and integrates smoothly with downstream toolchains
Generally has 8+ years of related experience and may have a post-secondary degree or training in a related discipline.


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About Lockheed Martin

Sourced by ZipRecruiter

As a global security and aerospace company, the majority of Lockheed Martin's business is with the U.S. Department of Defense and U.S. federal government agencies.The remaining portion of Lockheed Martin's business is comprised of international government and commercial sales of products, services and platforms.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Bethesda, MD, US

Year founded

1912