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Ar Vr Developer Jobs in Georgia (NOW HIRING)

Applied AI Engineer

Atlanta, GA · On-site +1

$170K - $230K/yr

AR/VR or digital twin platforms * LLM and RAG systems over messy enterprise data * Full-stack or backend engineering in highly complex systems * Crypto or other technically demanding startup ...

$98K - $104K/yr

Collaborate deeply with Marketing, Engineering, R&D, and Manufacturing to balance design intent ... D, and AR/VR engagement. Hand modelmaking and rapid prototyping expertise. Proficient with ...

Senior Industrial Designer

Atlanta, GA · On-site

$98K - $104K/yr

Collaborate deeply with Marketing, Engineering, R&D, and Manufacturing to balance design intent ... D, and AR/VR engagement. Hand modelmaking and rapid prototyping expertise. Proficient with ...

Evaluate digital capabilities priorities for scale including but not limited to GenAI, AR/VR and ... Engineering Quality, Food Safety, Food/Beverage manufacturing, processes, TPM, Digital capabilities ...

Support VDC coordination of engineering tasks such as preparation and review of submittals and ... VR/AR), facilities management, drawing creation (e.g., slab penetration, beam penetration), and ...

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Ar Vr Developer information

See Georgia salary details

$14

$44

$69

How much do ar vr developer jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for ar vr developer in Georgia is $44.62, according to ZipRecruiter salary data. Most workers in this role earn between $34.09 and $54.62 per hour, depending on experience, location, and employer.

What is the difference between Ar Vr Developer vs AR Content Creator?

AspectAr Vr DeveloperAR Content Creator
Required SkillsProgramming, 3D modeling, Unity/UnrealDesign, 3D modeling, storytelling
Work EnvironmentDevelopment teams, tech companiesCreative studios, marketing agencies
Industry UsageApp development, immersive experiencesMarketing campaigns, social media content

Ar Vr Developers focus on building and programming AR/VR applications using coding and development tools, while AR Content Creators primarily design and produce visual and interactive content for AR experiences. Both roles often collaborate but serve different stages of AR project development.

What is an AR VR developer?

AR/VR developers are technology professionals who design, build, and implement applications that use Augmented Reality (AR) or Virtual Reality (VR) technologies. They create immersive digital experiences by combining 3D modeling, computer programming, and user interface design for a wide range of industries such as gaming, education, healthcare, and retail. AR/VR developers typically work with platforms like Unity or Unreal Engine and use languages such as C# or C++. Their work involves integrating digital content with the real world (AR) or creating entirely virtual environments (VR) for users to interact with.

What are the key skills and qualifications needed to thrive as an AR VR developer?

To thrive as an AR/VR Developer, you need strong programming skills (commonly in C#, C++, or Unity3D), 3D modeling knowledge, and a solid understanding of computer graphics, often supported by a degree in computer science or a related field. Familiarity with AR/VR development platforms like Unity or Unreal Engine, as well as experience with SDKs such as ARKit or ARCore, is typically required. Creative problem-solving, effective communication, and adaptability are important soft skills for collaborating with multidisciplinary teams and addressing technical challenges. These abilities are crucial for creating immersive, high-performance experiences that meet user and client expectations in a rapidly evolving field.

What are some common challenges AR VR developers face when working on collaborative projects?

AR/VR Developers often work closely with designers, product managers, and other engineers, which can present challenges in aligning on user experience, performance expectations, and hardware limitations. Communication is key, as translating creative visions into technical solutions requires frequent iteration and feedback. Additionally, ensuring compatibility across different devices and platforms can be complex, making cross-functional collaboration and adaptability essential skills for success in this role.
What are popular job titles related to Ar Vr Developer jobs in Georgia? For Ar Vr Developer jobs in Georgia, the most frequently searched job titles are:
What job categories do people searching Ar Vr Developer jobs in Georgia look for? The top searched job categories for Ar Vr Developer jobs in Georgia are:
What cities in Georgia are hiring for Ar Vr Developer jobs? Cities in Georgia with the most Ar Vr Developer job openings:
Infographic showing various Ar Vr Developer job openings in Georgia as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $92,802 per year, or $44.6 per hour.

Advanced Systems Engineer - AR/VR/GFX COE

Turner Services Inc.

Atlanta, GA • On-site

$90 - $140/hr

Other

Posted 4 days ago


Job description

Overview

As a specialist in graphics and a member of the COE AR/VR/GFX, the candidate will be a subject matter expert responsible for providing global 3rd Level of Engineering support, covering on-call shifts to act in case of an emergency, participating in the research and selection of new technologies, ensuring complete documentation is available to all COE participants, and providing level 2 support. The candidate will also be responsible for training and overseeing the knowledge of Tier 2 support staff.

Responsibilities
  • Laboratory Testing: Conduct tests on new software versions and features, track bugs, monitor hardware for graphic systems, and test graphics deployments on the cloud.
  • Support: Troubleshoot, follow up on issues with suppliers, and manage tickets.
  • On-call Availability: Be available for global emergencies (Major Incidents).
  • Documentation and Training: Create and update documentation for graphic systems; generate SOPs for Tier 2 support and provide training.
  • Design and Implementation for New Projects: Include documentation and training for Tier 2 support and other COE team members.
  • Participation in COE Meetings: Attend meetings to track issues, discuss new projects, and analyze and define technologies.
Qualifications
  • The Essentials
  • Minimum of 5 years of experience with broadcasting equipment related to live productions.
  • Knowledge of 2D and 3D graphic systems and tracking systems.
  • Methodical troubleshooting in both lab and live support scenarios.
  • Detail-oriented in creating and maintaining technical documentation.
  • Strong communication skills and ability to work effectively in a collaborative environment across the organization.
Nice to Have
  • Knowledge of implementing cloud-based production solutions.
How We Get Things Done

This section highlights guiding principles that inform how we operate on a daily basis. You can find them at www.wbd.com/guiding-principles/ along with insights from the team about their day-to-day experiences. We look forward to discussing them during your interview.

Inclusion and Equal Opportunity

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. We are an equal opportunity employer and consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law. If you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request. Warner Bros. Discovery offers audiences a differentiated and complete portfolio of content, brands and franchises across television, film, streaming and gaming.

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