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Apprentice Unity Vr Developer Jobs in Canton, GA

... VR/AR), facilities management, drawing creation (e.g., slab penetration, beam penetration), and ... e.g., Unreal and Unity) experience a plus * Travel as required Physical Demands: The physical ...

Apprentice Unity Vr Developer information

See Canton, GA salary details

$11

$20

$35

How much do apprentice unity vr developer jobs pay per hour?

As of Jul 13, 2026, the average hourly pay for apprentice unity vr developer in Canton, GA is $20.79, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $22.69 per hour, depending on experience, location, and employer.

What are some typical projects an Apprentice Unity VR Developer might work on during their first year?

As an Apprentice Unity VR Developer, you can expect to contribute to a variety of projects such as creating interactive VR training modules, developing prototype game mechanics, or assisting with educational VR experiences. Early tasks often include building and testing immersive environments, troubleshooting performance issues, and collaborating with artists and designers to refine visual elements. You'll frequently use Unity and C# to implement features, fix bugs, and learn best practices for optimizing VR applications. These experiences help you build a solid foundation in both technical and collaborative skills, preparing you for more complex responsibilities as you advance.

What are the key skills and qualifications needed to thrive as an Apprentice Unity VR Developer, and why are they important?

To thrive as an Apprentice Unity VR Developer, you need a basic understanding of Unity, C# programming, and 3D modeling concepts, along with a relevant degree or coursework in computer science or game development. Familiarity with VR hardware, Unity Editor, version control systems like Git, and optional certifications such as Unity Certified Associate are commonly expected. Creativity, problem-solving, teamwork, and a willingness to learn help you stand out in collaborative and fast-evolving development environments. These skills and qualities are crucial to creating immersive VR experiences efficiently while adapting to new technologies and project requirements.

What does an Apprentice Unity VR Developer do?

An Apprentice Unity VR Developer assists in designing, developing, and testing virtual reality (VR) applications using the Unity game engine. They typically work under the supervision of experienced developers, learning to create immersive VR experiences, write scripts in C#, and troubleshoot issues. Their role often includes collaborating with artists and designers to bring interactive 3D environments to life, while building foundational skills in Unity and VR development.

What is the difference between Apprentice Unity Vr Developer vs Junior Unity Developer?

AspectApprentice Unity Vr DeveloperJunior Unity Developer
CredentialsBasic knowledge, often in training or courseworkSome experience, possibly a related certification
Work EnvironmentEntry-level, supervised projects, learning-focusedDeveloping skills, contributing to projects under guidance
Industry UsageCommon in training programs and internshipsStandard entry-level role in game and VR development

The main difference is that an Apprentice Unity Vr Developer is typically in a training or internship phase, focusing on learning and gaining experience in VR development. A Junior Unity Developer has more hands-on project experience and can contribute more independently. Both roles serve as stepping stones in a Unity development career, with the apprentice role emphasizing skill acquisition and the junior role emphasizing application.

What are popular job titles related to Apprentice Unity Vr Developer jobs in Canton, GA? For Apprentice Unity Vr Developer jobs in Canton, GA, the most frequently searched job titles are:
What cities near Canton, GA are hiring for Apprentice Unity Vr Developer jobs? Cities near Canton, GA with the most Apprentice Unity Vr Developer job openings:
VDC Assistant Engineer

VDC Assistant Engineer

Turner Construction

Atlanta, GA • On-site

Full-time

Posted 6 days ago


Turner Construction rating

7.4

Company rating: 7.4 out of 10

Based on 67 frontline employees who took The Breakroom Quiz

34th of 79 rated construction


Job description

Division:
Atlanta Main
Project Location(s):
Atlanta, GA 31107 USA
Minimum Years Experience:
Travel Involved:
Job Type:
Regular
Job Classification:
Experienced
Education:
Job Family:
Construction
Compensation:
Salaried Exempt
Position Description:Perform Virtual Design & Construction (VDC) coordination and assist with processes with oversight, for reviewing design models including 2D detailed documentation, drawings, and 3D models for construction projects on site, using various VDC software tools. Support development of other VDC workflows including simulation models, and production tracking; and provide estimating, preconstruction, and reality capture support.
Essential Duties & Key Responsibilities:
  • Read and understand construction plans, specifications, and other related documents to assist with reviews of VDC processes to align with contracted requirements.
  • Perform Virtual Design & Construction (VDC) quality control on design models, maintain file management systems, and document control (including meeting documentation).
  • Work at construction jobsite, build relationships with project stakeholders, and assisting with solving constructability issues.
  • Assist with clash detection and Building Information Modeling (BIM) Coordination processes and related software tools.
  • Support VDC coordination of engineering tasks such as preparation and review of submittals and project Requests for Information (RFIs).
  • Maintain BIM Coordination schedule and support tracking, writing, and distribution of BIM Coordination meeting minutes and action items to relevant stakeholders.
  • Perform basic reality capture services including taking project site 360 videos and completing data processing tasks.
  • Compile quantity variance reports for estimating and for change management.
  • Collaborate with VDC team to develop simulation planning and modeling (e.g., site and safety logistics, schedule sequencing and visualization).
  • Participate in activities to develop knowledge of other VDC workflows including production tracking, estimating, model based take offs, variance reporting, mixed reality (VR/AR), facilities management, drawing creation (e.g., slab penetration, beam penetration), and pursuit modeling.
  • Pursue opportunities to learn about VDC, BIM, and building methodologies and contribute to continuous improvement team discussions.
  • Approach tasks collaboratively and foster professional relationships and communication with teammates, Trades , design partners, and clients.
  • Other activities, duties, and responsibilities as assigned.

Qualifications:
  • Bachelor's degree from accredited degree program in VDC or related technology, Architecture, Engineering, Construction Management or related field of study, with formal engineering or architectural training or equivalent building construction experience, and with minimum of 3 years of related experience or in a related role, or equivalent education, training, and experience
  • Able to read, understand, and interpret contract documents, drawings, specifications, scopes of work, and project schedule
  • Professional verbal and written communication skills with ability to tailor communications to non-technical audiences
  • Exceptional organizational skills and project management skills, with attention to detail and able to manage competing demands
  • Able to collaborate with others for management of information
  • Able to work independently, with direction and supervision, and in a team environment
  • Able to produce work and collaborate with others using online collaboration tools, and manage multiple communication workstreams
  • Demonstrate intellectual curiosity, eagerness to learn and participate, and quick adoption of technology
  • Proficient computer skills, Microsoft Office suite of applications, collaboration tools, and working knowledge of BIM based computer applications (e.g., Autodesk Navisworks Manage, Revit, Construction Cloud (ACC), AutoCAD; and similar BIM authoring/management tools)
  • Familiar with animation software (e.g., Lumion, Twin Motion), Adobe (e.g., Design Studio) desired, and programming language (e.g., Unreal and Unity) experience a plus
  • Travel as required
    Physical Demands: The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions. While performing the duties of this job, the employee is frequently required to sit, use hands to finger, handle, or feel objects, tools, or controls; and reach with hands, talk, and hear. The employee frequently views a computer monitor and frequently uses a computer keyboard. Specific vision abilities required by this job include close vision, peripheral vision, depth perception, and the ability to adjust focus. The employee is occasionally required to be mobile, and the employee occasionally travels both short and long distances via a variety of conveyances. The employee must regularly lift and/or move up to 10 pounds and occasionally lift and/or move up to 25 pounds.
    Work Environment: The work environment characteristics described here are representative of those an employee encounters while performing the essential functions of this job. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions. The employee may perform at office locations and off-site venues. While performing the duties of this job, the employee will regularly work at construction work sites where the employee is exposed to moving mechanical parts, high precarious places, fumes or airborne particles, outside weather conditions, and risk of electrical shock. The noise in the work environment is usually moderate to loud. The employee is required to work in compliance with company safety policies, procedures, and applicable laws.

Turner is an Equal Opportunity Employer - race, color, religion, sex, sexual orientation, gender identity, national origin, disability, status as a protected veteran, or other characteristics protected by applicable law.

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About Turner Construction

Sourced by ZipRecruiter

Turner Construction, headquartered in New York, NY, US, is a recognized leader in the construction industry. It was established in 1902 and has since curved its niche as one of the most reputable construction firms. Turner Construction provides a broad range of services like general contracting, construction management, design-build, and consulting. Devoted to environment-friendly building practices, it is considered a pioneer in green building and sustainability efforts. Their top-tier projects include Madison Square Garden, Yankee Stadium, and the United Nations Secretariat Building in New York City. The company's mission is to deliver an exceptional product by relentless commitment to their core principles – teamwork, integrity, commitment, and community.

Industry

Construction

Company size

10,000+ Employees

Headquarters location

New York, NY, US

Year founded

1902