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Apple Metal Developer Jobs (NOW HIRING)

Technical Artist Engineer

Culver City, CA · On-site

$139K - $166K/yr

The people here at Apple don't just create products - they create the kind of wonder that ... Metal, Processing, p5.js, Three.js, WebGL/GLSL- able to turn data into compelling visualsPassionate ...

Devops Engineer- Agents

Cupertino, CA · On-site

$65 - $89.25/hr

The Manufacturing Design team enables the mass production of Apple's entire product line from ... bare metal and cloud environmentsExperience instrumenting, deploying and maintaining ELK ...

You will work with world-class engineers on core components of Apple's Cloud Platform with an emphasis on VM lifecycle management and bare metal infrastructure to help fit Apple's diverse needs.

You will work with world-class engineers on core components of Apple's Cloud Platform with an emphasis on VM lifecycle management and bare metal infrastructure to help fit Apple's diverse needs.

At Apple, innovation happens when people from diverse backgrounds come together to solve tough ... We're looking for bold problem solvers who love working close to the metal-writing firmware for ...

At Apple, innovation happens when people from diverse backgrounds come together to solve tough ... We're looking for bold problem solvers who love working close to the metal-writing firmware for ...

You will work with world-class engineers on core components of Apple's Cloud Platform with an emphasis on VM lifecycle management and bare metal infrastructure to help fit Apple's diverse needs.

You will work with world-class engineers on core components of Apple's Cloud Platform with an emphasis on VM lifecycle management and bare metal infrastructure to help fit Apple's diverse needs.

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Showing results 1-20

Apple Metal Developer information

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$12

$21

$32

How much do apple metal developer jobs pay per hour?

As of Jun 4, 2026, the average hourly pay for apple metal developer in the United States is $21.74, according to ZipRecruiter salary data. Most workers in this role earn between $17.31 and $24.52 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Apple Metal Developer, and why are they important?

To thrive as an Apple Metal Developer, you need a strong background in computer graphics, C/C++ or Swift programming, and a solid understanding of GPU architecture, typically supported by a degree in computer science or related fields. Proficiency with Apple's Metal API, Xcode, and graphics debugging tools is crucial, and experience with shader programming is often required. Creative problem-solving, attention to detail, and effective collaboration are essential soft skills for optimizing graphics performance and working within cross-functional teams. These skills and qualities are vital to delivering high-performance graphics applications and maintaining compatibility with Apple's hardware ecosystem.

How does an Apple Metal Developer typically collaborate with designers and other engineers during a project's lifecycle?

Apple Metal Developers often work closely with graphics designers and other software engineers to translate visual concepts into efficient, real-time rendering code. Collaboration usually involves regular meetings to discuss graphical requirements, performance goals, and implementation details. Developers may also participate in code reviews, optimize shaders based on designer feedback, and troubleshoot issues that arise during integration with larger applications. This collaborative environment ensures that both visual quality and technical performance meet project objectives.

What is an Apple Metal Developer?

An Apple Metal Developer is a software engineer who specializes in creating high-performance graphics and compute applications using Apple's Metal framework. Metal is a low-level, low-overhead hardware-accelerated graphics API designed for iOS, macOS, and other Apple platforms. These developers write code to leverage the full power of the GPU for rendering advanced graphics, real-time effects, and processing complex data. They often work on applications such as games, augmented reality, and scientific simulations, ensuring optimal performance and visual quality on Apple devices.

What is the difference between Apple Metal Developer vs iOS Developer?

AspectApple Metal DeveloperiOS Developer
Required SkillsProficiency in Metal API, graphics programming, shader developmentProficiency in Swift/Objective-C, UIKit, app development
Work EnvironmentFocus on graphics, rendering, and performance optimization for Apple devicesDeveloping mobile applications for iOS devices
CertificationsNone specific, but knowledge of Apple development toolsApple Developer Certification (optional)
Industry UsageUsed in graphics-intensive apps, games, AR/VR projectsUsed across a wide range of mobile apps, including business and entertainment

Apple Metal Developers specialize in graphics and performance optimization using the Metal API, often working on high-performance apps and games. iOS Developers create a broad range of mobile applications for iOS devices. While both roles require Apple development knowledge, Metal Developers focus on graphics programming, whereas iOS Developers focus on app functionality and user experience.

Infographic showing various Apple Metal Developer job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $45,214 per year, or $21.7 per hour.
GPU Compiler Engineer, Graphics, Game and ML

GPU Compiler Engineer, Graphics, Game and ML

Apple

Cupertino, CA • On-site

$172K - $213K/yr

Full-time

Posted 10 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Apple GPU Software team provides developers access to harness the power of the graphics processor unit (GPU) across all of Apple's innovative products, from iPhone, iPad, Apple TV, Apple Watch to vision to Mac product line. Our team responsibilities encompass design new language constructions, compiler transformation, and developer tools to the GPU on Apple's hardware. Metal provides near-direct accesses to the GPU to give developers more control of the HW and enable developer to take advantage of Apple Silicon..Join the compiler team, and you'll collaborate with engineers across Apple to develop tools and languages to enable developers to create cutting-edge applications for graphics, compute, and machine learning using the GPU. We work closely with our partners in HW technology and GPU driver and framework team to develop feature roadmaps.qui.The ideal candidate should have a passion for language design, compilation techniques, GPUs, and understand how to enable developers to maximize their performance on our GPUs..
We seek a results-oriented, upbeat, and focused individual passionate about learning and developing new technologies.The Apple GPU Compiler Team seeks a compiler engineer to analyze, design, and build new language constructs in the front-end and middle-end optimizations to harness the power of the GPU.As a key member of our team, you will apply your knowledge of compilers to investigate new architectures, design languages, and develop high-quality static and JIT front-end and middle-end optimizations for various applications from games to machine learning to image processing.You will partner with a world-class team in integrating the compilers into the developer platform to maximize the performance of ML, compute, and graphics for Apple products across our platforms.
Technical BS/MS degree or equivalent experience in Computer Science, Computer Engineering, or equivalent professional experience in compiler development.Deep understanding of compiler spanning semantic analysis, type systems, and optimization algorithms.Strong foundation of computer architecture, including memory hierarchy and instructions, and other modern processors.Excellent skills in software design, problem solving, debugging, and performance analysis.
Understand a parallel programming language for GPUs or CPUs like Metal, OpenGL, OpenCL, DirectX, or CUDA.Familiarity of ML and frameworks like PyTorchFamiliarity with graphics

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976