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Apple Developer Jobs in California (NOW HIRING)

Sr. Profiling Tools Engineer - Xcode

Cupertino, CA · On-site

$128K - $177K/yr

Apple's Developer Tools group provides the foundation that developers worldwide rely on to design, write, build, debug, profile, and deploy software. It's a uniquely rewarding area - where engineers ...

Apple's Developer Tools group provides the foundation that developers worldwide rely on to design, write, build, debug, profile, and deploy software. It's a uniquely rewarding area - where engineers ...

... Apple developer experience is just as carefully crafted as Apple's end-user hardware and software products. We're looking for someone who's passionate about software design and excited to play a key ...

... Apple developer experience is just as carefully crafted as Apple's end-user hardware and software products. We're looking for someone who's passionate about software design and excited to play a key ...

... Apple developer experience is just as carefully crafted as Apple's end-user hardware and software products. We're looking for someone who's passionate about software design and excited to play a key ...

Xcode Source Editor Engineer

Cupertino, CA · On-site

$172K/yr

... Apple Developer Ecosystem. Millions of application developers use Xcode to deliver on their ambitions, and countless organizations use Xcode to transform ideas into launched applications. Our team ...

... Apple Developer Ecosystem. Millions of application developers use Xcode to deliver on their ambitions, and countless organizations use Xcode to transform ideas into launched applications. Our team ...

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Apple Developer information

See California salary details

$16

$52

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How much do apple developer jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for apple developer in California is $52.15, according to ZipRecruiter salary data. Most workers in this role earn between $39.86 and $63.80 per hour, depending on experience, location, and employer.

What engineer makes $500,000 a year?

Senior software engineers, especially those working at major tech companies like Apple, can earn $500,000 or more annually through base salary, bonuses, and stock options. High compensation typically requires extensive experience, specialized skills in areas like iOS development or cloud computing, and often involves leadership or highly technical roles.

What are the key skills and qualifications needed to thrive in the Apple Developer position, and why are they important?

To thrive as an Apple Developer, you need expertise in Swift, Objective-C, and iOS frameworks, along with a strong grasp of mobile UI/UX principles and a degree in computer science or related field. Proficiency with Xcode, the iOS SDK, and familiarity with tools like Git and Apple Human Interface Guidelines are typically required. Strong problem-solving skills, adaptability, and effective communication help you collaborate with designers and cross-functional teams. These skills are critical for developing high-quality, user-friendly applications that meet Apple's rigorous standards and user expectations.

How difficult is it to get hired at Apple?

Getting hired as an Apple Developer can be competitive due to the company's high standards and selective hiring process. Candidates typically need strong programming skills in Swift or Objective-C, experience with Apple's development tools, and a solid portfolio or proven track record in app development. The process often involves multiple interview rounds, technical assessments, and demonstrating innovation and problem-solving abilities.

What are the typical day-to-day responsibilities of an Apple Developer?

Apple Developers typically spend their days designing, coding, and testing applications for iOS devices using Swift and Xcode. They often collaborate closely with product managers, designers, and QA engineers to create seamless user experiences and resolve technical challenges. Additionally, they may be responsible for integrating APIs, optimizing app performance, and publishing updates to the App Store. Regular code reviews, debugging, and participating in team meetings are also common parts of the workflow. This collaborative and dynamic environment ensures that apps meet high-quality standards and user needs.

How much do developers at Apple make?

Apple developers' salaries vary based on experience, role, and location, but the average annual salary for software engineers at Apple ranges from $120,000 to $180,000. Senior developers and those with specialized skills in Swift, Xcode, or iOS development can earn higher compensation, often including bonuses and stock options.

What is an Apple Developer job?

An Apple Developer is responsible for designing, building, and maintaining applications for Apple's ecosystem, including iOS, macOS, watchOS, and tvOS. They use programming languages like Swift and Objective-C, along with Apple's development tools such as Xcode. Their role includes coding, debugging, testing, and optimizing apps for performance and user experience. Apple Developers also follow Apple's guidelines and best practices to ensure compatibility and approval on the App Store.

Are iOS developers still in demand?

iOS developers are currently in high demand due to the continued growth of the mobile app market and the popularity of Apple devices. Skills in Swift, Objective-C, and familiarity with Xcode are valuable, and many companies seek developers to create and maintain iOS applications across various industries.
What cities in California are hiring for Apple Developer jobs? Cities in California with the most Apple Developer job openings:
Sr. Profiling Tools Engineer - Xcode

Sr. Profiling Tools Engineer - Xcode

Apple

Cupertino, CA • On-site

$128K - $177K/yr

Full-time

Posted 26 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 670 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

The Profiling Tools team is looking for engineers with a passion for optimization to lead new capabilities end-to-end: what gets built, how it works, and what ships to millions of developers across iOS, macOS, tvOS, and watchOS. Core responsibilities include improving runtime data collection, analysis, and visualization in Apple's Developer Tools ecosystem.
Apple's Developer Tools group provides the foundation that developers worldwide rely on to design, write, build, debug, profile, and deploy software. It's a uniquely rewarding area - where engineers own not just the implementation, but the direction - and where the people using what you build are other developers, turning ambitious ideas into shipped products.
The Profiling Tools team primarily focuses on the debugging and profiling aspects of the development process, using runtime analysis techniques to instrument and introspect software to understand and improve it. The team is responsible for tools such as Instruments, xctrace, and on-device components performing low-level data capture. Tools for analyzing app behavior, improving responsiveness, and minimizing power/memory consumption are critical to making great user experiences across Apple's platforms.
Description
With every new technology, framework, or product, there's a need for tools that can expose important underlying system behaviors. As a result, a strong passion for learning is essential. You'll need to work effectively with Apple teams of different engineering disciplines, anticipate problems early, and communicate ideas clearly. An ideal candidate will be able to drive development projects independently, collaborating with other teams to solve tough engineering challenges, and iteratively developing and integrating solutions to complex problems.
Explore our work
Curious about what the Profiling Tools team ships? The best way to understand what this team builds is to watch what we've shipped at WWDC: From helping developers debug and profile agentic app experiences and find and fix performance issues in Metal games, to enabling them to profile, fix, and verify app responsiveness and optimize SwiftUI and CPU performance with Instruments - these sessions reflect the kind of engineering challenges you'd take on.
Browse recent Instruments sessions on the Apple Developer portal
Minimum Qualifications
3+ years of macOS or iOS development experience
Expertise in Swift/Objective-C
Strong problem-solving and debugging skills
Understanding of Operating System fundamentals
Experience in computer science or a related field commensurate with a 4-year degree
Preferred Qualifications
Excellent verbal and written communication skills
Software profiling and optimization background
Passion for using or improving development tools
Ability to analyze and visualize core concepts of new technologies
Familiarity with agentic programming paradigms and AI-integrated development workflows

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976