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Anti Cheat Software Jobs (NOW HIRING)

$178K/yr

Experience with machine learning in game security, game development, and anti-cheat software. * Video game enthusiasm and understanding of the gameplay mechanics in Warzone. Your Platform Activision ...

$178K/yr

Experience with machine learning in game security, game development, and anti-cheat software. * Video game enthusiasm and understanding of the gameplay mechanics in Warzone. Your Platform Activision ...

Champion Linux anti-cheat capabilities for Epic * Reverse engineer cheats and other malicious software * Actively seek out the next opportunity to make an improvement * Communicate regularly with ...

Senior Game Security Engineer

Cary, NC · On-site

$106K - $145K/yr

Design and build new backend services or features that power Fortnite anti-cheat or related ... Versed in software programming principles * Understanding of online multiplayer video game ...

$220 - $270/hr

... cheat, anti-bot implementations, configuration as code ease, Threat-EventsTM threat-aware UI/UX ... We are a high-growth SaaS software company operating in a large and rapidly evolving security ...

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Anti Cheat Software information

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How much do anti cheat software jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for anti cheat software in the United States is $64.33, according to ZipRecruiter salary data. Most workers in this role earn between $57.93 and $72.12 per hour, depending on experience, location, and employer.

What is anti-cheat software?

Anti-cheat software is a system or program designed to detect, prevent, and respond to cheating or unfair practices in online games or applications. It works by monitoring player behavior, scanning for unauthorized third-party programs, and verifying the integrity of game files. Anti-cheat solutions help maintain a fair and enjoyable environment for all players by identifying and removing cheaters from the game. These tools are commonly used in competitive online games to ensure that gameplay remains balanced and trustworthy.

What are the key skills and qualifications needed to thrive as an anti-cheat software engineer, and why are they important?

To thrive as an Anti-Cheat Software Engineer, you need a solid background in computer science, programming (especially C/C++), reverse engineering, and cybersecurity principles, often supported by a relevant degree or experience. Familiarity with debugging tools, anti-tamper systems, network protocols, and security frameworks is crucial for developing and maintaining robust anti-cheat solutions. Attention to detail, problem-solving, and strong analytical thinking are essential soft skills that help anticipate and counteract evolving cheating methods. These combined skills ensure the integrity and fairness of online gaming environments, protecting both the player experience and the reputation of game publishers.

What are some common challenges faced by professionals working on anti-cheat software, and how can they overcome them?

Professionals developing anti-cheat software often face the challenge of keeping up with rapidly evolving cheating techniques and tools used by malicious actors. Staying ahead requires continuous monitoring of new threats, regular software updates, and collaboration with game developers and the player community. Additionally, balancing effective cheat detection with minimizing false positives is crucial to avoid negatively impacting legitimate players. Strong teamwork, ongoing learning, and open communication with stakeholders help address these challenges and maintain a fair gaming environment.
Infographic showing various Anti Cheat Software job openings in the United States as of June 2026, with employment types broken down into 56% Full Time, 11% Part Time, and 33% Contract. Highlights an 95% Physical, 2% Hybrid, and 3% Remote job distribution, with an average salary of $133,808 per year, or $64.3 per hour.

Support Engineer, Anti-Cheat

Electronic Arts Inc.

Kirkland, WA • On-site

$122K - $158K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 21 days ago


Job description

General Information
Locations: Kirkland, Washington, United States of America
  • Location: Kirkland
  • State: Washington
  • Country: United States of America

Role ID
213466
Worker Type
Regular Employee
Studio/Department
CT - Security
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We're a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.
EA Security protects our players, employees, products, and platforms. We set security standards, support game and enterprise teams, assess risk across partners and systems, and ensure compliance with global requirements. Our work strengthens system integrity, supports fair play, and enables teams to build and operate securely at scale.
Location: Hybrid. Remote work may be possible
Reports to: Sr. Manager, Anti-Cheat Engineering
Job Summary:
Join us at Electronic Arts, where you will help protect the integrity of play for millions of players worldwide. As part of the SPEAR Anti-Cheat Engineering team, you will improve our Javelin anti-cheat technology, ensuring fair and secure experiences across multiple PC titles. You will report to the Sr. Manager, Anti-Cheat Engineering and collaborate with us to defend our games, data, and infrastructure.
Responsibilities:
  • You will investigate bugs, compatibility, and performance issues reported by our game studios and partners.
  • You will develop and deliver fixes to improve Javelin anti-cheat software compatibility with diverse hardware and software.
  • You will use modern debugging tools to resolve technical support problems raised by customers and internal teams.
  • You will collaborate with us to promote fair play and support the security of EA's global gaming community.
Required Qualifications:
  • 3+ years of experience with C++ or other low-level programming languages.
  • 2+ years of experience debugging crashes through memory dumps.
  • 2+ years of experience using WinDbg and DebugView.
  • Experience developing software compatible with multiple end-user hardware and software environments.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* Washington (depending on location e.g. Seattle vs. Spokane) *$122,300 - $158,500 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.