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Animation Jobs in Berkeley, CA (NOW HIRING)

We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...

We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...

We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will ...

Animation Systems Programmer

Larkspur, CA · On-site

$167K - $245K/yr

What You'll Do Epic Games is looking for an experienced Animation Systems Programmer for our Special Projects team. As a member of our team, you will play a critical role in driving future projects ...

Lead Animator

San Mateo, CA · On-site

$123K - $182K/yr

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Lead Animator

San Mateo, CA · On-site

$123K - $182K/yr

Set up animation blends, overlays, events, and related systems in Unreal. Iterate on animation and player feel through playtesting and hands‐on tuning. Develop quick animation prototypes for new ...

Lead Animator

San Mateo, CA · On-site

$123K - $182K/yr

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Lead Animator

San Mateo, CA · On-site

$123K - $182K/yr

Set up animation blends, overlays, events, and related systems in Unreal. Iterate on animation and player feel through playtesting and hands‐on tuning. Develop quick animation prototypes for new ...

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Lead Animator

San Mateo, CA · On-site

$123K - $182K/yr

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Lead Animator

San Mateo, CA · On-site

$123K - $182K/yr

Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

What You'll Do Create gameplay, AI, and scripted animation that matches the visual style of the game, using both keyframe and augmented mocap techniques. Work closely with programmers and designers ...

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Animation information

See Berkeley, CA salary details

$12

$48

$85

How much do animation jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for animation in Berkeley, CA is $48.26, according to ZipRecruiter salary data. Most workers in this role earn between $26.78 and $78.27 per hour, depending on experience, location, and employer.

What are some common challenges animators face in their daily work?

Animators often deal with tight deadlines and the need to revise work multiple times to match client or director feedback, which requires patience and adaptability. The role can involve long periods of focused work at a computer, making time management and attention to ergonomic practices important. Additionally, staying updated with the latest animation techniques and software advancements is crucial for remaining competitive in the field. Collaboration with story artists, designers, and technical teams is also a major part of the job, ensuring each project is cohesive and visually appealing.

What does an animation job involve?

An Animation job involves creating moving images using computer software or traditional techniques like hand-drawing or stop-motion. Animators develop characters, backgrounds, and special effects for films, video games, advertisements, and digital media. They collaborate with writers, designers, and directors to bring stories to life. Strong artistic skills, creativity, and proficiency in animation software like Adobe Animate or Blender are essential.

What are the key skills and qualifications needed to thrive in the animation position, and why are they important?

To thrive in Animation, you need strong artistic abilities, knowledge of animation principles, and typically a degree in animation, fine arts, or a related field. Familiarity with industry-standard software such as Adobe After Effects, Maya, Blender, or Toon Boom Harmony is highly desirable, and certification in these can be advantageous. Creativity, attention to detail, time management, and effective collaboration skills help animators excel in team-oriented environments. These abilities are crucial for producing high-quality animations that meet client briefs and project deadlines in this fast-evolving industry.

What are the most commonly searched types of Animation jobs in Berkeley, CA? The most popular types of Animation jobs in Berkeley, CA are:
What are popular job titles related to Animation jobs in Berkeley, CA? For Animation jobs in Berkeley, CA, the most frequently searched job titles are:
What job categories do people searching Animation jobs in Berkeley, CA look for? The top searched job categories for Animation jobs in Berkeley, CA are:
What cities near Berkeley, CA are hiring for Animation jobs? Cities near Berkeley, CA with the most Animation job openings:
Infographic showing various Animation job openings in Berkeley, CA as of August 2026, with employment types broken down into 14% Internship, 60% Full Time, 21% Part Time, 2% Temporary, and 3% Contract. Highlights an 67% Physical, 3% Hybrid, and 30% Remote job distribution, with an average salary of $100,372 per year, or $48.3 per hour.

Senior Technical Animation Designer

31st Union

San Mateo, CA • On-site

$108K - $161K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description

WE ARE GAME MAKERS

Who We Are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

What We Need:

We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters. This will include features that support major gameplay mechanics, such as locomotion and abilities, UI selection animations, and procedural solutions.

You will be a communication hub in addition to the technical aspect of the job. You'll need to ensure that everyone has the information they need to be successful. This role is focused on technical animation, but will also work with design and engineering teams to translate needs across those subject areas.

Who You Are:

  • Collaborate closely with teams across Animation, Engineering, and Design to help deliver a cohesive, high-quality animation style that supports an immersive gameplay experience.
  • Work with key stakeholders to define goals and implement scalable solutions that streamline animation content creation and integration.
  • Take initiative in building and refining animation systems, carefully balancing performance needs with desired in-game behaviors.
  • Provide and offer technical support and mentorship to animators, contributing to their development while promoting effective cross-disciplinary communication.
  • Regularly document processes and share insights to help improve team workflows and knowledge sharing.

What Will Make You a Great Fit:

  • Shipped at least one AAA title with 4+ years of professional animation experience in Maya
  • Strong understanding of third-person shooter mechanics and in-engine animation systems (state machines, blendspaces, animation graphs)
  • Proficient with run-time and procedural animation tools such as IK, Control Rig, retargeting, ragdolls, and motion matching
  • Experienced in Unreal Engine (2+ years), including scripting with Blueprints and/or C++, and solid foundation in vector math and code concepts.
  • Skilled at bridging disciplines with strong problem-solving and communication abilities.
  • Continuously up to date with the latest in Unreal, Maya, and animation technologies; portfolio demonstrating expertise.

The pay range for this position in California at the start of employment is expected to be between $108,900 and $161,160 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

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