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Animation Software Engineer Remote Jobs in Wichita, KS

Dillon Product Manager

Wichita, KS · Remote

$80K - $121K/yr

The Dillon Product Manager will partner with marketing and engineering teams to help design product ... Strong mechanical, software, or electrical knowledge * Experience in the design and development ...

We engineer and design solutions that improve the world around us. As a company, we promise to ... This role offers flexible work options, including remote and hybrid opportunities, to accommodate ...

We engineer and design solutions that improve the world around us. As a company, we promise to ... This role offers flexible work options, including remote and hybrid opportunities, to accommodate ...

Showing results 21-25

Animation Software Engineer Remote information

See Wichita, KS salary details

$56.8K

$132K

$183.8K

How much do animation software engineer remote jobs pay per year?

As of Aug 5, 2026, the average yearly pay for animation software engineer remote in Wichita, KS is $131,975.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,400.00 and $154,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an animation software engineer remote?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What does an animation software engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

How do animation software engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.
What job categories do people searching Animation Software Engineer Remote jobs in Wichita, KS look for? The top searched job categories for Animation Software Engineer Remote jobs in Wichita, KS are:
What cities near Wichita, KS are hiring for Animation Software Engineer Remote jobs? Cities near Wichita, KS with the most Animation Software Engineer Remote job openings:
Infographic showing various Animation Software Engineer Remote job openings in Wichita, KS as of July 2026, with employment types broken down into 3% As Needed, 57% Full Time, 24% Part Time, 2% Temporary, 6% Contract, and 8% Nights. Highlights an 74% Physical, 3% Hybrid, and 23% Remote job distribution, with an average salary of $131,975 per year, or $63.4 per hour.

Dillon Product Manager

ITW Avery Weigh-Tronix

Wichita, KS • Remote

$80K - $121K/yr

Full-time

Re-posted 25 days ago


Job description

Job Description:

Objective of role:

The Dillon Product Manager is responsible for providing support and driving development of the Dillon product portfolio, consisting of force measurement equipment including dynamometers, force gauges, and tension meters. Reporting to the Dillon Segment Manager, this role is focused on driving innovation of mechanical products in an industrial manufacturing environment. The Dillon Product Manager will partner with marketing and engineering teams to help design product improvements and create collateral based on market insights. This role will provide technical support to the sales channel and end users through product demonstrations and virtual support. The Dillon Product Manager will assess and prioritize customer and market requirements, working in collaboration with internal stakeholders to bring to market winning, new solutions. Understanding of customer applications will be imperative to ensure ideal mechanical solutions are realized and delivered.

Expectations:

This position requires troubleshooting aptitude in mechanical engineering or electronics. This person will be a highly motivated individual able to focus on quality issue resolution, reactive troubleshooting, and project management. Strong communication skills are needed to both gather insights and provide support to the sales channel and internal stakeholders. The product manager will be an analytically minded contributor to creating technical resources and marketing collateral for both existing and new products.

Main Duties and Responsibilities:

  • Keep current on industry/market trends and regulatory requirements for Dillon applications
  • Remain aware of the competitive and market landscape to understand customers’ alternative solutions and Dillon’s relative positioning
  • Interact with end users and channel partners to comprehend, articulate, and leverage customer applications and values to drive creation of differentiated products
  • Support the design and development of new products within the Dillon Product Portfolio
  • Perform product testing, gathering of relevant experimental data, and data analysis in support of product upgrades and new product development
  • Articulate Dillon’s value proposition and product capabilities to train sales and support teams as appropriate, including collaboration in the development of sales tools and marketing collateral
  • Provide product training and technical support to internal teams, sales channel, and end users
  • Assist in attending tradeshows in conjunction with the Dillon direct sales team
  • Contribute to examining potential viability of new applications with Dillon’s product portfolio
  • Log incoming communications and activities related to technical support for analysis to drive product, process, and collateral improvements

Qualifications:

  • Associate’s degree and/or equivalent ITW experience
  • 2+ years in Product Management, Product Development, Technical Support, Engineering, or Marketing
  • Must be proactive and display a high level of initiative
  • Demonstrated customer service skills
  • Proficient with Microsoft Office Products to include Outlook, Word, Excel, and PowerPoint
  • Ability to perform product demonstrations, effectively translating features into values
  • Ability to adapt to changing circumstances, remain calm in stressful situations, and adjust plans to meet changing needs
  • Ability to communicate effectively verbally and in writing
  • Demonstrated ability to lead basic technical training seminars
  • Requires strong interpersonal skills and the ability to build trust and rapport with the distribution channel, business units, and internal sales teams
  • Must have valid passport for international travel or ability to obtain one

Preferred Qualifications:

  • BS/BA in Engineering or other technical background
  • Experience in Customer Service / Technical Support / Account Management
  • Diagnostic logic development
  • Experience in technical position
  • Strong mechanical, software, or electrical knowledge
  • Experience in the design and development phase of new products
  • Experience in bringing new products to market
  • Experience with ITW business and products

#LI-Remote

Compensation Information:

$80,800 - $121,200

ITW is an equal opportunity employer. We value our colleagues’ unique perspectives, experiences and ideas and create workplaces where everyone can develop their careers and perform to their full potential. 


As an equal employment opportunity employer, ITW is committed to equal employment opportunity and fair treatment for employees, beginning with the hiring process and continuing through all aspects of the employment relationship. 


All qualified applicants will receive consideration for employment without regard to race, color, sex, gender identity, sexual orientation, religion, national origin, age, disability, protected Veteran status or any other characteristic protected by applicable federal, state, or local laws.