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Animation Software Engineer Remote Jobs in Santa Clara, CA

MES Scada Engineer _Remote Location: Seattle (REMOTE 100% / Could be traveling to different ... Responsible for advanced Power Systems Application software development and successful delivery of ...

The company aims to streamline the animation workflow and create a new realm of possibilities with ... Fully Remote Working Environment * Flexible Work Hours * A welcome gift and LottieFiles swagpack

The company aims to streamline the animation workflow and create a new realm of possibilities with ... Fully Remote Working Environment * Flexible Work Hours * A welcome gift and LottieFiles swagpack

Senior Software Engineer

Campbell, CA ยท On-site +1

$125K - $160K/yr

Flexible remote work options with a collaborative, high-performing team. * A culture of engineering ... Centric Software provides equal employment opportunities to all qualified applicants without regard ...

Senior Software Engineer

Campbell, CA ยท On-site +1

$125K - $160K/yr

Flexible remote work options with a collaborative, high-performing team. * A culture of engineering ... Centric Software provides equal employment opportunities to all qualified applicants without regard ...

As a Senior Software Engineer (Data & Backend), you will architect mission-critical systems that ... Unless approved for full remote work, employees must spend at least 50% of their time in-office.

Software Engineer 2

San Jose, CA ยท On-site +1

$65.32 - $81.65/hr

Software Engineer 2 Full-time San Jose, CA, US You'll be joining Adobe on a contract opportunity ... Experience working in a Scrum/Agile team and with remote teams. * Excellent written and verbal ...

Application Software Engineer

Palo Alto, CA ยท On-site +1

$155K - $185K/yr

Remote and/or hybrid work will not be considered COMPENSATION AND BENEFITS: Pay Range: Software Engineer/Level I: $135,000.00 - $160,000.00/per year Software Engineer/Level II: $155,000.00 - $185,000 ...

Software Engineer - Simulators

Mountain View, CA ยท On-site +1

$175K - $362K/yr

We are seeking highly motivated and detail-oriented software engineers to join our chip simulation ... Remote Perks We work remotely Monday & Friday, supported by home-tech setup, and remote wifi ...

Software Engineer, Cloud

Palo Alto, CA ยท On-site +1

$126K - $145K/yr

The goal of this role is to design and develop key software systems for remote setup, management ... This engineer will work closely with other software engineers, product managers, UI/UX designers ...

Staff Software Engineer

San Jose, CA ยท On-site +1

$133K - $222K/yr

Work Flexibility: Hybrid or Onsite Stryker is seeking a Staff Software Engineer to join our ... Remote Procedure Calls (gRPC). Preferred: * Experience developing WPF applications using MVVM ...

Showing results 21-40

Animation Software Engineer Remote information

See Santa Clara, CA salary details

$74.6K

$173.3K

$241.3K

How much do animation software engineer remote jobs pay per year?

As of Aug 17, 2026, the average yearly pay for animation software engineer remote in Santa Clara, CA is $173,257.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,900.00 and $203,200.00 per year, depending on experience, location, and employer.

What does an animation software engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

What are the key skills and qualifications needed to thrive as an animation software engineer remote?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

How do animation software engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What are the most commonly searched types of Animation Software Engineer jobs in Santa Clara, CA?

The most popular types of Animation Software Engineer jobs in Santa Clara, CA are:

What job categories do people searching Animation Software Engineer Remote jobs in Santa Clara, CA look for?

The top searched job categories for Animation Software Engineer Remote jobs in Santa Clara, CA are:

What cities near Santa Clara, CA are hiring for Animation Software Engineer Remote jobs?

Cities near Santa Clara, CA with the most Animation Software Engineer Remote job openings:

Infographic showing various Animation Software Engineer Remote job openings in Santa Clara, CA as of August 2026, with employment types broken down into 88% Full Time, and 12% Contract. Highlights an 100% Remote job distribution, with an average salary of $173,257 per year, or $83.3 per hour.

MES Scada Engineer _Remote

Volto USA

Santa Clara, CA โ€ข Remote

Contractor

Re-posted 18 days ago


Job description

Role: MES Scada Engineer _Remote

Location: Seattle (REMOTE 100% / Could be traveling to different locations)

Duration: 6 months

Role Description:

Responsible for advanced Power Systems Application software development and successful delivery of assigned functions to meet corporate project product commitments.

The responsibilities include working with Electric Utilities or ISOs (Independent System Operators) and Transmission System Operators (TSOs) on functional software specifications, designing, coding, testing, integration, application tuning and delivery

Essential Skills:

5 years of work experience in customizing and delivering Energy Management Systems, preferably e-terra AEMS - Reliance.

5 years of experience with C, Java or other related language.

5 years of experience with GE's AEMS Reliance source design and development.

5 years of experience with electric utility industry practices.

5 years of experience with LINUX and Windows Operating Systems.

5 years of experience with C, Java, Oracle Database, SQL, shell scripting.

Ability to read and interpret logs, debug files.

Installation of Operating System patches and other 3rd Party Software such as Oracle, NetApp, etc.

System configuration and hands-on experience in GitHub and ClearCase.

5 years of experience on Realtime or Mission Critical Systems.

Must have experience in picking up and installing fixes on live customer systems.

Proven track record of problem analysis, identification, and resolution.

Strong troubleshooting and debugging skills.

Good communication skills (verbal and written).

MS Office applications (Word, PowerPoint, Excel) and MS Outlook competency.

Reliance (Formerly known as XA21) experience.

Object-Oriented programming techniques, Oracle, and/or system administration is a plus.

Desirable Skills:

Not listed

Keywords:

Network/Transmission – AEMS or Reliance, Functional and Technical Knowledge of Utility GRID Reliance, Power Systems, AEMS

EXPERIENCE RANGE IN REQUIRED SKILLS:

6 to 8 years