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Animation Software Engineer Remote Jobs in Santa Clara, CA

Software Engineer 2

San Jose, CA ยท Remote

$114K - $156K/yr

Software Engineer 2 Full-time Remote You'll be joining Adobe on a contract opportunity, employed ... BE or Diploma in Animation noted * Strong understanding of software testing fundamentals ...

We are looking for a Software Engineer to join our Engineering team. This contract has a 6 month duration. We are looking for a motivated Software Engineer who is looking to work with a small but ...

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Software Engineer

Mountain View, CA ยท Remote

$280K - $320K/yr

... remote work options If you are a talented and passionate Senior Software Engineer looking to make an impact in the technology industry, we want to hear from you! Apply now to join our team in ...

MES Scada Engineer _Remote Location: Seattle (REMOTE 100% / Could be traveling to different ... Responsible for advanced Power Systems Application software development and successful delivery of ...

The company aims to streamline the animation workflow and create a new realm of possibilities with ... Fully Remote Working Environment * Flexible Work Hours * A welcome gift and LottieFiles swagpack

The company aims to streamline the animation workflow and create a new realm of possibilities with ... Fully Remote Working Environment * Flexible Work Hours * A welcome gift and LottieFiles swagpack

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Animation Software Engineer Remote information

See Santa Clara, CA salary details

$74.6K

$173.3K

$241.3K

How much do animation software engineer remote jobs pay per year?

As of Jul 27, 2026, the average yearly pay for animation software engineer remote in Santa Clara, CA is $173,257.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,900.00 and $203,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Software Engineer (Remote), and why are they important?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What does an Animation Software Engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

How do Animation Software Engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.
What are the most commonly searched types of Animation Software Engineer jobs in Santa Clara, CA? The most popular types of Animation Software Engineer jobs in Santa Clara, CA are:
What are popular job titles related to Animation Software Engineer Remote jobs in Santa Clara, CA? For Animation Software Engineer Remote jobs in Santa Clara, CA, the most frequently searched job titles are:
What job categories do people searching Animation Software Engineer Remote jobs in Santa Clara, CA look for? The top searched job categories for Animation Software Engineer Remote jobs in Santa Clara, CA are:
What cities near Santa Clara, CA are hiring for Animation Software Engineer Remote jobs? Cities near Santa Clara, CA with the most Animation Software Engineer Remote job openings:
Infographic showing various Animation Software Engineer Remote job openings in Santa Clara, CA as of July 2026, with employment types broken down into 2% As Needed, 61% Full Time, 22% Part Time, 3% Temporary, 4% Contract, and 8% Nights. Highlights an 73% Physical, 4% Hybrid, and 23% Remote job distribution, with an average salary of $173,257 per year, or $83.3 per hour.
Software Engineer 2

Software Engineer 2

NextDeavor Inc.

San Jose, CA โ€ข Remote

$114K - $156K/yr

Contractor

Medical, Dental, Vision, Retirement

Posted 5 days ago


Job description

Software Engineer 2
Full-time
Remote
ย 

Youโ€™ll be joining Adobe on a contract opportunity, employed through NextDeavor

ย 
Benefits You'll Love

NextDeavor offers health, vision and dental benefits for contract employees

Paid sick leave eligibility is contingent on state of residence

Optional 401k Plan (excludes employer match)

Opportunity to get your foot in the door at a well-established corporation, with potential for extended or permanent full-time employment

Become a Key Player as a Software Engineer 2

You will ensure product quality by designing and executing tests that align with product specifications and release goals. You will work closely with development and cross-functional teams to identify, reproduce, and resolve defects, helping the team deliver reliable web and media experiences. This role contributes to QA automation, test frameworks, and ongoing improvements to the test life cycle.

Here's How You'll Make an Impact on the Team
  • Design, write, and maintain test specifications and automated test scripts
  • Apply testing methodologies across the test and bug life cycles to validate features
  • Use testing tools to execute tests, log defects, and verify fixes
  • Collaborate closely with development teams to reproduce and troubleshoot issues
  • Contribute to development and improvement of test automation frameworks and systems
  • Work within a Scrum/Agile team and coordinate with remote team members when needed
  • Use scripting languages (HTML, JavaScript, Perl, Python, Shell) to support automation and testing tasks
Here's What You'll Need to Be Successful in This Role
  • 2โ€“5 years of experience in quality assurance and automation
  • Education in Computer Science, Engineering, or equivalent; BE or Diploma in Animation noted
  • Strong understanding of software testing fundamentals, methodologies, and the test life cycle
  • Experience writing and maintaining test specs and automated test scripts
  • Hands-on experience with scripting/programming languages (Java, ActionScript, JavaScript, Python, or similar)
  • Familiarity with automated testing tools and building test automation frameworks
  • Excellent written and verbal communication skills; fluent in English
  • Good problem-solving, diagnostic, and time-management skills
Here's What Else Might Help You Out
  • Production/test experience in the Gaming/Animation industry
  • Experience with animation authoring tools (Flash/Animate) or ACE certification
  • Prior experience troubleshooting complex web/media applications
Ready to Make Your Mark?

This role may fill quickly. Submit your resume to be considered.

Apply with Pioneers here