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Animation Software Engineer Remote Jobs in Edison, NJ

Software Engineer

New York, NY · On-site +1

$100K - $150K/yr

However, they are open to remote work for someone with a depth of experience architecting and ... Seeking a Senior Backend Software Engineer with experience in design, development, and support of ...

However, they are open to remote work for someone with a depth of experience architecting and ... Seeking a Senior Backend Software Engineer with experience in design, development, and support of ...

Embedded Software Engineer

Clifton, NJ · On-site +1

$100 - $120K/hr

MORE INFORMATION SALARY: $100-$120K RELOCATION Not offered DIRECT REPORTS Zero REPORTS TO Software Engineering Manager REMOTE WORK Remote work not available TRAVEL Travel not required VISA Candidate ...

Ad Tech Software Engineer, location is remote. The start date is ASAP/Early July for this permanent position. Job Title: Ad Tech Software Engineer Location-Type: Remote (U.S. - EST working hours ...

Software Engineer, Product

New York, NY · Remote

$140K - $160K/yr

If you're passionate about solving massive-scale engineering challenges and eager to be part of a fast-paced remote startup culture, we encourage you to apply to join our team today! As a Software ...

Software Engineer 3, Mobile

New York, NY · On-site +1

$160K - $185K/yr

Experience with animations and motion libraries (Lottie, Rive). * Familiarity with analytics ... Hive, SQFlite, Firebase Remote Config. * CI/CD Pipeline: GitHub Actions, Fastlane, Firebase App ...

Software Engineer

New York, NY · On-site +1

$120K - $240K/yr

OVERVIEW This position can be based out of San Francisco, New York, or remote (we accept candidates ... We're looking for Full-Stack Software Engineers who want to help businesses of any size move money ...

Staff Software Engineer

New York, NY · On-site +1

$185K - $200K/yr

The Engineering team is seeking an experienced Staff Software Engineer, with experience in Product ... Has experience working with and leading remote contractors * Demonstrated experience with Software ...

Founding Software Engineer

New York, NY · On-site +1

$150K - $185K/yr

The Role We are looking for a mission-driven, full-stack software engineer with 4+ years of ... Dinners, activities, retreats Location California or New York preferred but remote is welcome.

C++ Software Engineer

New York, NY · On-site +1

$175K - $300K/yr

About the Position Old Mission Capital LLC, is looking to add several C++ Software Engineers to ... In office Monday-Friday with 10 remote days per year Base Salary Range $175,000 - $300,000 ...

As a Software Engineer II, you will work with a cross functional squad of Database, Platform ... This is not a digital nomad or remote international position; candidates must be based in the ...

Software Engineer

New York, NY · Remote

$160K - $200K/yr

Many engineering teams design processes and rules around the lowest common denominator. Not us! We ... Remote Approach: We believe the magic of Miter comes from working side by side. We also believe in ...

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Animation Software Engineer Remote information

See Edison, NJ salary details

$65.7K

$152.7K

$212.7K

How much do animation software engineer remote jobs pay per year?

As of Jul 14, 2026, the average yearly pay for animation software engineer remote in Edison, NJ is $152,724.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,200.00 and $179,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Software Engineer (Remote), and why are they important?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What does an Animation Software Engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

How do Animation Software Engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.
What are popular job titles related to Animation Software Engineer Remote jobs in Edison, NJ? For Animation Software Engineer Remote jobs in Edison, NJ, the most frequently searched job titles are:
What job categories do people searching Animation Software Engineer Remote jobs in Edison, NJ look for? The top searched job categories for Animation Software Engineer Remote jobs in Edison, NJ are:
What cities near Edison, NJ are hiring for Animation Software Engineer Remote jobs? Cities near Edison, NJ with the most Animation Software Engineer Remote job openings:
Infographic showing various Animation Software Engineer Remote job openings in Edison, NJ as of July 2026, with employment types broken down into 4% Locum Tenens, 4% Internship, 2% As Needed, 57% Full Time, 16% Part Time, and 17% Nights. Highlights an 69% Physical, 3% Hybrid, and 28% Remote job distribution, with an average salary of $152,724 per year, or $73.4 per hour.
Software Engineer

Software Engineer

2Bridge Partners

New York, NY • On-site, Remote

$100K - $150K/yr

Full-time

Medical, Dental, Vision, PTO

Re-posted 22 days ago


Job description

2Bridge Partners has been engaged in the search for a Software Engineer with our FinTech client. Join a small, growing, well-capitalized, and revenue-producing company building the next generation of OMS/EMS servicing the hedge fund industry.


Our client offers a competitive package with a base salary, bonus, and full benefits—medical, dental, vision, PTO, etc.


They have offices in the Metro NYC area and would prefer someone accessible to the office who can work one day a week onsite. However, they are open to remote work for someone with a depth of experience architecting and developing trading systems for a hedge fund, prime, bank, etc.


Overview:

Seeking a Senior Backend Software Engineer with experience in design, development, and support of cloud and microservice-based, event-driven financial systems.

The candidate should have a robust background in creating scalable, multi-tenant software systems focusing on real-time distributed technologies, preferably trading systems or other high-volume scalable applications. Applicants should be adept at enhancing system security and performance and managing high-volume API and web interfaces with stringent requirements for low response times. A proactive mindset toward creating modular, clean, and reusable code where commonplace solutions fall short is also required.

Primary Responsibilities:

  • Lead the development and structural enhancement of scalable distributed computing systems.
  • Oversee and guide the architectural design and implementation of critical system components.
  • Optimize performance across various system layers for enhanced efficiency.
  • Creates efficient, reliable data storage solutions and implements robust communication mechanisms between services to ensure seamless data exchange and high system performance.

Technical Qualifications:

  • Bachelor's Degree in Computer Engineering or another relevant discipline.
  • Minimum 3 years of backend software development and architecture experience, specifically in C#.NET environments, using Petapoco, Swagger, or other ORMs.
  • Extensive expertise in backend development, with a strong emphasis on database design, optimization, and management, as well as proficiency in interprocess communication techniques for distributed systems
  • 3 years of experience building event-driven systems leveraging RabbitMQ, SQS, Kafka, etc, to handle messages that arrive asynchronously and trigger appropriate actions.
  • Proficiency in gRPC alongside a grasp of cloud technologies.

Non-Technical:

  • Demonstrated capability in analytical and evaluative techniques.
  • Excellent organizational skills, with a keen ability to manage tasks and priorities effectively.
  • Independent initiative taker, skilled in problem-solving before escalation.
  • Ability to discern when collaborative input is necessary for optimal outcomes.