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Animation Software Engineer Remote Jobs in Chelsea, MA

Linux Embedded Software Engineer

Burlington, MA ยท On-site +1

$143K - $188K/yr

This position can be based in Burlington, Ma or remote. Qualifications Qualifications: - Minimum, Bachelors Degree in Electrical, Computer, or Software Engineering - At least 4 years of direct ...

Senior Software Engineer, Applications AcuityMD is a software and data platform that accelerates ... Remote work : AcuityMD is committed to supporting full-remote flexibility for employees in the US.

Linux Embedded Software Engineer

Burlington, MA ยท On-site +1

$143K - $188K/yr

This position can be based in Burlington, Ma or remote. Qualifications Qualifications: - Minimum, Bachelors Degree in Electrical, Computer, or Software Engineering - At least 4 years of direct ...

Senior Software Engineer, Applications AcuityMD is a software and data platform that accelerates ... Remote work : AcuityMD is committed to supporting full-remote flexibility for employees in the US.

Senior Software Engineer, Applications AcuityMD is a software and data platform that accelerates ... Remote work : AcuityMD is committed to supporting full-remote flexibility for employees in the US.

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Showing results 1-20

Animation Software Engineer Remote information

See Chelsea, MA salary details

$69K

$160.3K

$223.3K

How much do animation software engineer remote jobs pay per year?

As of Jul 14, 2026, the average yearly pay for animation software engineer remote in Chelsea, MA is $160,302.00, according to ZipRecruiter salary data. Most workers in this role earn between $130,400.00 and $188,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Software Engineer (Remote), and why are they important?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What does an Animation Software Engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

How do Animation Software Engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.
What are popular job titles related to Animation Software Engineer Remote jobs in Chelsea, MA? For Animation Software Engineer Remote jobs in Chelsea, MA, the most frequently searched job titles are:
What job categories do people searching Animation Software Engineer Remote jobs in Chelsea, MA look for? The top searched job categories for Animation Software Engineer Remote jobs in Chelsea, MA are:
What cities near Chelsea, MA are hiring for Animation Software Engineer Remote jobs? Cities near Chelsea, MA with the most Animation Software Engineer Remote job openings:
Linux Embedded Software Engineer

Linux Embedded Software Engineer

Privafy

Burlington, MA โ€ข On-site, Remote

$143K - $188K/yr

Full-time

Medical, Dental, Vision, Life

Posted 29 days ago


Job description

Company Description
Privafy is a next-gen security company that offers a unique and comprehensive cloud-based approach to security that eliminates the cost and complexity typically associated with data security solutions. Our solutions solve the problem of end-to-end protection for data in motion in a mobile-centric, cloud-based world.
Our customers are businesses of all sizes, managed security providers, carriers, and IoT manufacturers that are looking for a simple, cost-effective but powerful security solution to protect their cloud applications, networks, and devices against data theft, malware, and other cyberattacks.
Job Description
Developer for C/C++ for micro-controller, Linux, and/or Android embedded systems. Work with an embedded Enginering team on a wide range of projects integrating hardware security into IoT devices in a Cloud environment. You will be involved in all stages of design, development, and testing of libraries supporting hardware security devices.
You should be self-motivated and willing to learn new development environments and build systems.
This position can be based in Burlington, Ma or remote.
Qualifications
Qualifications:
- Minimum, Bachelors Degree in Electrical, Computer, or Software Engineering
- At least 4 years of direct professional work experience developing embedded software in C language
- A good working knowledge of hardware in embedded systems
- Experience coding to industry and company standards and corresponding documentation
- Familiarity with embedded development tools and environments
- Create and evaluate software requirements to meet the requirements of the overall system.
Experience considered a plus:
- Snapdragon TEE
- Smart Cards/Secure Element
- Golang
- NXP SE050
- Automotive
- Yocto
- Linux build
Location:
This a full time position. Remote is Ok.
Additional Information
Benefits:
  • Medical Insurance
  • Health Reimbursement Arrangement
  • Dental Insurance
  • Vision
  • Long-Term Disability
  • Life and Accidental Death & Dismemberment
  • Healthcare Flexible Spending Account
  • Dependent Care Flexible Spending Account
  • Employee Assistance Program
  • Domestic Partner Coverage