... HRI researchers and robotics engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and ...
... HRI researchers and robotics engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and ...
... HRI researchers and robotics engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and ...
... HRI researchers and robotics engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and ...
... HRI researchers and robotics engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and ...
... HRI researchers and robotics engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and ...
This position entails researching authenticity, telling the historical importance of pieces of animation art's individual history, carefully examining and communicating artwork conditions, and ...
This position entails researching authenticity, telling the historical importance of pieces of animation art's individual history, carefully examining and communicating artwork conditions, and ...
This position entails researching authenticity, telling the historical importance of pieces of animation art's individual history, carefully examining and communicating artwork conditions, and ...
Quick apply
This position entails researching authenticity, telling the historical importance of pieces of animation art's individual history, carefully examining and communicating artwork conditions, and ...
... HRI researchers and robotics engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and ...
... HRI researchers and robotics engineers to understand what the robot can physically do and what interactions need to feel like - Work with motion capture to create base animations, then adapt and ...
Senior Machine Learning Engineer, Animation Modeling
San Francisco, CA · On-site
$180K - $270K/yr
Experience owning end-to-end ML systems, from research through production deployment. * Background in 3D animation systems, motion data, or computer graphics is strongly preferred. * Familiarity with ...
Senior Machine Learning Engineer, Animation Modeling
San Francisco, CA · On-site
$180K - $270K/yr
Experience owning end-to-end ML systems, from research through production deployment. * Background in 3D animation systems, motion data, or computer graphics is strongly preferred. * Familiarity with ...
Character Designer
Los Angeles, CA · On-site
$59.16 - $72/hr
Outstanding research skills and an understanding of costume design. * Knowledge of anatomy and volumetric drawing. * We value inventiveness! Each Sony Pictures Animation project has its own ...
Character Designer
Los Angeles, CA · On-site
$59.16 - $72/hr
Outstanding research skills and an understanding of costume design. * Knowledge of anatomy and volumetric drawing. * We value inventiveness! Each Sony Pictures Animation project has its own ...
Senior Gameplay Animator (Locomotion)
Boston, MA · On-site
$115K - $131K/yr
Research, explore and advocate new techniques, systems, and workflows to improve animation quality, efficiency, and support evolving gameplay and previsualization needs. * Curate motion capture shot ...
Senior Gameplay Animator (Locomotion)
Boston, MA · On-site
$115K - $131K/yr
Research, explore and advocate new techniques, systems, and workflows to improve animation quality, efficiency, and support evolving gameplay and previsualization needs. * Curate motion capture shot ...
Animation Department Johnny Carson School-Theatre & Film-1033 Requisition Number F_250088 Posting ... Research areas include filmmaking, interactive and immersive storytelling, experience and ...
Animation Department Johnny Carson School-Theatre & Film-1033 Requisition Number F_250088 Posting ... Research areas include filmmaking, interactive and immersive storytelling, experience and ...
Senior Gameplay Animator (Locomotion)
Boston, MA · On-site +1
$115K - $131K/yr
Research, explore and advocate new techniques, systems, and workflows to improve animation quality, efficiency, and support evolving gameplay and previsualization needs. * Curate motion capture shot ...
Senior Gameplay Animator (Locomotion)
Boston, MA · On-site +1
$115K - $131K/yr
Research, explore and advocate new techniques, systems, and workflows to improve animation quality, efficiency, and support evolving gameplay and previsualization needs. * Curate motion capture shot ...
DreamWorks Technology - Senior Render Engineer
$155K - $190K/yr
Company Description DreamWorks Animation is looking for more adventurous dreamers who shoot for the ... Research and develop the tools and services for the studio's rendering needs for features and ...
DreamWorks Technology - Senior Render Engineer
$155K - $190K/yr
Company Description DreamWorks Animation is looking for more adventurous dreamers who shoot for the ... Research and develop the tools and services for the studio's rendering needs for features and ...
DreamWorks Technology - Senior Render Engineer
$155K - $190K/yr
Company Description DreamWorks Animation is looking for more adventurous dreamers who shoot for the ... Research and develop the tools and services for the studio's rendering needs for features and ...
DreamWorks Technology - Senior Render Engineer
$155K - $190K/yr
Company Description DreamWorks Animation is looking for more adventurous dreamers who shoot for the ... Research and develop the tools and services for the studio's rendering needs for features and ...
Adjunct - Westphal - Animation and Visual Effects Apply now Job no: 506412 Work type: Part-Time ... research, engineering, virtual and augmented reality systems, immersive media, web content, the ...
Adjunct - Westphal - Animation and Visual Effects Apply now Job no: 506412 Work type: Part-Time ... research, engineering, virtual and augmented reality systems, immersive media, web content, the ...
Acting & Animation Expert - AI Trainer
$60 - $90/hr
About the job Mercor connects elite creative and technical talent with leading AI research labs ... Position: Senior Acting & Animation Consultant - AI Performance Evaluation Type: Contract ...
Quick apply
Acting & Animation Expert - AI Trainer
$60 - $90/hr
About the job Mercor connects elite creative and technical talent with leading AI research labs ... Position: Senior Acting & Animation Consultant - AI Performance Evaluation Type: Contract ...
Assistant Professor of Animation, Department of Art & Design (Non-Tenure Track) Apply now Job no ... This is a 9-month, term instructional (teaching/research) faculty appointment in the College of ...
Assistant Professor of Animation, Department of Art & Design (Non-Tenure Track) Apply now Job no ... This is a 9-month, term instructional (teaching/research) faculty appointment in the College of ...
Assistant Professor of Animation, Department of Art & Design (Non-Tenure Track)
Chesterfield, VA · On-site
Assistant Professor of Animation, Department of Art & Design (Non-Tenure Track) Job no: 5103040 ... This is a 9-month, term instructional (teaching/research) faculty appointment in the College of ...
Assistant Professor of Animation, Department of Art & Design (Non-Tenure Track)
Chesterfield, VA · On-site
Assistant Professor of Animation, Department of Art & Design (Non-Tenure Track) Job no: 5103040 ... This is a 9-month, term instructional (teaching/research) faculty appointment in the College of ...
Adjunct - Westphal - Animation and Visual Effects Job no: 506412 Work type: Part-Time Location ... research, engineering, virtual and augmented reality systems, immersive media, web content, the ...
Adjunct - Westphal - Animation and Visual Effects Job no: 506412 Work type: Part-Time Location ... research, engineering, virtual and augmented reality systems, immersive media, web content, the ...
Animator / Designer
Alpharetta, GA · On-site
Research and develop new effects and techniques to advance micro-optic technologies * Ensure on-time delivery of animations, lab samples, and production tooling with a focus on quality * Partner with ...
Animator / Designer
Alpharetta, GA · On-site
Research and develop new effects and techniques to advance micro-optic technologies * Ensure on-time delivery of animations, lab samples, and production tooling with a focus on quality * Partner with ...
Sr. Technical Artist, Character and Animation Pipeline - Games
$130K - $155K/yr
Research, implement and/or improve the state of art, graphics techniques and tools for use in ... Deep knowledge of character rigging, facial rigs, animation workflows, and motion capture. * Strong ...
Sr. Technical Artist, Character and Animation Pipeline - Games
$130K - $155K/yr
Research, implement and/or improve the state of art, graphics techniques and tools for use in ... Deep knowledge of character rigging, facial rigs, animation workflows, and motion capture. * Strong ...
Animation Researcher information
See salary details
$30K - $42.2K
4% of jobs
$42.2K - $54.5K
3% of jobs
$54.5K - $66.7K
18% of jobs
$67K is the 25th percentile. Wages below this are outliers.
$66.7K - $78.9K
9% of jobs
$78.9K - $91.1K
8% of jobs
$91.1K - $103.4K
3% of jobs
$103.4K - $115.6K
3% of jobs
The median wage is $120.2K / yr.
$115.6K - $127.8K
4% of jobs
$127.8K - $140K
3% of jobs
$140K - $152.3K
3% of jobs
$157.1K is the 75th percentile. Wages above this are outliers.
$152.3K - $164.5K
41% of jobs
$30K
$113.1K
$164.5K
How much do animation researcher jobs pay per year?
What are the key skills and qualifications needed to thrive as an Animation Researcher, and why are they important?
How does an Animation Researcher typically collaborate with animators and directors during a production?
What are animation researchers?
What is the difference between Animation Researcher vs Animation Artist?
| Aspect | Animation Researcher | Animation Artist |
|---|---|---|
| Required Credentials | Bachelor's degree in animation, film, or related field; strong research skills | Diploma or degree in animation, fine arts, or related field; strong artistic skills |
| Work Environment | Research labs, studios, production companies | Animation studios, post-production houses, freelance work |
| Employer & Industry Usage | Film, TV, gaming, animation production companies | Animation studios, advertising agencies, entertainment industry |
| Common Search & Comparison | Yes | No |
Animation Researchers focus on gathering and analyzing information to support animation projects, often working in research or pre-production phases. Animation Artists create the visual content, bringing characters and scenes to life through their artistic skills. While both roles are essential in animation production, they differ in their primary responsibilities and skill sets.

Amazon rating
7.4
Based on 6,811 frontline employees who took The Breakroom Quiz
7th of 39 rated national retailers
Job description
We are seeking a Design Technologist to define the expressive motion vocabulary that makes our robot feel alive: how it gestures when speaking, how it shows curiosity, excitement, hesitation, and calm. You will work with motion capture, hand animation, and procedural techniques to build a library of movements that bring our robots to life in real time.
This role sits at the intersection of character animation and robotics.
You need strong animation instincts - timing, weight, personality - and enough technical fluency to work within the constraints of physical robots that must work in the real world.
Key job responsibilities
- Author expressive robot animations that articulate the robot's core personality: locomotion styles, conversational gesture, emotional reactions, interactive behaviors
- Partner closely with HRI researchers and robotics engineers to understand what the robot can physically do and what interactions need to feel like
- Work with motion capture to create base animations, then adapt and refine them for our robot's form factor and joint constraints
- Develop tools and workflows (Python, Blender/Maya scripting) to accelerate animation authoring and integrate with the robot's behavior pipeline
- Test animations on real hardware and iterate based on how they read in person, from all angles
About the team
Fauna Robotics, an Amazon company, is building capable, safe, and genuinely delightful robots for everyday life. Our goal is simple: make robots people actually want to live and interact with in everyday human spaces.
We believe that future won't arrive until building for robotics becomes far more accessible. Today, too much effort is spent reinventing the fundamentals. We're changing that by developing tightly integrated hardware and software systems that make it faster, safer, and more intuitive to create real-world robotic products.
Our work spans the full stack: mechanical design, control systems, dynamic modeling, and intelligent software. The focus is not just functionality, but experience. We're building robots that feel responsive, expressive, and genuinely useful.
At Fauna, you'll work at the frontier of this space, helping define how robots move, manipulate, and interact with people in natural environments. It's an opportunity to solve hard problems across hardware and software with a team focused on making robotics accessible and joyful to build.
If you care about making robotics real for everyone and building systems that are as delightful as they are capable, we're interested in hearing from you.
About Amazon
Sourced by ZipRecruiter
Amazon.com, Inc., commonly known as Amazon, is an American multinational technology company. It was founded by Jeff Bezos in 1994 and initially started as an online marketplace for books. Since then, Amazon has expanded its operations and become one of the largest e-commerce companies in the world. Amazon's primary business is its online retail platform, where customers can purchase a vast array of products, including electronics, clothing, books, home goods, and much more. The company offers a convenient and user-friendly shopping experience, with features such as fast shipping, customer reviews, and personalized recommendations. In addition to its e-commerce platform, Amazon has diversified its business into various other areas. One of its notable ventures is Amazon Web Services (AWS), a comprehensive cloud computing platform that provides services such as storage, compute power, and database management to individuals and businesses. AWS has become a leader in the cloud computing industry, powering many websites and applications worldwide. Amazon has also developed its own consumer electronics, including the popular Amazon Kindle e-reader, Fire tablets, Fire TV streaming devices, and the Alexa-powered Echo smart speakers. The Alexa voice assistant, integrated into these devices, allows users to interact with their devices using voice commands, perform tasks, and access information. Furthermore, Amazon has expanded into media and entertainment. It operates Prime Video, a streaming service that offers a wide range of movies, TV shows, and original content. Amazon Music provides a platform for streaming and purchasing digital music, while Audible offers audiobooks and other audio content. The company's commitment to customer satisfaction and convenience is demonstrated by its membership program, Amazon Prime. Prime members receive various benefits, including free two-day shipping, access to streaming services, exclusive deals, and more.
Industry
It services, book publishers, retail, real estate and computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Seattle, WA, US