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Animation Modeler Jobs (NOW HIRING)

3D Animator

Pasadena, CA · On-site +1

Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine, Blender, Maya ...

Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing * Proficiency with tools such as Unreal Engine, Blender, Maya ...

Experience with model animation/visualization and presentation-ready outputs. * Experience with implementation of machine learning and/or AI methods to solve engineering problems * Participation in ...

The BIM Modeler must be familiar with the Revit software program to provide support to various ... Occasionally assists with presentations for visualization or animation activities. * Communicates ...

Export and organize assets for animation and editing workflows * Revise models based on creative feedback * Maintain consistent visual quality and brand accuracy across projects What We're Looking ...

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Animation Modeler information

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How much do animation modeler jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for animation modeler in the United States is $40.33, according to ZipRecruiter salary data. Most workers in this role earn between $31.25 and $43.51 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Modeler, and why are they important?

To thrive as an Animation Modeler, you need strong artistic skills, a solid understanding of anatomy and form, and proficiency in 3D modeling principles, typically supported by a relevant degree or portfolio. Expertise with industry-standard software such as Autodesk Maya, ZBrush, or Blender, and knowledge of texturing and rendering tools are commonly required. Creativity, attention to detail, and the ability to collaborate effectively are standout soft skills in this role. These skills and qualities are essential for creating high-quality, lifelike models that meet the creative vision and technical needs of animation projects.

How does an Animation Modeler typically collaborate with other departments during the production process?

Animation Modelers work closely with concept artists, riggers, and animators to ensure that 3D models meet both visual and technical requirements. They often attend regular meetings with these teams to discuss feedback, adjust models for animation needs, and troubleshoot any issues that arise during the rigging or animation stages. Effective communication and adaptability are key, as changes to character or environment designs can occur based on evolving creative direction. This collaborative workflow helps maintain consistency and efficiency throughout the animation pipeline.

What are Animation Modelers?

Animation Modelers are artists who create 3D models of characters, environments, and objects for use in animated films, television shows, video games, and other digital media. They use specialized software to sculpt, texture, and detail models so they can be animated by other members of the production team. Their work is essential for bringing stories and concepts to life in a visually compelling and realistic way. Animation Modelers often collaborate closely with animators, riggers, and directors to ensure their models meet the creative and technical needs of the project.

What is the difference between Animation Modeler vs 3D Modeler?

AspectAnimation Modeler3D Modeler
Primary FocusCreating animated 3D models and rigging for movementDesigning static 3D models and assets
Skills & ToolsAnimation software (Maya, Blender), rigging, keyframingModeling software (3ds Max, Maya), texturing, sculpting
Work EnvironmentAnimation studios, game development, film productionGame studios, VFX companies, product visualization
Common UsageUsed when models require movement and animationUsed for creating detailed static models and assets

While both roles involve 3D modeling, Animation Modelers specialize in creating models that are rigged and animated, focusing on movement and performance. 3D Modelers primarily craft detailed static models used in various media. The two roles often collaborate but serve distinct purposes in the production pipeline.

More about Animation Modeler jobs
What states have the most Animation Modeler jobs? States with the most job openings for Animation Modeler jobs include:
Infographic showing various Animation Modeler job openings in the United States as of June 2026, with employment types broken down into 92% Full Time, 1% Part Time, 4% Temporary, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $83,896 per year, or $40.3 per hour.
Geospecific 3D Modeler

Geospecific 3D Modeler

Aechelon Technology

South San Francisco, CA

$60K - $80K/yr

Other

Medical, Dental, Vision, Life, Retirement

Posted 11 days ago


Job description

We currently have an open position in the GeoSpecific Department of the Modeling Division for a 3D Modeler.  The primary workplace for this position will be in our South San Francisco office. 
 
Applicants must demonstrate ability to create, UV map, texture and light a range of low poly to high poly models.  Applicants are required to provide a link to their portfolio, either on their website, ArtStation or similar online platforms.
 
United States citizenship required due to restrictions on access to certain data.

Required Skills and Experience:

  • Advanced knowledge of Maya
  • Advanced knowledge of Photoshop
  • Strong understanding of light and form
  • Strong time management and communication skills
  • United States citizenship required, due to restrictions on access to certain data
  • Good technical abilities with respect to implementation of models into 3D engines
  • An understanding of basic color theory and an 'aesthetic eye' as it relates to real world data for simulation
  • Background/degree in Animation and Visual Effects, Media Arts, Industrial Design, 3D Modeling or similar

Desired Skills and Experience:

  • Experience working in a game/real time environments
  • Experience with Mel and/or Python
  • Experience with Microsoft Office (MSExcel/MSWord)
  • Military background a plus

Software Used:

  • Autodesk Maya
  • Adobe Photoshop
  • In-house software

Salary Range: $60,000 - $80,000 USD per year

The above range is specific to CALIFORNIA and may not be applicable to other locations. The pay scale for this role is between $60,000 - $80,000. Final compensation is based on factors such as the candidate's skills, qualifications, and experience.


We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std,  ltd, and life insurance plans).
 
No relocation reimbursement provided.