1

Animation In Usa Jobs in California (NOW HIRING)

UI Engineer

San Francisco, CA · On-site

$122K - $163K/yr

... in • Build pixel-perfect layouts, smooth animations, and responsive interactions across the ... Founded in 2020, the company is headquartered in San Francisco, USA, with a team of 51-200 ...

Responsibilities : • Build and optimize AI systems to generate high-quality animations that ... Founded in 2025, the company is headquartered in San Francisco, USA, with a team of 2-10 employees.

Motion Designer

Culver City, CA · On-site

$85 - $91/hr

Summary We are seeking an experienced Animator/Motion Designer with a strong background in UI and ... Nash USA We are specialist tech recruiters with over 35 years of experience in IT recruitment. ...

next page

Showing results 1-20

Animation In Usa information

How much do animation in usa make in the usa?

Animators in the United States typically earn a median annual salary of around $70,000, with entry-level positions starting lower and experienced professionals earning over $100,000. Salaries vary based on experience, location, and industry, and proficiency in tools like Adobe Animate or Maya can influence earning potential.

Is animation a good career?

Animation is a viable career with opportunities in film, gaming, advertising, and multimedia industries. Success often requires strong skills in software like Adobe After Effects or Maya, a portfolio, and sometimes a relevant degree or certification. The field offers creative work but can be competitive and project-based, with varying income levels depending on experience and specialization.

What are the available animation jobs in the US?

Animation jobs in the US include roles such as 2D and 3D animators, character designers, storyboard artists, visual effects artists, and motion graphics designers. These positions are found in industries like film, television, video game development, advertising, and digital media, often requiring proficiency in tools like Adobe After Effects, Maya, or Blender and a strong portfolio.

Where are most animation jobs located in the US?

Most animation jobs in the US are concentrated in major entertainment hubs such as Los Angeles and New York City, which host many animation studios, production companies, and media firms. These locations offer the highest number of opportunities for animators, character designers, and related roles, often requiring proficiency in industry-standard tools like Adobe Creative Suite and Maya.

What are popular job titles related to Animation In Usa jobs in California?

For Animation In Usa jobs in California, the most frequently searched job titles are:

What job categories do people searching Animation In Usa jobs in California look for?

The top searched job categories for Animation In Usa jobs in California are:

What cities in California are hiring for Animation In Usa jobs?

Cities in California with the most Animation In Usa job openings:

Senior Technical Gameplay Animator

Santa Monica, CA • On-site

Sony Interactive Entertainment (SIE)
Software Development • 1 - 5K employees

$126K - $227K/yr

Full-time

Re-posted 21 days ago


Job description

Why Sony Interactive Entertainment?

Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

This is a hybrid / onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I and Part II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us!

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

What you will do:

  • Create high quality animation content supporting the newly developed behaviors and systems and implement it in engine
  • Work with the animation leadership on defining and maintaining the style and quality bar of the in-game animation
  • Collaborate with the Animation, Design, and Engineering teams to analyze, troubleshoot, and resolve in-game animation implementation issues and animation-related technical challenges
  • Take ownership of challenging projects and provide innovative solutions, including mentoring team members and creating documentation
  • Contribute to the strategic development of internal technologies and artistic processes
  • Facilitate the creation and implementation of tools and techniques that allow the building of complex and high-quality animation systems
  • Innovate and streamline animation pipeline processes and workflows

What skills you will use:

  • 5+ years of industry experience in gameplay animation for games
  • Proven track record of creating visually stunning animations for diverse game genres
  • Full understanding of in-game animation tools like state machines, blend trees, IK solvers, etc.
  • Expertise with mocap and keyframe based digital content creation pipelines built on Maya or Motionbuilder
  • Proficiency in Python, C#, C++ or other programming languages is required
  • Proactively contributes to the progress of the team and the project

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an animation test.

#LI-SP3

The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.

The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.
$126,400-$227,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.