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Animation In Usa Jobs in Riverside, CA (NOW HIRING)

Senior Technical Artist

Irvine, CA · On-site

$134K - $161K/yr

... animations. • Work with timeliness, quality, and adaptability • Collaborate effectively in a ... USA, with a team of 201-500 employees. The company is currently Growth Stage.

Senior Technical Artist

Irvine, CA · On-site

$134K - $161K/yr

... animations. • Work with timeliness, quality, and adaptability • Collaborate effectively in a ... USA, with a team of 201-500 employees. The company is currently Growth Stage.

Animation In Usa information

See Riverside, CA salary details

$11

$41

$73

How much do animation in usa jobs pay per hour?

As of Jun 22, 2026, the average hourly pay for animation in usa in Riverside, CA is $41.12, according to ZipRecruiter salary data. Most workers in this role earn between $22.84 and $66.73 per hour, depending on experience, location, and employer.

Which country is best for animation jobs?

The United States is considered one of the top countries for animation jobs due to its large entertainment industry, numerous studios, and demand for skilled animators. Countries like Canada, Japan, and South Korea also offer strong opportunities, especially for those skilled in digital tools and 3D animation. Job seekers should consider industry hubs, work visa requirements, and local demand when evaluating options.

Where are most animation jobs located in the US?

Most animation jobs in the US are concentrated in major entertainment hubs such as Los Angeles and New York City, which host many animation studios, production companies, and media organizations. These locations offer the highest number of opportunities for animators, artists, and related roles, often requiring proficiency in industry-standard tools like Adobe Creative Suite and Maya.

How much do animators earn in the USA?

Animators in the USA typically earn a median annual salary of around $77,000, with entry-level positions starting lower and experienced professionals earning over $100,000. Salaries vary based on experience, location, and industry, and proficiency in tools like Adobe Animate or Maya can influence earning potential.

Is animation a good career?

Animation is a viable career in the USA with opportunities in film, gaming, advertising, and multimedia industries. Success often requires strong skills in software like Adobe After Effects or Maya, a portfolio, and sometimes a relevant degree or certification. The industry offers creative work, but job stability and pay can vary based on experience and specialization.
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Senior Technical Artist (Animation, Unity, VFX)

Senior Technical Artist (Animation, Unity, VFX)

MobilityWare

Irvine, CA • On-site

$134K - $161K/yr

Full-time

Posted 23 days ago


Job description

Job Summary:
MobilityWare is a profitable and stable studio known for its exceptional no-crunch culture. They are seeking a Senior Technical Artist who will bridge the gap between art and engineering, creating tools and optimizing visual assets while collaborating in a dynamic environment.
Responsibilities:
• Be an amazing tech artist, bridging the gap between art and engineering, creating tools to streamline the pipeline, and optimizing visual assets.
• Bring art mockups to life inside Unity, including all aspects: particle systems, shaders, VFX, prefab/UI creation, and building amazing animations.
• Work with timeliness, quality, and adaptability
• Collaborate effectively in a dynamic, fast-paced environment
• Communicate timelines, own tasks, and contribute to successful sprints
• Embrace using AI to achieve “more, better, faster”
• Relate to our motto: “Slow Down to Speed Up”
Qualifications:
Required:
• B.S. in a relevant field (or equivalent studio experience)
• 5+ years of professional game dev (mobile experience is not required)
• Expertise in the Unity editor
• Proficiency with standard art tools (ex: Photoshop, Illustrator, Figma, …)
• A growth mindset that embraces continuous learning
• Passion for evergreen games that reach tens of millions
Company:
MobilityWare develops games for mobiles. They have developed applications like graBLO Founded in 1990, the company is headquartered in Irvine, USA, with a team of 201-500 employees. The company is currently Growth Stage.