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Animation Engineer Jobs in California (NOW HIRING)

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

Work closely with programmers to establish and refine the animation pipeline. * Develop high-quality gameplay animations that meet project standards and ensure animations align with the animation ...

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

Work closely with programmers to establish and refine the animation pipeline. * Develop high-quality gameplay animations that meet project standards and ensure animations align with the animation ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Work closely with programmers to establish and refine the animation pipeline. * Develop high-quality gameplay animations that meet project standards and ensure animations align with the animation ...

In this role, you'll partner closely with animation, design, and engineering teams to create and implement high-quality keyframe animation for both human and non-human characters, bringing them to ...

We are a diverse team of developers driven by a passion for our art, united by our core values and ... Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick ...

Expert Animator

San Mateo, CA · On-site

$123K - $182K/yr

In this role, you'll partner closely with animation, design, and engineering teams to create and implement high-quality keyframe animation for both human and non-human characters, bringing them to ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Work closely with programmers to establish and refine the animation pipeline. * Develop high-quality gameplay animations that meet project standards and ensure animations align with the animation ...

Expert Animator

San Mateo, CA · On-site

$123K - $182K/yr

In this role, you'll partner closely with animation, design, and engineering teams to create and implement high-quality keyframe animation for both human and non-human characters, bringing them to ...

In this role, you'll partner closely with animation, design, and engineering teams to create and implement high-quality keyframe animation for both human and non-human characters, bringing them to ...

Lead Animator

San Mateo, CA · On-site

$123K - $182K/yr

We are a diverse team of developers driven by a passion for our art, united by our core values and ... Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick ...

We are a diverse team of developers driven by a passion for our art, united by our core values and ... Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick ...

Lead Animator

San Mateo, CA · On-site

$123K - $182K/yr

We are a diverse team of developers driven by a passion for our art, united by our core values and ... Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick ...

... engineering or scientific concepts into clear visual narratives * Iterate efficiently based on creative and technical feedback Required Skills: * Strong portfolio demonstrating cinematic 3D animation ...

Partnering with cross-discipline leads (design, engineering, art, production) to align animation with gameplay systems, technical realities, and the overall player experience. * Owning combat feel ...

Partnering with cross-discipline leads (design, engineering, art, production) to align animation with gameplay systems, technical realities, and the overall player experience. * Owning combat feel ...

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Showing results 1-20

Animation Engineer information

See California salary details

$79.9K

$143.5K

$202.3K

How much do animation engineer jobs pay per year?

As of Jul 1, 2026, the average yearly pay for animation engineer in California is $143,455.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,500.00 and $170,700.00 per year, depending on experience, location, and employer.

Will 3D animation be replaced by AI?

As an Animation Engineer, 3D animation is unlikely to be fully replaced by AI, but AI tools are increasingly used to assist with tasks like rendering, motion capture, and procedural animation. Human creativity, technical skills, and understanding of storytelling remain essential in producing high-quality animations. AI can enhance efficiency but does not eliminate the need for skilled professionals in the field.

What are the typical daily responsibilities of an Animation Engineer?

As an Animation Engineer, your day-to-day tasks often include developing and optimizing animation systems, collaborating with animators and designers to implement new features, and troubleshooting technical issues related to character or object animation. You may also write scripts and tools to streamline animation workflows or assist in integrating animations into game engines or production software. Regular communication with both artistic and technical team members is essential to ensure that animations look and perform as intended. This collaborative environment supports innovation and continuous improvement, making each project engaging and dynamic.

Does Disney still hire 2D animators?

Disney Animation continues to hire 2D animators, especially for projects that preserve traditional animation techniques. While the industry has shifted toward digital and 3D animation, Disney maintains a team of skilled 2D artists for specific productions and legacy work.

What is an Animation Engineer job?

An Animation Engineer is a technical specialist who develops and optimizes animation systems for video games, films, and interactive media. They work closely with animators and software developers to create smooth, efficient, and realistic animations using programming languages, game engines, and animation tools. Their responsibilities often include developing animation rigs, physics-based movement, and real-time character interactions. Strong coding skills, knowledge of animation principles, and experience with tools like Maya, Blender, or Unreal Engine are essential for this role.

How much do animation engineers make?

Animation engineers typically earn a median annual salary of around $70,000 to $100,000, depending on experience, location, and industry. Skilled professionals with expertise in 3D modeling, rigging, and animation software like Maya or Blender tend to earn higher salaries, especially in competitive markets or specialized fields such as gaming or film production.

What are the key skills and qualifications needed to thrive in the Animation Engineer position, and why are they important?

To thrive as an Animation Engineer, you need strong programming skills—often in C++, Python, and graphics APIs—paired with a solid understanding of computer graphics, mathematics, and animation principles. Proficiency with tools like Maya, Unity, Unreal Engine, and experience working with animation pipelines or real-time rendering systems are typically required. Exceptional problem-solving, teamwork, and clear communication are valuable soft skills in this role. These abilities ensure seamless integration of technical and artistic requirements, efficient collaboration with multidisciplinary teams, and the creation of high-quality animated experiences.

What does an Animation Engineer do?

An Animation Engineer designs and develops animated content for video games, films, or virtual environments by creating algorithms and tools to generate realistic or stylized animations. They often work with programming languages, animation software, and physics simulations to ensure smooth, efficient motion and integration with other digital assets.
What are the most commonly searched types of Animation Engineer jobs in California? The most popular types of Animation Engineer jobs in California are:
What are popular job titles related to Animation Engineer jobs in California? For Animation Engineer jobs in California, the most frequently searched job titles are:
What cities in California are hiring for Animation Engineer jobs? Cities in California with the most Animation Engineer job openings:
Senior Software Engineer, Gameplay Systems & Animation - Unpublished R&D Product

Senior Software Engineer, Gameplay Systems & Animation - Unpublished R&D Product

Riot Games

Los Angeles, CA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 22 days ago


Job description

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you'll also dive into projects that focus on team cohesiveness and cross-team objectives. You'll drive important features and provide other engineers with a clear illustration of extraordinary engineering.
As a Senior Software Engineer (Gameplay Systems & Animation ) on an unpublished R&D product, you will report to the Gameplay Engineering Lead, you'll help bring our characters to life through responsive, expressive, and high-quality animation systems. You'll work at the intersection of gameplay engineering and content creation - partnering closely with animators, designers, and technical artists to build scalable systems that power movement, locomotion, and moment-to-moment feel. This role collaborates with multiple groups within the gameplay team, contributing directly to the quality, polish, and performance of our core combat experience. The ideal candidate is passionate about player feel, thrives in cross-disciplinary collaboration, and takes pride in building robust systems that unlock content at scale.
Responsibilities:
  • Design, prototype, and implement robust, scalable gameplay and animation systems, evolving underlying systems to improve reuse, polish, maintainability, and performance.
  • Contribute to locomotion, movement feel, and animation-driven gameplay systems across multiple gameplay domains.
  • Partner closely with animators and technical artists to improve workflows, clarify handoff points, and enable efficient content production.
  • Identify technical risks in animation and gameplay systems and collaborate with technical leaders to implement sustainable architectural solutions.
  • Contribute to adjacent gameplay domains such as combat systems, camera, VFX integration, or other core gameplay systems as needed.
  • Mentor peers across disciplines by sharing insights on animation systems, gameplay feel, and technical problem-solving.

Required Qualifications:
  • 5+ years of professional experience in game development.
  • 3+ years of experience developing or supporting animation systems.
  • Strong C++ programming skills and solid computer science fundamentals.
  • Experience working with Unreal Engine, including its animation systems.
  • Experience implementing gameplay systems closely tied to animation
  • Strong debugging, optimization, and performance-tuning skills.
  • Experience collaborating effectively in cross-disciplinary teams, with strong product sense and player empathy.

Desired Qualifications:
  • Familiarity with Unreal Engine internals and extending or modifying engine animation systems.
  • Experience improving content pipelines and animation workflows.
  • Exposure to related domains such as gameplay VFX, camera systems, etc.
  • Experience working on mid-sized engineering teams in a live or in-development game environment.

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first . That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
  • (Los Angeles Only) Base salary range between $161,500.00 - $227,000.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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