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Animation Developer Jobs in Brea, CA (NOW HIRING)

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Animation Developer information

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$36

$60

$77

How much do animation developer jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for animation developer in Brea, CA is $60.58, according to ZipRecruiter salary data. Most workers in this role earn between $54.52 and $66.73 per hour, depending on experience, location, and employer.

What does an animation developer do?

An Animation Developer is responsible for creating and integrating animations into digital products like video games, apps, websites, and interactive media. They combine artistic skills with technical knowledge, using tools such as Unity, Unreal Engine, or Adobe Animate to bring characters and environments to life. Animation Developers also collaborate with designers, programmers, and artists to ensure smooth, visually appealing animations that enhance user experiences. Their work often involves coding, testing, and troubleshooting animations to achieve the desired effects.

What are the key skills and qualifications needed to thrive as an animation developer, and why are they important?

To thrive as an Animation Developer, you need a strong grasp of animation principles, computer graphics, and programming languages like JavaScript or C++, often backed by a degree in computer science, digital media, or a related field. Proficiency with animation software such as Adobe Animate, Unity, Blender, or Maya, and familiarity with relevant APIs or frameworks, is typically required. Creativity, attention to detail, and effective communication are crucial soft skills that help bring concepts to life and collaborate with multidisciplinary teams. These skills enable the creation of engaging, technically sound animations that meet project goals and user expectations.

What are some common challenges animation developers face when working on cross-functional teams?

Animation Developers often collaborate closely with designers, programmers, and project managers, which can present challenges in aligning creative vision with technical constraints. Effective communication is key, as developers must interpret design briefs into functional animations while ensuring performance and compatibility across platforms. Balancing the artistic aspects of animation with optimization for different devices and game engines is also a frequent challenge. Staying adaptable and fostering open dialogue within the team can help address these issues and lead to successful project outcomes.

What is the difference between Animation Developer vs Motion Designer?

AspectAnimation DeveloperMotion Designer
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; knowledge of programming languagesBachelor's in Graphic Design, Animation, or related field; strong design portfolio
Work EnvironmentPrimarily in tech companies, gaming, or software development; focus on interactive animationsAdvertising agencies, media, or entertainment; focus on visual storytelling and branding
Employer & Industry UsageUsed in software, gaming, and interactive media industriesCommon in advertising, film, and digital media industries

Animation Developers focus on creating interactive and programmatic animations often for digital platforms, requiring coding skills. Motion Designers primarily craft visual animations for branding, advertising, and media, emphasizing design and storytelling. While both roles involve animation, their tools, environments, and objectives differ significantly.

Are animation developers in demand right now?

Animation developers are in high demand due to the growth of digital media, gaming, and entertainment industries. Skills in 3D modeling, animation software, and programming languages like Python or C++ increase employability, especially in environments requiring real-time rendering and interactive content.

What cities near Brea, CA are hiring for Animation Developer jobs?

Cities near Brea, CA with the most Animation Developer job openings:

Infographic showing various Animation Developer job openings in Brea, CA as of August 2026, with employment types broken down into 80% Full Time, 6% Part Time, and 14% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $126,011 per year, or $60.6 per hour.

Sr. Engineer, Production Technology - Animation Series

Netflix

Los Angeles, CA • On-site

Full-time

Medical, Life, Retirement, PTO

Re-posted 11 days ago


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

70th of 76 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next.
The Opportunity
Vine Studios is Netflix's LA-based Series Animation production facility, offering collaborative review spaces, premium offline edit bays, a scratch room, and a screening room. Our Production Services team acts as the primary point of contact for engineering and technical operational support for productions at Vine Studios, helping shows navigate production and post production challenges from development through delivery, and partnering with our broader engineering teams to resolve issues that require deeper technical expertise. As the team grows, we're looking for a Senior Production Technology Engineer to provide hands-on technical support and ensure productions get consistent, high-quality service.
The Role
The Senior Production Technology Engineer provides hands-on technical support to productions at Vine Studios, troubleshooting issues in real time and keeping specialty rooms, edit bays, and screening rooms running smoothly. This role works directly with production and post production executives, producers, and creative teams day to day, and requires the ability to translate complex technical issues into clear, actionable guidance for creative and production stakeholders. It also partners closely with Media Systems and Production Engineering teams, escalating issues that require deeper technical expertise. The ideal candidate brings strong post production and production support experience, is comfortable working directly with creative stakeholders under pressure, and can bridge technical and creative conversations with ease.
Responsibilities:
  • Provides day-to-day technical support across specialty rooms, edit bays, and Editorial for Netflix Series Animation at Vine Studios, including on-site preventative maintenance and calibration to ensure optimum performance
  • Troubleshoots and resolves technical issues in real time, assessing urgency against production context and escalating appropriately
  • Identifies recurring issues and contributes to root cause analysis, helping to reduce repeat incidents and improve support efficiency
  • Works directly with production executives, post production executives, editors, and production creatives across active shows, maintaining regular proactive touch points to stay ahead of issues
  • Supports facility projects at Vine Studios including specialty room refreshes and edit bay upgrades, in coordination with Media Systems and Production Engineering teams
  • Partners with engineering stakeholder teams to evolve tools, platforms, and workflows for production and creative pipelines - evaluating software needs and flagging solutions to production stakeholders
  • Partners and collaborates with the in-house VFX Manager to provide additional pipeline support and color workflow guidance for productions and creative artists working remotely and at Vine Studios
  • Coordinates with internal tech support teams that handle initial production support, stepping in when issues require more specialized troubleshooting
  • Provides technical context and details to Media Systems and Production Engineering partners to support Tier 2 & 3 escalations
  • Supports screening room scheduling and usage across productions; helps maintain operational readiness for screening and review room support
  • Translates technical issues and options into clear, understandable guidance so productions know what support is available, how to escalate, and what to expect

Qualifications:
  • 5-10 years of experience in production or post engineering and/or production technology at a post production facility or studio
  • Post production and production support experience with deep knowledge of production and post-production workflows - including non-linear editing, color science, VFX, and audio mastering
  • Knowledge of the technical and artistic fundamentals of animation and VFX, including 2D and CG pipelines
  • Strong relationships and hands-on knowledge of key industry manufacturers, their tools, and software, such as Avid, Adobe Premiere, Foundry, and SyncSketch
  • Understanding of networking (switched IP protocols, DNS, ports), network storage, and workstation architectures and how they relate to and optimize production and post-production workflows and media management
  • Experience across Windows, Mac, and Linux operating systems and workstation hardware (GPUs, memory, etc.), along with the Google Tool Suite
  • Strong ability to translate complex technical issues into clear, understandable language for creative and production stakeholders, building collaborative relationships and working well across cross-functional teams
  • Calm and decisive under pressure or in ambiguous situations - thinks on your feet and owns problems through to resolution
  • Stays current on emerging production and post production technologies; flags relevant developments to the team

Generally, our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $197,000.00 - $340,000.00.
Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more details about our Benefits here.
Netflix is a unique culture and environment. Learn more here.
Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.
We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.

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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997