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Android Developer Contract Jobs in Seattle, WA (NOW HIRING)

Senior Full-Stack Mobile Engineer

Bellevue, WA · On-site

$149K - $187K/yr

... Android, plus the backend services and APIs that power them. • Implement clean, readable ... contracts, WebViews) based on real product and engineering trade-offs. • Design and operate ...

... Android clients through the API layer and into the services that power identity, onboarding ... Actively contribute to improving app architecture, technical foundations, and developer experience.

Seattle, WA Openings: 1 Type: Long-Term Contract Provide Solutions for a Hit Game Team The Clients ... Knowledge of mobile app development, including build processes for both iOS and Android, will be ...

Seattle, WA Openings: 1 Type: Long-Term Contract We Provide Solutions for Game Teams The Clients ... Knowledge of Unity game development, including build processes for both XCode and Android Studio ...

... contract requirements * Lead and scale a high‑performing organization of software engineers ... Android/Linux platforms, AR/VR, distributed systems, UX, DevOps, and platform engineering * Partner ...

Embedded Software Engineer

Redmond, WA · On-site

$147K - $193K/yr

Overview: * We're looking for a Contract worker to support the development of visual perceptual ... Android platform experience (NDK, JNI, HAL) or low-level platform integration. * Familiarity with ...

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Android Developer Contract information

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How much do android developer contract jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for android developer contract in Seattle, WA is $69.57, according to ZipRecruiter salary data. Most workers in this role earn between $61.01 and $80.14 per hour, depending on experience, location, and employer.

What is an android developer contract?

An Android Developer Contract job is a temporary or project-based role where a developer is hired to design, develop, and maintain Android applications. Contract positions can vary in duration, typically ranging from a few months to a year, and may be remote or on-site. Contractors often work independently or as part of a team, collaborating with designers, back-end developers, and business stakeholders. Payment is usually based on an hourly or project-based rate, rather than a fixed salary. This type of role provides flexibility but may not include benefits like health insurance or paid time off.

What are the key skills and qualifications needed to thrive as an android developer contract?

To excel as an Android Developer on a contract basis, you need strong proficiency in Java and Kotlin, experience with Android SDK, and a proven track record building and maintaining Android applications. Familiarity with tools such as Android Studio, version control systems like Git, and understanding of APIs and third-party libraries are typically required, while official certifications (such as Google’s Associate Android Developer) can be advantageous. Excellent problem-solving abilities, clear communication, and the ability to collaborate remotely with cross-functional teams help set candidates apart. These skills ensure that contract developers can effectively deliver robust, user-friendly apps on time and integrate smoothly into diverse project teams.

What are some common challenges android developer contracts face, and how can I prepare for them?

As an Android Developer Contractor, you may encounter challenges such as adapting quickly to new codebases, aligning with different team processes, and managing shifting project priorities. Working remotely or joining teams on a short-term basis often means you'll need strong self-management skills and the ability to communicate clearly with designers, backend developers, and project managers. To prepare, familiarize yourself with a variety of Android architectures and best practices, keep your development environment up-to-date, and hone your skills in documenting code and requirements. Networking with other developers and actively participating in knowledge-sharing can help you stay current and adaptable. Emphasizing flexibility and a proactive attitude will set you up for success in most contract engagements.

What are the most commonly searched types of Android Developer jobs in Seattle, WA?

The most popular types of Android Developer jobs in Seattle, WA are:

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For Android Developer Contract jobs in Seattle, WA, the most frequently searched job titles are:

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The top searched job categories for Android Developer Contract jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Android Developer Contract jobs?

Cities near Seattle, WA with the most Android Developer Contract job openings:

Infographic showing various Android Developer Contract job openings in Seattle, WA as of August 2026, with employment types broken down into 49% Full Time, and 51% Contract. Highlights an 100% In-person job distribution, with an average salary of $144,702 per year, or $69.6 per hour.

Senior Full-Stack Mobile Engineer

Level

Bellevue, WA • On-site

$149K - $187K/yr

Full-time

Re-posted 11 days ago


Job description

Job Summary:
Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. As a Senior Full-Stack Mobile Engineer on the Platform team, you will own end-to-end slices of Level's mobile experience, designing and implementing mobile features and backend services that enhance student engagement and experience. Your work will directly impact how quickly the engineering organization can ship mobile-enabled features.
Responsibilities:
• Design, build, and ship user-facing mobile features end-to-end — native client work on iOS and/or Android, plus the backend services and APIs that power them.
• Implement clean, readable, testable code that follows platform best practices on the client and Level's service conventions on the backend.
• Take responsibility for features from initial design through release and ongoing maintenance.
• Evolve module boundaries, navigation, state management, and offline behavior in the mobile clients.
• Make sharp build-vs-share decisions between fully native code and cross-platform approaches (Kotlin Multiplatform, shared protobuf contracts, WebViews) based on real product and engineering trade-offs.
• Design and operate backend services (Kotlin or Java on the JVM, or TypeScript) that back the mobile experience — identity, content, sync, telemetry.
• Define and own reliability targets (SLOs/SLIs) for the services you own; implement structured logging, metrics, and tracing.
• Profile, debug, and optimize performance on device — startup, memory, battery, network — and on the backend — latency, throughput, cost.
• Apply mobile security fundamentals: secure storage (Keychain / Keystore), biometric auth, transport security, and handling of sensitive user data, with particular care for student data and K-12 privacy requirements.
• Participate in incident response and post-mortems for what you own.
• Partner with product, design, web/backend engineers, infrastructure, and QA to translate product requirements into pragmatic mobile + backend designs and ship them iteratively.
• Participate actively in planning, technical discussions, code reviews, and release processes — contributing practical input on feasibility, trade-offs, and implementation details.
• Own the release pipeline for the platforms you ship on (App Store Connect / TestFlight or Play Console), including staged rollouts and production monitoring.
• Ensure high standards of performance, stability, and test coverage on the mobile codebase and the services behind it; partner with our DevProd lead on mobile test strategy in CI.
• Actively contribute to improving app architecture, technical foundations, and developer experience.
• Identify and address technical debt, production issues, and scalability concerns — leave the code better than you found it.
• Mentor mid-level and associate engineers through pairing, code reviews, and technical guidance; help shape the conventions the rest of the team adopts.
Qualifications:
Required:
• 5+ years of professional software engineering experience, including 3+ years of production native mobile development on at least one platform (Swift / SwiftUI / UIKit on iOS, or Kotlin / Jetpack Compose on Android).
• At least one shipped mobile app at meaningful scale that you contributed to end-to-end (App Store or Play Store releases, production telemetry, real users).
• Solid working knowledge of the other mobile platform (iOS or Android, whichever isn't your primary) — enough to read, review, and contribute to code there.
• Strong backend proficiency in Kotlin or Java on the JVM (Kotlin is Level's primary backend language) or TypeScript for shared platform libraries and tooling; demonstrated experience designing and operating long-lived backend services. (Kotlin shared between Android and backend is a clear plus.)
• Strong understanding of mobile application architecture and common patterns — MVVM, MVI, Clean Architecture, and modularization — and the trade-offs between them.
• Deep understanding of mobile fundamentals — concurrency (async/await, coroutines, Combine, Flow), lifecycle management, memory and battery considerations, networking, persistence, offline-first behavior, and accessibility (VoiceOver / TalkBack, Dynamic Type / large fonts).
• Solid grasp of HTTP, REST, and gRPC + protobuf — Level's primary service-contract framework.
• Working knowledge of AWS, containers (Docker / Kubernetes), and CI/CD pipelines as a consumer. Familiarity with Linkerd, ArgoCD, Terraform is a plus.
• Knowledge of mobile security fundamentals — secure key/credential storage, biometric authentication, transport security — and experience handling sensitive user data in production.
• Experience working with Git, CI/CD pipelines (GitHub Actions), and collaborative code-review processes.
• Strong testing discipline — unit, integration, UI / instrumentation — and a track record of partnering with QA/DevProd to ship reliably.
• Ownership mindset, strong problem-solving skills, and clear written and verbal communication with cross-functional teams.
Preferred:
• Direct production experience with both iOS and Android, not just literacy.
• Experience with cross-platform mobile — Kotlin Multiplatform, React Native, Flutter — and a clear point of view on when it's the right tool.
• Familiarity with App Store and Play Console review processes, privacy manifests, Data Safety declarations, and family-friendly policy requirements.
• Familiarity with OpenTelemetry and modern observability stacks (SigNoz — Level's stack — Grafana); mobile crash reporting (Sentry / Crashlytics).
• Background in EdTech, K-12, or other domains with strong privacy and accessibility requirements (FERPA, COPPA, WCAG).
• Exposure to Backstage, internal developer platforms, or other developer productivity surfaces.
• Contributions to relevant open-source projects (mobile frameworks, cross-platform libraries).
Company:
Level is a learning technology that blends proven curriculum with interactive design to aligned practice tools for students, teachers. Founded in , the company is headquartered in Austin, TX, US, , with a team of 51-200 employees. The company is currently Growth Stage.