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Ai Video Jobs in Remote, OR (NOW HIRING)

Ai Video information

See Remote, OR salary details

$25K

$74.6K

$160.3K

How much do ai video jobs pay per year?

As of Aug 11, 2026, the average yearly pay for ai video in Remote, OR is $74,553.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,000.00 and $94,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the ai video position, and why are they important?

To thrive in an AI Video role, you need strong expertise in video editing, machine learning, and computer vision concepts, typically supported by a degree in computer science, media technology, or a related field. Familiarity with AI-driven video platforms, editing software (like Adobe Premiere or Final Cut), and frameworks such as TensorFlow or OpenCV is essential. Creative problem-solving, adaptability, and effective collaboration are key soft skills for excelling in multidisciplinary environments. These abilities enable you to deliver innovative video solutions, stay current with evolving technologies, and work efficiently within a team.

What is an ai video?

An AI Video job involves creating, editing, or enhancing videos using artificial intelligence technologies. This can include automating video production, utilizing deep learning models for effects, or optimizing video content with AI-driven analytics. Professionals in this field work with AI tools for tasks like deepfake generation, motion tracking, or real-time video enhancement. The role may also involve developing AI-driven scripts or workflows to streamline video production. AI Video specialists often collaborate with designers, developers, and content creators to produce high-quality visual content.

What types of projects do professionals in ai video roles typically work on?

AI Video professionals often work on projects involving automated video editing, content recommendation systems, facial recognition, scene detection, and video analytics for sectors like media, advertising, or e-learning. Daily responsibilities might include developing and testing AI models, integrating new video features, or collaborating with designers, developers, and content creators to deploy intelligent video solutions. These projects can range from enhancing user engagement on streaming platforms to automating post-production workflows. The role offers opportunities to innovate with cutting-edge technology and contribute to impactful media experiences.

What are the most commonly searched types of Ai Video jobs in Remote, OR? The most popular types of Ai Video jobs in Remote, OR are:
What are popular job titles related to Ai Video jobs in Remote, OR? For Ai Video jobs in Remote, OR, the most frequently searched job titles are:
What job categories do people searching Ai Video jobs in Remote, OR look for? The top searched job categories for Ai Video jobs in Remote, OR are:
What cities near Remote, OR are hiring for Ai Video jobs? Cities near Remote, OR with the most Ai Video job openings:
Infographic showing various Ai Video job openings in Remote, OR as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $74,553 per year, or $35.8 per hour.

Marketing Developer: Video & Playable Ads

Goodgame Studios

OR • On-site, Remote

Full-time

Posted 6 days ago


Job description

We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.
This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.
YOUR MISSION
  • Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns
  • Build lightweight minigames and prototypes in Unity
  • Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules
  • Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
  • Comfort using AI tools in the production workflow (welcome and encouraged - just tell us where you used them)
YOUR BACKSTORY
  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience
BIG PLUS
  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying
What You Can Expect
  • Full ownership of the ad units you build, from mechanic through build to delivery
  • A new game heading into launch, where your creative helps decide who tries it
  • An environment where AI tools are welcome and you can use them without justifying it
  • A collaborative, international team at one of Europe's leading mobile and live-service game studios
How We Hire
Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network's spec.
Please include links to playables or interactive work you have shipped. We need builds we can open, not only video captures.
About Goodgame Studios
Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.
Department Marketing & User Acquisition Locations Remote, Hamburg (Borselstraße 20) Remote status Fully Remote Studios Goodgame Studios Employment types Permanent Employment contracts Full time